Search the Community
Showing results for tags 'cloak'.
Found 2 results
I was wondering what the community thinks as well as I'd NQ has decided if cloaking will be an option in the future. Obviously it will need to be balanced so, for example, someone can't cloak a 1,000 mile long ship and vessels too small won't be able to cloak. This can be accomplished by either power restrictions, area of effect if a bubble like system is in place, minimum and maximum mass requirements, or something which would not allow the element to work on ships too small or too large. This cloak should also have drawbacks such as disabling and/or affecting elements such as weapons systems not functioning as well as processing equipment, slower speeds, and possibly dimmer lights. These are just some ideas and I've not seen any other posts about cloaking. So I was curious as to what everyone thought.