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Showing results for tags 'transportation'.
"Don't distress, call wayward express" Have you lost your way? Perhaps you simply overshot your destination, perhaps you flipped your fighter, or perhaps you got caught in cross fire of some battle - no matter. Whatever you reasons, we'll get you where you have to go. Where do you fly? We fly everywhere permitted, all public stations and cities, or as close as permitted, for a fee. We cater to your needs, and attempt to give everyone a cheap and affordable method of space travel should you be unable to purchase/build a ship, or simply lack the desi
Honestly, If it hasn't been brought up yet, I think it should. First, A ship built in space shouldn't need to be structualy sound in a Zero Gravity environment. No gravity to compete with. So ships built in space should be specified as Gravity or Zero Gravity or Heavy Gravity builds. Secondly,.... Portals or Instant teleportation. Will there be Teleportation in the game already? Will we be able to upgrade it and build our own super teleporter? I have a few ideas that can only happen if we can improve Teleportation our own way. Though i think the limit to the tech should be, If y
Could we get an open-topped cockpit for planetary travel? Yeah, I'm talking hover-bike style cockpit, not unlike a speeder or motorcycle. Here are the potential benefits: -It would look totally sick! -Less resources and lighter weight means easier to build and easier to propel ~faster -The exposed nature would allow players to shoot you dead, despite being in a construct. Since Construct vs Construct combat won't be there at launch, this would allow lower-level play to include some sort-of vehicular combat. -Can't go into space with it -This would allow players to have