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Showing results for tags 'communications'.
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Feature Idea: "Television" NetworksAllow screens to be receivers by subscribing to Subspace data channels and allow users/factions to broadcast their content on a channel. The implementation would require a Broadcast element which could be an extended screen or maybe a new comms element that would accept an input link from a normal screen and just add the channel ID bits. The receiver would just be a screen with a channel_id (subscribe) feature addition. The existing content definition system is already more than adequate. This would enhance economy and advertising gameplay and just general RP value. Organizations could use this to post recruiting, contracts, security notices, for-sale notices etc,etc from far away locations. Of course they would have to convince owners of high-visibility facilities to show their channel... new gameplay in and of itself!
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