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outpost Outpost Obsidian
ISO posted a topic in Org Updates & AnnouncementsHello, Welcome to the Outpost Obsidian or o.O for short. This is a place for the DU misfits, outcast, trolls, nomads, lone wolfs and unwanted alike to socialize and make business relations. The in game o.O will have aim to bring social events & activities to experience in due time. Please take the time to read the Obsidian Creed as this is not a place for the weak or careless, and you do not want to get caught going against its members. I the creator of the outpost am a neutral handler that works to bolster the DU experience for my members, I act as a business partner to internal/outside parties to bring business and opportunity through the discord & in-game location. This o.O is a platform for the DU underworld to socialize, rest their feet, conduct business and bolster the resistance of the "Boy Scout" orgs and their linear ways of life. o.O has a public saloon for guests and visitors to enjoy, however only members of the o.O get access to the underground operations. Membership is granted only after proving yourself useful to the o.O as this is a place of covert operations and our members are protected for their efforts! o.O will have internal and external services and activities to be accepted by members for compensation (compensation will vary from materials, cash, information, BP's, etc…). Members get exclusive access to some of o.O perks (black market, gambling, private members saloon, most importantly access to expert Saloons). Members will also get access to in game benefits of the outpost (crates for inventory management, private rooms to rest and craft, outpost events to participate in, etc…). Please message me for details and for exclusive access before we go live. Enjoy and Happy Trolling! Org Expert Role Structure: Board of Bandits-(Trusted members holding Operational Director positions) Creator/Chairman ISO, the founder (head of the Board of Bandits) Director of Engineering TBD-(Manager of Engineer operations) Director of Architecture TBD-(Manager of Architect operations) Director of Assassins TBD-(Manager of Bounty operations) Director of Piracy TBD-(Manager of Piracy operations) Director of Espionage TBD-(Manager of Espionage operations) Director of Mercenary TBD-(Manager of Mercenary operations) Director of Gladiators TBD-(Manager of Gladiator operations) Personnel Roles Member Members are outpost regulars with access to in game perks of o.O as well as private access to the Gambling & Black Market channels Members have no specific duties and can be someone of any skill level or background Members can contribute/apply for specific roles within o.O but only proven members get to carry the roles below. Incognito Invisible role who's contributions are not known outside the Board members. All activities from Incognito roles are proxied thru board member for identity protection This role has no specific duties and can be someone of any skill level or background Typically someone looking to hire/access o.O operations without other members being knowledgeable of involvement (outside org management position preferred) Engineer Active spaceship engineers & designers for contract and inter-organizational functions Engineers are compensated for their expertise in dynamic core production & design Engineers can be builders, designers, project managers or all of the above. (preferably all in one, so they can manage the whole project/contract and work with Director of Engineering for resources) Architect Active architects & designers for contract and inter-organizational functions Architects are compensated for their expertise in static core production & design architects can be builders, designers, project managers or all of the above. (preferably all in one, so they can manage the whole project/contract and work with Director of Architecture for resources) Assassin Active Assassins for contract and inter-organizational functions Assassins are compensated for their expertise in Assassination & head hunting Assassins are hired hitmen to perform contract killings of various levels of difficulty and tenancies (preferably nomad/ lone-wolf players with not outside org affiliation) Pirate Active Pirates for contract and inter-organizational functions Pirates are compensated for their expertise in Smuggling & Thievery Pirates are hired to perform contract smuggling & thievery of various levels of difficulty and tenancies (preferably players/orgs willing to engage in PVP aspects to protect the precious cargo, however a good pirate will fly "under the radar") Spy Active Spies for contract and inter-organizational functions Spies are compensated for their expertise in Sabotage & Reconnaissance Spies are hired to perform contract sabotage & reconnaissance of various levels of difficulty and tenancies (preferably nomad/ lone-wolf players with not outside org affiliation who can penetrate other orgs trust) Mercenary Active Mercenaries for contract and inter-organizational functions Mercenaries are compensated for their expertise in military/organized combat Mercenaries are hired to perform contract group PVP of various levels of difficulty and tenancies (preferably players/orgs willing to engage in large scale PVP aspects, these are hired muscle for protection, forceful PVP operations/military combat or extra PVP combat support) Gladiator Active Gladiators for contract and inter-organizational functions Gladiators are compensated for their expertise in organized PVP battles Gladiators are hired to perform contract battles/showdowns Gladiators are some of the galaxies most feared 1v1 players (preferably players looking to showcase their fierce combat natures in organized events and battles) discord---------https://discord.gg/KjkMXrT
Wallfacer posted a topic in Org Updates & AnnouncementsVENDETTA: RETRIBUTION AT ANY PRICE Vendetta is an organization to provide a central market and hub for mercenary and bounty hunting services specializing in "retributive" services. We would rather be hired to support an organization's military in retaking territory than conquering territory. We also intend to run "training" missions through pirate hotspots aiding in vigilante justice or earning extra cash from controlling organizations. HISTORY In the last days before the great exodus, humanity devolved into utter choas. Wars broke out within wars. Looters and pirates pillaged what little remained. Governments failed, corporations imploded. Justice was abandoned. Having seen the savage in mankind unleashed and knowing the infection it set in those lucky enough to escape, Vedetta vowed that it would do what it could to purge the new world injustice. However, Vendetta was not blameless in the old world order. No one was. With this mindset, in the new world Vendetta set out to create a network of people who would answer the call to help bring justice to the new world. In short, consider us a mercenary and bounty hunter group closer to Dexter than Batman. ACTION & TECHNOLOGY ACTION Mercenary Services Ultimately, our primary market will be in providing premium mercenary services for groups seeking revenge or defense. If someone takes your territory or destroys your station, we hope to be the first choice in hiring additional support in retaking territory and exacting revenge. If your trade route has been set upon by pirates, we hope to be the first call to provide additional support. We believe this will be compatible with membership of most governmental or para-governmental organizations. In fact, we hope these organizations make up a part of our client base. Naturally, the question of who rightfull held a territory becomes a question, but we should be able to agree on certain rules that resolve this question acceptably to the interstellar community. Bounty Hunting Services In addition to larger scale mercenary services, we intend to offer bounty hunting services for individuals or small groups. We will provide a market for solo assassins and small groups of assassins. Patrol For Hire (or Sport) For training, our market will offer patrolling services for any area generally controlled by an organization as a known hotspot for pirates or griefers. Outside a pay market, in training, our members may patrol trade routes and hot spots looking to provide additional support to those being harassed by pirates or griefers. Donations for such services are always welcome. TECHNOLOGY In addition to services. We intend to develop designs and scripts related to stealth, speed, and targeted attacks. This will include designs that will be both sold on the market and designs retained for exclusive use of our members. COMMUNITY Vendetta also provides a central hub for individuals with similar philosophy. Our hope is to attacked membership from a wide variety of organizations that our compatible with our actions. We do not intend to devote much resource in holding territories; we believe we can mostly make due with organization resources being contained within safe zones. Instead, it is our hope to a market of mercenaries spread throughout interstellar space. Membership in Vendetta should also signal that the player is interested in getting into the action while having an overall sense of justice. ADMINISTRATION Having seen the collapse of governments and corporations, Vendetta organizes itself in as directly democratic a structure as is possible. This is more plausible for our organization since we are more of a central hub and market than resource collaboration. As of now we are looking for two levels of membership. Simple membership is for those who want to get involved in the action and be called up for mercenary missions where you know that the action is in some way just. Leadership is reserved for those who are more interested in having the training and desire to act as leaders of defensive and retributive missions. Leardership will also include those interested in developing stealth, speed, and targeted attack technologies. To apply for leadership, just let leadership know you want to be involved. Together we will decide more defined organizational structure in line with these goals once more is known about the Rights system. PRACTICAL ASPECTS Enrollment: People and small, compatible organizations. Timezones: Hopefully Global Primary language: English Focus: Mercenary and Bounty Hunting Services; Development of Stealth, Speed, and Targeted Attack Technologies. https://community.dualthegame.com/organization/vendetta