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Alpha

Found 3 results

  1. Humans generally do not inhabit extreme environments. There are organisms referred to as extremophiles that do live in such conditions, or just crazy players a "guide" to extreme environment planets why we need hostile environments .give variety to the player-base and allow for more adventure, technical thinking , ect .new ore and mining for rare materials only on these planets "cough" hazard pay "cough" Planetary Hazards Toxic Class N (sulfuric) . toxic from level 1 [the airs mustard-gas} to level 10 [ your capital ship starts to turn into a lake] .has a ore such as uranium plutonium thorium or supernova shards aka really radioactive ore .radioactive survival tip .stay short duration .bring oxygen .dont go un protected from radiation and or acid ocean none hazardous Class M (terrestrial) Gaia/Eden none hazardous Class M (terrestrial) gas-giant Class J (gas giant) .see gas giant post for more info .high gravity .crush depth .blind if inside .super winds .electromagnetic radiation survival tip .dont go deep .bring ballast/balloons .Dont even Try it, it is insane weather just stay at home .bring a sonar and a crush suit cracked /shattered Class H (generally uninhabitable) .a world hit by an especially large asteroid or from other ways . basically a molten asteroid belt in a planet sized area .lots of ores but lots of volatile explosive gas or something like that survival tip .dont bring big ships .dont ram rocks .dont dig without scanning thoroughly molten Class D (planetoid or moon with little to no atmosphere) .HOT "my poor boots" .lots of common ore in abundance .lava can rise "probably to much for the server" .good for ship forges/printing "not typed yet" .ash can block out the sky survival tip .Dont drink the lava .stay uphill .be very about heat and heat damage moon Class # can be any form of planet type D,H,J,K,L,M,N .usually no atmosphere . can be any form of planet type usually barren survival tip .bring oxygen .scan before descending .moons are like a Gamble Arctic Class K (habitable, as long as pressure domes are used) or Class D {no atmosphere} .very Cold / cold .rising snow "probably to much for the server" .can freeze machinery during a blizzard . blizzards survival tip .heavy gear .snow-shovels .bring oxygen generator theirs plenty of ice To survive the hazardous environments you need new gear suits,vehicles and buildings built for the task and knowledge on how the planet functions Space Hazards .Nebula's a cloud of gas and dust in outer space .Black holes {self explanatory} .asteroids {self explanatory} Hazard Basic Info radiation .a simple counter that builds up till it kills the player .radiation shielding is advised cold .a basic temperature system that counts down till the players death .heavy clothing is advised Heat .a basic temperature system that counts up till the players death .heat regulated clothing is advised toxic .a very unspecific hazard .can range from anything from mustard-gas to fluoroantimonic acid Ph -28 .a sealed suit to protect from acid rain and poisonous gases is a necessary Crush pressure/abyss .the bowls of a gas giant with pressure so strong it can pancake you in an instant .Crush Armor is required to survive in the upper abyss levels but not forever it will eventual kill you .causes blindness and requires a sonar to see Molten rocks and explosive pockets .dont ram they will hurt you .make sure you dont dig theme they will hurt you they are abundant in cracked /shattered worlds fell free to tell me if i forgot anything. i know theirs a few i missed
  2. Orius

    Weather

    Will there be weather on planets? If not, can you make it happen? Also make it where you have a variety of weather, like rains of a particular substance (like rains of methane, currently present on Saturn's moon Titan)? It doesn't have to be water. If rain is present, make sure that the atmosphere is cold enough for the rain to be supported as liquid when falling from the clouds; the surface temperature can also exceed the boiling point of that particular liquid, so that the liquid will evaporate before reaching the ground, like on Venus. I've also mentioned before about gas giants, just thought I would mention it again. Gas giants usually have a lot of moons, and since gas giants cannot be landed on, maybe they can have a lot of moons in game to compensate for the lack of a solid surface. I know that this is a tall request, but I believe it can be done because of the significant amount of progress made already on the game! Thanks, -Rhino
  3. One thing I haven't seen any topics on is planetary weather or natural disasters. Personally something like this would add a very neat immersion level to the game. You could have actual Seasons were a player would experience a specific type of weather more often than you would at another time (like snow, rain, strong winds, ect.) Additionally, if its primarily a snow or desert planet the dust storms or snow storms could move around on the planet, thus making it (1) difficult to fly, walk, build, ect, (2) physically impossible to land or do anything, and (3) could destroy buildings and other infrastructure if not properly built. Natural disasters are also an interesting topic. Having earthquakes or even a sunami (depending on if there is water and how much) Possibly even a hurricane. Please note I don't know how adding weather of any kind or in any form would affect the optimization of the game. But at the very least having weather that Impares flying, sight, and walking would be interesting.
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