Jump to content

Search the Community

Showing results for tags 'experience'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum Rules & Announcements
    • Forum Rules & Guidelines
    • Announcements
    • Patch Notes
  • New Player Landing Zone
    • New Player Help
    • FAQ & Information Desk
    • Gameplay Tutorials
    • Player Introductions
  • General (EN)
    • General Discussions
    • Lua Forum
    • Builder Forum
    • Industry Forum
    • PvP Forum
    • Public Test Server Feedback
    • The Gameplay Mechanics Assembly
    • Idea Box
    • Off Topic Discussions
  • General (DE)
    • Allgemeine Diskussionen
  • General (FR)
    • Discussions générales
  • Social Corner
    • Org Updates & Announcements
    • Roleplay & Lore
    • Fan Art

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location:


Interests


backer_title


Alpha

Found 1 result

  1. Dear NQ, you need to do something with using the resurrection node on the ship in PvP. Also need to do something with bug-users who use alt+f4 in warp jump or PvP. Here's what I suggest: Add cooldown and add the prohibition of the use the resurrection node in PvP. If you are locked by another player cooldown starts working for the entire crew on the ship. I think it's not normal that when you kill players, their ship stops because they died, and then they are respawn on their ship again.. This is easy to do: cooldown = false getData = radar_1.getData() enemylock = getData:match('"targetThreatState":[^0]') mylock = getData:match('"myThreatStateToTarget":[^0]') while enemylock or mylock do cooldown = true end Please upvote https://upvote.dualuniverse.game/suggestions/133027/cooldown-for-resurrection-node-in-pvp
×
×
  • Create New...