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Showing results for tags 'element requrest'.
Dear NQ team, as the new docking mechanics are on its way i want to bring attention to an possible new element that brings docking to the next level and probably many players would welcome. A element dedicated for construct docking, similar to an RL airlock. Features of that element could be.. - Two elements would dock face to face - ..result in a defined position of the docked constructs - Allowes passengers to pass through - Acts as material/fuel port - Possibility to control docking, undocking, transfer of materials / fuels via API - Enable docking of cores of equal size (L:L, M:M, ...), but break on movement The mechanics around such an element would greatly benefit the experience and immersion.
Hello there~! So I am quite new and have just finished making a tier 1 ore refinery, and it works great! The only thing that irks me is the obscene amount of byproducts (pure oxygen and hydrogen) produced by the refinery. It would be nice if there was an option in the refinery to either store them as is in the output container, vent them to atmosphere, or store them in a second container. Even another element that would automagically separate the ore from the byproducts would be awesome! Any thoughts?
Like this: Ideally this would work like a pair of linked elevator elements. Stand near and press space to go up; press C to go down. Alternatively, it could be decorative, requiring a pair of elevators in addition. Maybe this would be Tier 1 and elevators Tier 2?