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  1. So obviously gravity onboard ships/space stations is going to be handled somehow within this game. I want to know the specifics: Will gravity always be locked to the "Down" direction from the starting core? if not: Will there be "Gravity machines" of some kind that will allow us to give custom gravity to certain areas? Really I'm asking because I want to build large ships designed to essentially be cities, and for most designs I want to build, having gravity in a different direction to the rest of the ship would be incredibly useful. For example, a cube city. With unidirectional gravity, the city would be forced to be only inside and ontop of the cube. With multi-directional gravity, I could build outwards on all faces. Cyclindrical cities (like the Citadel in Mass Effect but with the gaps in between the arms filled). Jupiter station from Interstellar. I think you get the point. Anyone know? If not, can someone ask the devs if they get a chance? Or if this get popular enough, maybe a poll?
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