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Alpha

Found 2 results

  1. I keep seeing posts. comments, and people inferring that solo playing is unwanted, frowned upon, etc. WHY? I'm retired, I play 12 to 16 hours a day, i love building, i even have a youtube for stuff i build in games. i prefer to do it myself and not have to rely on someone else. It's a survival type game right? so that means ideally that you need to rely on yourself to do things, right? i get the organizations, i understand that. but i want to live by my rules and crash my own ships not have someone else do that and leave me the repair bill, etc. i sell and buy from market a lot as a new solo player, (err um..used too). the game should be for anyone and everyone.
  2. I was wondering how far do you think it will be possible to progress as a solo player? On the title cards, on the official webpage, team up and go solo are right next to each other leading me to believe that the devs have them pretty equal in their minds. But we won't know for sure until the game comes out. For instance in EVE it is possible to play by your self, doing almost anything, but that kind of takes the second M out of MMO. Also here I am not sure what to consider solo play. For the EVE players out there, belonging to a NPC corporation doesn't mean you play solo, you could still run incursions, join RvB and just hunt solo, but I am not sure if that counts as solo play as in incursions you are clearly not alone but, for the most part the people you play with amount to randoms, and in RvB you rely on the long standing support of others. A solution if you have to play by your self is multiboxing, but there is no clear answer no weather we are going to have that supported or not. Another thing, I don't know how far I want solo player to be able to go, I see no problem with a single player sitting within an organization by themselves, taking maybe weeks to capture a whole system for himself being frowned on, especially with an AI their to help them. In case you don't play EVE, an NPC corporation is the what players default to when they leave a player made one and don't join another, and RvB is short for Red Vs Blue, where to player run corporations are in a state of perpetual warfare in a region of policed space, so they can kill each other over and over without interruption. (If any other EVE players could describe it better do so, because while I did play EVE for a while I was pretty bad at it.)
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