Jump to content

Search the Community

Showing results for tags 'aiming'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Starting Zone
    • Rules & Announcements
    • The Arkship Pub
    • Novark's Organization Registry
    • General Discussions
    • Off Topic Discussions
  • Ideas & Gameplay discussions
    • Idea Box
    • The Builder's Corner
    • The Gameplay Mechanics Assembly
    • DevBlog Feedback
  • Fan Art, Fan Fictions & Roleplay
    • Novark Agora
    • Novark Archives
    • Novark Art Gallery

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location:


Interests


backer_title


Alpha

Found 1 result

  1. From what I understand of the current system, there's a sort of tab targeting they're planning. I completely understand the reasons for this, with all the processing power needed. However, there is one major concern I want to see addresses in some form, if possible. Let's say you build a fighter craft, with a lot of thrusters along the sides. You script a way to fire them all at once, then balance yourself out, as a sort of side step will flying. In very traditional tab targeting, this will have no impact on the hit. If, however, in this game it has no influence, then that takes away a whole aspect of design intelligence. Now as I said, I'm aware of the technical restraints they have to deal with. However, I'm wondering if they have thought of this particular issue, and if they have any potential solutions to it. For one possible solution, say missiles are coming toward the craft. Perhaps some system could keep track of eta to target, and the closer they are to the target, the more sudden velocity changes of the target will reduce the chance of the missiles hitting. So a sudden side-step, while guaranteeing nothing, could still actual do something. Mainly, I'm just curious if the importance of maneuvering is even being considered XD
×
×
  • Create New...