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Found 7 results

  1. Fringe Exoplanet Cartel [FEC] Motto - "Where few venture, we prosper" An organization focused on pushing all limits and boundaries...for gain. Challenge yourself, and the universe around you. If it hasn't been charted, chart it. If it hasn't been done, do it. Here, there is only one place for living life - on the edge. Do you explore the depth of the universe? Learn its secrets? Take what you find? Develop things pushing the boundries of what's possible? Do you want to gain and prosper from it all? Then join FEC, and lets FEC the system - Explorers(Scaling rewards per resource/discoveries found, partners & engineers will be directed to resources) - Scientists (Scaling rewards per innovation/new invention, 15% of all future sales said innovation brings, remainder goes to securing platform and your intellectual property) - Engineers (Per construct contract, efficiently building ship and base bodies ready for equipment, elements, and combat) - Mercenaries (By contract, or by hour jobs to provide security to FEC and partner bases, including "The Spot") We will have little requirements. You can join loosely as a casual FECer or a hard core FECer, its up to you. Though higher and more critical positions/ranks will logically require more activity, work, and/or contribution. You will be expected to protect organization property and interests when needed. We will also have plans to utilize some form of voicechat (likely Discord) unless such a system is implemented ingame. We will have casual RP (not mandatory). We will operate and work to maintain a organized but fun ANTI or REBEL- system/authority. We will attack/raid/defend and FEC things up of course, but that doesn't mean will tolerate a self destructive toxic environment, cheating/ooc hacking. Expected numbers and size?- Many may have questions about expected goal size of the org, and how large we plan to get. Right now, we're looking to fill 100 slots and no more, however this is dependent on if we implement activity policies, and if we plan to have ships with requiring a larger amount of crew members. It is far too early to say for certain how these systems will effect a desired atmosphere of final desired member count as the game is still in development. However, we can say for certain, we will aim for quality over quantity, a close-nit community, but one with enough to still get the job done. Join our Discord - https://discord.gg/c5q6qAR Want to become a FECer ? Come and lets FEC the system -CLICK TO BECOME A FECer-
  2. I think it would be amazing if we could access a RESTful Api to build third party applications. Uses of a Restful Api: - An Economics Application to monitor the current market. - Profile Viewer to allow for an in depth look at your character or even look at players constructs - Access the market blueprints to be able to browse the different ones freely without being in the game itself. Honestly the possibilities are endless with we had access to one of these.
  3. Hello everyone, When Dual Universe opens (alpha, beta, ect), what do you think will be the most important factors for large organizations like Terran Union to focus their research and development on, and why? Should they focus on energy (batteries, everything need batteries), recon (detention, exploration), firepower (weapons and defense), infrastructure (buildings on ground and in space), or anything else you can think of? First post, BruceWilly.
  4. Hi everyone! The recent weeks have been pretty much quiet. So we wanted to give you at least some news about what happened recently in the studio: 1- New Novaquark Office! Yes, the team has moved in a new, larger office! As the team has grown in size recently, the two open spaces we were in until now started to be overcrowded. As there are some regulations to respect in France regarding the number of people working per m2, we had to move. This is now done and everyone is really happy with the new office! For those who might wonder where we are now in Paris: well, we are still at the exact same address, in the same building... but two floors lower We've just finished to install properly everything today. 2- The Forum Moderators The Forum Moderators should have been able to present themselves to the community last week. Unfortunately, a few technical problems have delayed this. Most of the Moderators have been selected and the Moderator accounts are already created. However, we were over optimistic regarding the Moderator Powers customization. While in the version 4.x, this is something really easy and quick to configure, we are still currently in a 3.x version and things are far less customizable. We planned to update the forum to the 4.x version in the future, and having a powerful admin interface for Moderator accounts is one strong reason for which we are going to do it sooner than later. 3- April Dev Diary Due to the moving to the new office and the "end of a sprint" (Scrum system, to organize the development cycle step by step), the next Dev Diary won't be released this week but should be in the next one. We have however a few screenshots to share with you regarding a new ship made by our game designer Best Regards, Nyzaltar
  5. Are you the next Marie Curie or Elon musk? Then the Terrian Union needs you to help build the next great human civilization. Terran Union council of ministers has a vacant seat. If you have the ambition and drive to rally the brightest of our engineers, architects and scientists a like to move the Terran Union forward into an innovative and promising future? Then you could be the next Ministry of Research and Development! Please send a 1 paragraph application letter to MuadDib (acting Minister of Research & Development and Head of Design & Development). Tell us why you think you are the right person to lead the TU’s Research and Development, and your take on the development of Dual Universe. You can find the Terran Union and MuadDib on Discord or community.dualthegame.com/organization/terran-union board.dualthegame.com/index.php/topic/714-terran-union-tu-pvpve-recruiting www.terran-union.com For more information about Dual Universe the game: www.dualthegame.com
  6. I want to donate, I really do. I've loved everything I've seen so far. However, as a community we've been burned before by countless other games that have done similar things, announced themselves early with great prospects and then taken our money and given us tripe. What you could do that would make me believe in you enough to donate and open my heart to you would be this: !---Get the community involved---! Seeing everything you've done so far, all of it has been dev showcases. 0% of it has been from a player who isn't part of your company, and that worries me. Other than one video where a dev played and an outside man talked, its all been dev work. I want to see what people can really do, build, find. So more specifically, what would really get me going is if you gave several big youtubers free reign over a certain aspect of your game, give them a planet or moon in which to gather resources, build a house, a base, a village, and a ship or two. Even more specifically, I suggest SkyLordLuke (a supremely talented StarMade ship creator, he is by far your best bet at showing off how powerful your ship creation mechanics can be) and Scott Manley (as he is a fairly intelligent Astrogamer who will be able to provide decent footage and input). If not for anything else, if they did make a video about Dual Universe the kickstarter popularity would increase dramatically. If your ship creation tools are as good as you say they are, SkylordLuke will make you the best ships possible and make it look easy - and if you can get Scott Manley interested, you can get me interested. Simple as that. I appreciate your current transparency a great deal, but what you're holding back is simply too much of a worry for me to get myself invested in this game. *EDIT*: The recent open house event has given the community the ability to confirm what has been shown to us, and as such everyone I've talked to that attended the event seemed to have only good things to say about the development team and what they experienced there. This is the sort of thing I was looking for, thank you NQ.
  7. Dear Novaquark, haven't read through all the DevBlogs yet, but the idea your transporting sounds very enticing. You yourself often take EVE Online as a comparison and want to expand on the sandbox made available there. Instead of CCP providing "Citadels" to the players, in a sandbox it should be other players constructing and selling "Citadels" and many other things a creative community will come up with. It will be interesting to see, how this added freedom and sandbox will play out. Getting to the point of this post, again you often refer to EVE Online and the community, the market, economy, PvP to be had there. One aspect that has helped EVE a lot is the introduction of an API, that allow to read/export game data and create applications out of game that help with the individual gameplay. The variety of such 3rd party applications has grown to a huge amount and many players use such applications/sites on a regular basis. However since this API wasn't on the plan during the creation of the game, there are certain restrictions to the data available and the possibilities. Thus the question, if a API/automated data export functionality is planned from the get-go, thus being available in a rudimentary form in the alpha or beta already? And of course if you are interested in and allowing 3rd party applications to expand on the sandbox, you are creating? Thanks and very interested in seeing how DU will evolve, Successor
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