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Found 5 results

  1. ...what can DU take from all of them? What aspects of the competitors should it leave alone? I apologize if this seems off topic (due to mentioning competing games) but I thought it was fitting because it's still related to Dual Universe and what stuff it could add.
  2. Voting is closed and the winning entry is Flipmaze by Ben Fargo The voting thread and winning announcement can be found here: The DU Community in-game game idea pitch competition. Welcome to the DICE Den. Note: Please keep discussions about a specific ideas in a separate thread, this thread is for entrants. (Putting this first so that it is hopefully read) What is it? A DU community competition, here on the forums, where anyone can suggest an in-game game and then the community will vote for their favourite. (Scribbles are welcome) Rules: The game must take place in playing field of at most 110x75 meters with a height of 50 meters inside Dual Universe (give or take a few meters) and should cater for spectators. A single post may be made per person detailing their idea. Keep it under a few paragraphs, enough to get the idea across. Pictures (even mspaint drawings) may be beneficial, but keep them few. While this is more a sales pitch than a complete design, if you feel inspired, just DU it. Entrants are free to make assumptions about DU combat and how elements work in DU, if relevant to their game. Working in groups is allowed but only a single person can enter the group's work here and win the prize. The competition is open to all that can post on these forums. Dates: Competition entries start on 1 February 2018 with last day for entries on 22 February 2018. Voting then starts on 23 February 2018 an will continue until 10 March 2018. Prize: The winning suggestion wins a game key of their choice and DICE (https://community.dualthegame.com/organization/dice) will implement a prototype of the game and potentially add it to the roster of DICE games. The game keys can be chosen from: The Long Dark, Quantum Break, Sleeping Dogs: Definitive Edition, and Tomb Raider. TLDR: Yo wazzup! I heard you like games so I want to put games in your games so make a game then I award you with a game in a game as well as a game that is not in the game. Kapish? This competition is sponsored by Soarnir. Also feel free to drop by the unofficial DU discord (http://dualuniverse.chat/) and say hi.
  3. The winning entry by judge decision is: Flipmaze by Ben Fargo The submission are in and it's time to vote on the first DICE Den for an in-game arena game Voting closes after the 10 March 2018, so be sure to cast your vote before then. Still unsure who to vote for? Go have a look through their entries: Edit : Due to the 3-way tie, the final decision now rests in the hands of our capable panel of judges. Edit: The winning entry is Flipmaze by Ben Fargo
  4. As the title suggests, there's no rule specifying we can't, so we can build in teams (e.g. builds representing an org's entry) Right? And if so, will the prize go to a sort of nominated 'leader' for that team, or will the rdms system be up and supporting org owned assets by the end? (That last thing is for if NQ responds)
  5. I know that NQ doesn't have any kind of road map for wheels at this time. And while I'm sure that's based on their projections to having a stable single shard Universe. There have been other threads started about wanting wheels for the sake of having them but not too much linear thought down that line of what we would do with them beyond the obvious. So I propose (Assuming we get wheels and any other form of locomotion) we work towards having a Planetary scale race track! For those who have seen the Anime 'Redline' https://www.youtube.com/watch?v=lH7eBCTu_eM There is a Race that is held in 3 teirs. Blue, Yellow, then Red 'Line'. At the highest class about a dozen racers have a ground race where the vehicles go sometimes several hundred miles per hour with the race lasting somewhere in the 1+ hours range. The main Idea for this race is primarily based on this anime. -A track would need to be built with crazy speed in mind, varying types of vehicle types and weight to power ratio classes. -So wheeled (if implemented), hover, *anti grav*?, skid, legs, possibly a flight type as well. -Could do a Newton output maximum with a weight minimum perhaps. Would like to know some feed back on if this would be something everyone would be interested in doing. Have all corporations and organizations large and small compete in this race that could impact the winner in a huge way. Vehicle designers could be awarded contracts for having their blueprints churned out by large military factions wanting the winning design. Drivers could be hired out based on skill shown in the lower brackets and be sought after by the highest bidder. There are tons of opportunities here! There are some key issues I'm sure I'm unaware of that could make or break this idea but wondered what everyone here thinks. (Please remember to be constructive with your criticism, if you think this is a terrible idea please detail it)
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