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Alpha

Found 3 results

  1. " While I'll be taking a break from writing lore, I have decided to employ what tiny spare time I have left on something else. We've seen a lot of organisations spring up in the last few months and a lot of them are in need of a good logo, signature, banner and perhaps some text to give the organisation in question some solid footing. This is something I'll be doing personally: sans Aether, TRANCE, or Outpost Zebra. What does the Premium Content Pack contain? A tailored Photoshop logo for your organisation - mostly created from scratch. It will be unique and I assure you, you won't find it anywhere else on the internet. A signature image. All the cool organisations have it (mine included), why not yours? A profile image (mostly a combination of the logo or something else within my power). Some organisation leaders love their organisations so much, they take it upon themselves to carry the face of the organisation everywhere. Besides, it is a perfect idea for an army of identical alts. A banner or an Ad artwork. A few organisations have websites of their own and we all know every organisation with a website has a banner that goes along with it. So, if you are in need of a 1024px or greater banner, that's included as well. Some background lore text. I love writing and I couldn't resist the temptation to include this in here. Granted: I will not be writing a book for your organisation. Rather, it is some text of your choosing and setting that gives your organisation a lot more life than a basic description and a picture. No great nation is without a history. You get five different items in a single pack and all of them are tailored to your demands. Sounds good, no? Talk to me via DM, or leave a request below and I'll get back to you. I have a busy schedule, but if there's the need to make time, I have my ways. Cheers. P.S. Kindly note that I am not competing with anyone to make logos. It's an idea I had a few weeks back but, lacked the right opportunity to make a solid offer. If you do make logos or work with Photoshop and you'd like us to work together, I'm more than open to collaboration. I've made logos for other organisations and most of the Aether artworks are products of my spare time and Photoshop skill. I'll be doing some more Photoshop works for the Aether and I think this a perfect opportunity to do more with less time. "
  2. Hey so I want to apologize in case someone else has already brought this up or if information about this has already been said as I am rather new to learning about this game and such, however it would be absolutely brilliant in my opinion to have customizable cockpits. In the gameplay I have seen, there has been and insane amount of freedom you have to build your ship and the environment around you, but one thing I noticed is that the cockpits for ships seem to be pre-set, or at least a list of ones you can choose from. Now I could be wrong in saying that, but pretending I'm right, to me it would be amazing if there was more options for our cockpit. Our entire ship, and thus what we spend a great deal of the game in, and what very well might become a part of us, is completely build around our cockpit. We want to make it look appealing and sexy and of course the best space ship in the entire galaxy, but to do that would be impossible with an out of place cockpit. If we could have a great range of designs for them, not limited to the basic one as seen in the trailer. Such as flying saucer dome-like area that allow for 360 degree views just by moving your mouse, to perhaps not even symmetric ones such as the millennium falcon. There could be ones of every shape and size and perhaps even have customizable dimensions and such for the user to decide upon themselves. Even one that's just a glass ball barely held in place could make for an interesting concept. If this has already been thought of, then also one quick thing to add is that the inside of the cockpit is just as, if not more important than the outside. It's where the player will spend all the time piloting the ship (obviously) and it will be alot of what the player sees. To really immerse them I think it would be great to be able to choose where certain items were to go in the cockpit such as the gas and levers and random buttons and such to fly it, as well as gauges and meters and status screens. It would really make the player feel like it was his ship. Perhaps even have sort of like a mechwarrior feel to it where you can look around your cockpit freely as well as seeing yourself use the controls to your ship, even to the extent of getting out of your chair and walking around your ship if thats a possibility. I'm sorry for the such the long post but I feel like this would really add to the game. My apologies.
  3. Hi! From what I've seen in the promotional material, ships seem to have a pretty ready made HUD. Can builders add UI components to ships? So that if you add a specific cube manufactured by a specific company, then you will get some random information and possibly some new options to your ship HUD? They did advertise automatic defense systems in their Kickstarter video. Can I build a control panel with which I could select a target for the defense system? Cheers! - Finnboy11
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