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  1. Hello, Neo here, formerly Saffi... Anyway heres a plea for some racial and technological differentiation for characters, but also for several character sizes at launch. For launch its pretty well understood that you need to focus on the things that will actually make DU, DU. Over time perhaps you can develop more suits, clothing and so forth, but that's for another thread. For the characters themselves, the ability to scale the size of the characters, even if just some preset ones. In this early stage I'm not asking for a full on editor, but perhaps down the line you could advance the options. My plea for preset options is as follows. For Males and Females a preset height for Tall, Mid, Short, and Small. For males a few options with increased muscular bulk or wider shoulders. For females some options with enhanced tone, possibly stronger thighs on a few builds. This would be really nice to help people with their backstory and feeling their character lines up with what they believe is under the suit. ----------- Everything will come from humans, on earth in our time now, there are people looking for ways to live longer or even forever and to change the appearance of ourselves. As the science advances post human elements will also become more abundant. Humans Kemonomimi's Cyborg attachments. Humans could have a bonus applied to them, many people would play them. If they have a unique trait, along the lines of human charisma it could be as follows. Human Trait: Pays 15% less taxes from their pocket. The money is still generated but the taxee doesnt pay it, the game pulls it from nowhere. No negative trait. Kemonomimi's are basically humans, namely they only seek to alter their appearance, by technological means, from human ears to those of another animal species, and also tails. A few cat ear and tail options, and a few fox / wolf options would cover a majority of interested people. Mimi trait: 15% more action or stamina bar. Negative Trait (Unstable Genetics) -10% stamina regen rate -10% inbound healing Cybernetic attachments could be something that either race, or any other genetic modified humanoid models could use. They'd be one time use or until death, and in which you would then need to go and buy or re-equip your cybernetic part's. Could have a stat limiter, such as you have 2 mod slots, or maybe a different system 100 mod points. Say for instance a single eye mod would cost half as much as a double eye mod and the buff correspond equally. for example. 25 points for a single mod and it give a 5% boost to its stat, 50 points for a double and a 10% boost to whatever stat. Just some ideas. Single Cyborg Eye Double Cyborg Eye Cybernetic Visor Iris implants (no visual just a cybernetic mod) (single or double) Eye's would increase your target acquisition range, but not your actual lock on range. Cybernetic arms, single, double, and synthetic mesh (no graphic just a mod) Arms increase accuracy, and voxelmancy range. Legs same as before single, double, synthetic muscular mesh. Legs increase stamina (dont boost speed it just causes alot of balance issues) Other mods could be made that dont have physical representations, although the above can also exist even without physical representations. This could make a decent economy in game for parts and enhancements. Some other cybernetic part ideas. Nano healing pump - very slowly regens your health, can be activated to drain stamina / energy / food meter, to increase healing speed temporarily. Adrenal / Endorphine pump - activates when low on health, provides a temporary increase in base HP and restores a small amount of stamina Edit: You know, I could be perfectly happy with just humans. So let me make an additional plea if you NQ are thinking of sticking with only humans. If you do come around to making a character creator, these are the things that would please me greatly. Body Scale - not just a height changer, scale the body's proportions. not just a raw height slider, no stretched lanky tall character, no fat short compressed small ones. Hair color editor - for my obvious needs! Heterochromia
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