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Showing results for tags 'adv. start'.
When new player join later in the game i see a Little problem with the Spawning system, other players how are a head in the skill tree will make new players how try to start from nothing Useless. I think it would be a Good Idea when Players could take a Class they Like and get a Little adv in this specific area(Items, ahead in the skill tree or just some free blueprints), so much that they are at least not useless in the beginning. This would give a players some orientation how this function works and give something with which they could start.