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  1. Welcome at the Iridium Cartel Forum Recruitment and Info Center. We strive to be an strong economical player in the DU Universe. While still focusing on having fun and mainly focusing on interaction between people. Pleaes do keep discussions about ingame or forums topics out of this thread. Pleaes don't bump this post without any worthwhile info/ changes or questions (No: Bump~ Just for the sake of it.). WIP: More to come ;3. Just reserving the spot atm. Do mind the rough state of this, just starting this up. Any feedback is welcome, as long as it's constructive. Our main goals are simple: - Setup bases of operation, where members can craft and store their goods. - Setup sale sites for said goods. - Maintain a way for non-members to work for the Iridium Cartel. For an payout in ingame coin. - Maintain a way for members to work for the Iridium Cartel. For an Payout in ingame coin or Iridium Credits. - Have fun working together and enriching each other. If you're interested in joining, you will be required to become a member of “The Empire” too. There's no negative aspects of being an "Empire" member or an "Iridium Cartel" member in a monetary way. No Taxes are levied. No mandatory tasks are handed out. No part of your freedom is taken away. The only negative aspect might be, that in war times ... empire members might be suspect to force by third party military actions. If they end up in the crossfire of conflicts somehow. While protection trough the military of the empire is a given during the whole duration of being a member, in an proportional response to the aggressive nature of what happened. So how will the Iridium Cartel found itself with money and ressources? Quite simple! If you work for the Iridium Cartel without payout in ingame coin, you will be awarded with “Iridium Credits” as a member. These can be used to buy things which are not for sale for the public or you can get a discount on general sales products. The more people work for “Iridium Credits”, the more products and services we will be able to actively hold up for them. Aspects of “Iridium Credits” : (not finalized, might and will change over time) Only 5% above production cost fuel prices! Rent-able transports! Specialized LUA for escaping people in Space! Seminars and Training about Markets / Trade/ Flight ! Conversion to DAC (if resource-flow in the market allows for it) Public Market Sites: - cords ( will be upped when NDA drops and player markets are avaible) Public List of Goods for Sale: -add goods list Public Fabrication Sites: - cords ( will be upped when NDA drops and player crafting is avaible) Public List of wages for labor: - add working wages for fabrication Iridium Points: Explanation. List of goods. Discounts. General Info: If you're searching for a larger amount of goods or a monthly/ weekly recurring delivery of them. Pleaes get in touch with a legate or any of the listed members below. - people to add here Black List: You don't want to be mentioned here ;3. Anyone setup here, will be banned from using any services provided by the Iridium Cartel. AND be fired upon on sight by mercenary/ bounty-hunters or affiliated military if the reason for black listing is proportional to the force applied. bad people to add really bad people to add Complaints: Please forward all your complaints about members or products supplied by us to the following people. We will research and hand out justice if necessary. Imperial Law (which is mostly common law) applies to anyone. Scamming or unprovoked theft are not tolerated. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- FAQ Section: Here you will be able to ask questions, and gather infos before messageing us for an small application interview. We strive to be open about mostly anything that isn't a buisness secret. So you always will be able to see how many of our membership numbers, actually are active in someway towards our corporation. FAQ: Q: Do i need to be an member of "The Empire"? A: Yes~ We don't see any real negative aspects of being an civilian of "The Empire" and it will make communication between our corporation and others that joined the bigger entity easyer. Q: Will i get an even share if i do a task in a mining group? A: Yes. Regardless of what you're doing, everyone will agree beforehand to handout a equal share to each participating member. Mining, Transporting and Market related dutys will be generic tasks of a mining group. So that someone who flys a transport from A to B the whole time will be awarded the same as the people mining or the people that setup market related tasks (based on the time they spent on the task). But the group can always decide to do things fully together, from start to end. But this is still in a "concept" stage ... we will see how well it holds up in beta times. Q: Will fuel for transportation tasks be supplied? A: Yes and No. You can add fuel consumption into an calculation we will provide, so that an extra bit of the share should cover that extra cost. Do mind, fuel consumption will be calculated on weight moved and the distance. So if you use way to much fuel then a halfway optimized transport would, you could end up with a bit less real wage for your task. Q: What is a public fabrication site? A: An area where anyone will be able to craft. Either with their own ressources that they supply, with only a fee for the crafting building usage = they can keep the endproduct. Or with the resources of the Iridium Cartel, where they will be awarded ingame coin for finished products= they will need to sell the endproduct at a given rate. Q: What is a public market site? A: An market where everyone can create buy and sell orders, regardless of membership status or not. No discounts or controlled rates for products will be in place in these areas and only a small tax will be deducted for transactions. But the main use for the Iridium Cartel will be, buying ressources off non-member players for later fabrication use. - more to be added Affiliated Organizations and Corporations: - The Empire - to be added Discord: - to be added ( when i finish it someday xD) Active Member Count ( last 14 days): 3 out of 4 / 75% Members on absent/ holiday list: - to be added Member Slots filled: 4/xx (not yet decided how many members we will take up as a maximum. But it won't be over 20 probably.) Public Market Sites (with closest planet in cursive + distance): - to be added Public Fabrication Sites (with closest planet in cursive + distance): - to be added General description of what member type we want, or rather what members should expect normal ingame activity to be: - no military actions ( we will hire mercenarys/ guards or affiliated military services for protection. We do encourage members to join more PvP oriented groups for bloodlust fullfillment needs~ We will defend ourselfs too ... but we wont search for fights.) - group mining - transport tasks - fabrication of materials and elements - building of market sites/ fabrication sites - social interactions (chatting and all kinds of small talk) - stocking and checking of markets - improveing LUA scripts for storage/ markets/ fabrication or auto follow tasks - being talkative in either chats or voip If we managed to get your interest i either becomeing a member or a buisness partner, don't hesitate to contact us. We're always happy to talk with people and foster contracts/ friendships. https://community.dualthegame.com/organization/iridium-cartel#post_4016
  2. Development In Progress(Subject to Change) Welcome to Source One Enterprises Hello, my name is Locrian, founder and CEO of Source One Enterprises. Here at Source One, we offer a wide variety of products and services; ranging from trade of natural resources all the way to providing a private security force. We take pride in conducting our own research of new designs and technologies, and mass producing original products. Like all companies, we emphasize on capitalism. If there is a means of turning a profit, we vow to be the best in the business and strive to be your number ONE source of products and services. Source One Enterprises not only stands as an in-game corporation, but a body of fellow gamers who wish to operate independently or cooperatively to earn some income and enjoy themselves at the same time. We believe that our corporation can provide a welcoming, fun-loving, yet professional and organized atmosphere for all types of players. We try our best as to not force/demand our members to conduct unwanted tasks, but becoming a member of Source One Enterprises means you become a professional and as a professional we expect you conduct yourself as such. Remember this is still a business and there is a hierarchy, please respect that aspect. Added, it is also greatly appreciated if you fulfill your contracts and agreements, it reflects greatly upon yourself and Source One Enterprises. Though on a different note, we also understand that this is a game and everyone has their own lives and other obligations to fulfill. Whether its a last minute errand/emergency or a business trip, we understand. We ask only for a heads up in advance or a notice after the fact. If you want and believe you can be a productive part of our corporation send in an application today! We hope to see you star side! Company Focus Mining/Resource Gathering Research and Development Programming (Construct Scripting) Product Mass Production (Ships/Constructs/Mods) Construction Security Services Marketing Company Goals Establish a Source One Enterprises Branch on each Major World Establish a Network of resources readily available for use. Maximize Capital Company Benefits Contracted Salary or Hourly/Target Reference Income Access to Infrastructure Protection/Security Benefits Access to Company Equipment Access to VOIP (Discord Coming Soon) Our Views We view ourselves, Source One Enterprises, as a generally peaceful, yet ambitious organization. We want our members to able to enjoy all of aspects of the game, while promote a positive fun-loving environment that is well organized. We want to offer our members an opportunity to maximize their gaming experience by rewarding them with a multitude of ways to improve their own individual gameplay. Whether they are looking for an active group to socialize with, finding and gathering rare resources, the security and peace of mind that comes with being in an organization, or simply to get rich. So if you're into building/designing, exploration, marketing and PvP/PvE, we offer it all while striving to be the best. On a side note, while we do heavily promote the "Organization," we want to promote the individual player. We want our members to pursue what they enjoy doing, while at the same time offering a chance to profit from it in any sort of way. Some may say, "it's not about the profit, but the experience." That may be true, but we believe if players profit, they can enhance their gaming experience. Its a scaling effect. Example; More money means you have access to better gear, resources, and the many other aspects that this game will offer. Dual Universe is a groundbreaking MMORPG which is going to be full of new experience and ways of gameplay, why not make the best of it? Key Notes Language: English Time Zone: Global (UTC) VOIP: *Coming Soon* Structure Executive Positions CEO(Chief Executive Officer): Highest primary shareholder of company & executive leader. Board of Executive Chairmen: Primary shareholders who collectively vote to make large executive decisions on behalf of SOE. Departmental & Workforce Positions Department Head: Lead representative from respective departments. Overall in charge work & contracting withing their department. Reports to Board of Executive Chairmen. Division Head: Deputy representatives to the Department Head. Organizes and supervises specific work actions of their designated division. General/Special Workforce: This is the heart of Source One Industries. It is the largest bracket of positions within the corporation, members of this bracket range from beginners to subject matter/technical experts in their field(s). Most of the work is accomplished through this bracket. Note: Positional /Rank descriptions will be further outlined in each individual department description. Departments: Department of Services: Provides logistics, resource harvesting/processing, internal-mass production, and external-contracted-mass production. Department of Research & Development: Responsible for Planetary/Space exploration, and technology research/design. Department of Security: Provides internal/outsourced asset protection, mission security, security consulting, law enforcement contracting, and privatized military contracting. Department of Services Source One Enterprises' backbone of all trade. This department provides basic logistics and product management. Personnel assigned to this department are responsible for various resources, products and services such as: Resource Mining/Gathering Resource Processing/Refinement Product Mass Production Structure Fabrication Product/Resource Accounting Product/Resource Shipping Positions: Head of Services: The Head of Services is responsible for the overall logistics of resource harvesting/processing, construction, production and shipping. Ensures projects, contracted or otherwise, remain on time and up to standard. Division Heads: Head of Materials: Ensures logistics of materials/resources are well met. Organizes projects for resource/material gathering or trade, and ensures resources/materials are readily available for use in production projects. Head of Production: Organizes projects for structure fabrication or product/construct/ship production. Department of Research & Development Innovation happens here. Personnel assigned to this department are responsible for researching new technologies and further developing current designs. Also for the further exploration of new/discovered worlds. Responsibility examples are: Planetary/Space Exploration Locate/Discover Resources Product/Construct/Ship/Structure Design Product/Construct/Ship/Structure Scripting Positions: Head of Research & Development: The Head of Research & Development is overall responsible for ensuring projects develop/advance/refine technologies are maintained. Also for the further exploration of new/discovered worlds. Division Heads: Head of Research & Exploration: Responsible for organizing exploration missions in order to locate new/valuable resources, planets and technologies. Head of Design: Ensures the development of cutting edge and practical ships/constructs/products designs to be sold or produced by Source One Enterprises. Head of Engineering: Ensures the organization of projects which new technologies & scripts are developed. Also ensures projects which existing technologies & scripts are advanced or refined to be more efficient or reversed engineered(External Technologies&Scripts). Department of Security Where peace is promoted, but violence is excelled. Personnel assigned in the Department of Security are professionals of all skill levels provide a variety of services such as: Asset Protection Mission Security Security Consulting Law Enforcement Contracting Private Military Contracting Positions: Head of Security: The Head of Security is responsible for ensuring the overall security of Source One Enterprises is well maintained and kept. Also responsible for ensuring security/martial contracts are held to the highest standard. Division Heads: Chief of the Guard: Ensures all defensive security of assets/missions/law enforcement can be met and properly maintained, contracted or otherwise. Chief of Martial Actions: Activated only when conducting Martial(offensive/military) Actions against an asset, opposing force, or organization, contracted or otherwise. Note: All departments will eventually develop sub-divisions as the corporation expands Joining Source One Enterprises Here at Source One Enterprises, we welcome all aspiring businessmen, scientists, explorers and professions who want to be part of something bigger. Note: If you want a high ranking management position (Department Head, Division Head, etc.) you should be aware that this means a lot of work for you and time is expected to be consumed. It is expected that you should have decent management skills and an increasing level of knowledge based on your position. The above mentioned positions are 18+ exceptions considered on case by case basis. If you want a position in security, you should be aware that you are expected to be disciplined and know to how follow orders. Expect allotted times in which are solely dedicated to conducting security-based jobs depending on your contract and the mission at hand. Contracts will differ based on the agreement between member and SOE. Jobs in security will probably seem the most mundane depending on your task, but you are still expected to adhere to your duties. The upside is that security contracts will have very generous pay and other benefits. Contracts/Employment(Subject to Change) Contracts are formal agreements which will be the primary means of conducting business/employment. General Contract of Employment: A monthly auto-renewing Contract(unless otherwise stated). Here will be defined as your general position within a department/division/subdivision in which you have chosen to work or be a part of. Outlined will be the conditions of work (ie; Minimum/Target/Over-Target for resources/product amounts or service hours) in order to receive the contracted pay. All work that you perform which exceeds target or meets over-target threshold shall be compensated. You are paid for the work you do. Special Contract of Employment: A monthly auto-renewing Contract(unless otherwise stated) which entitles salary based pay. A special contract is established based on your contribution of specialized skill, trade or position(ie; Research/Design/Scripting/Management). Here will be defined as your general position within a department/division/subdivision in which you have chosen to work or be a part of. Note: Personnel are not limited to a singular contract, and multiple contracts are authorize and encouraged. Added, a person receiving salary may also conduct work of a general contract and receive additional pay. Positions/Ranks (Available Positions) General Workforce: Your duties are based on the agreement of your contract, otherwise your freedom is your own. You shall also be covered by the security of Source One Enterprises and its affiliates(subject to situation). You are paid for the work you do. Special Workforce: Like members of the General Workforce, your duties are based on the agreement of your contract, but to include varying added responsibilities from a Special Contract which entitles you to a salary based pay. You are paid for the technical skills you offer. Workforce Management: You are a 'titled' management employee of Source One Enterprises, therefore you receive a salary as a member of the company. You will have in varying degrees of responsibility based on your management position. You are paid for the technical and management skills you offer. Note: Personnel are not limited to a singular workforce/position. Who we accept We accept everyone wanting to join an organized Corporation. How to join If you want to join, simply submit an application to our community page or leave a post that says that you wanna join and we will contact you. Note: Everything aforementioned is subject to change based on the development of Dual Universe to ensure fluidity and function. HELP WANTED: Looking for graphic artists and designers to help with emblem & logo design and depictions. If you are interested and want to help please PM Locrian for more information.
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