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Posts
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Posts posted by Commander.Valkryie
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19 hours ago, dadaffy said:
Hi everyone !
i'm Dadaffy and i'm new here
ayy welcome
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On 3/3/2019 at 1:31 AM, Eternal said:
What you are seeing in that picture is called a "Condensation Trail" (or a "Contrail"). Those trails are formed by water vapor coming out of the Engine or changes in the air pressure. The Engine exhausts 2 things, both CO^2 and water vapor. It's not just the Engines that can form them, the Wingtip as well can form them. We call them Vortices.
For more information about "Condensation Trail" ("Contrail"), read https://en.wikipedia.org/wiki/Contrail
That is the Chemtrail Conspiracy Theory people make ( https://en.wikipedia.org/wiki/Chemtrail_conspiracy_theory ).
Those coming out of the Engines are not mostly chemicals, those are mostly clouds. Those coming out of the Wingtip are all clouds.
There is no such thing as a "Chemtrail" (try googling it and it will all lead you to conspiracies).
How about this picture below? Like I said, the Engines both emit CO^2 and water vapor. What you see here is a feature of a Contrail. CO^2 doesn't leave a trail, the water vapor does. There is no such thing as a Chemtrail.
"Experts on atmospheric phenomena say that the characteristics attributed to chemtrails are simply features of contrails responding to diverse conditions in terms of sunlight, temperature, horizontal and vertical wind shear, and humidity levels present at the aircraft's altitude." (source: Wikipedia)
Also, Contrails can never form in space or non-athmo planets/moons. That's not possible.
no i didnt mean chemtrails lol it was a misunderstanding i suggested for the game that engines that run on different fuels release certain type of smokes so we can spot ships
also it would look badass as hell if there are trails it would look awesome flying in formation
either way great educational post
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Ive thought about how players can identify ships in a vast dark space and i was browsing some forums and saw this idea
engines will release trails of smoke(could be some chemical cloud) in space or non-atmo planet/moons
this would make cargo trucking more safer as you can see if there are trails of smoke/chemical-gas around the area
ps. if you want you can even make it cosmetic as in players buy different colors for their trails of smoke and their could be a stealth part which you can make/buy to add to your engine so it releases no trails
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ayy welcome
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yes honestly this is one of the top 10 stuff that would improve the game imo
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6 hours ago, Aaron Cain said:
I would go for a simples solution, you respawn with nothing you had on you, so tools and inventory are lost. Only had a gun, then you lost that. full inventory with loots? lost that, etcetc.
i do think the difference with some other games should be that any dropped loot is there forever so no magical deletion after 30 minutes.
yea that would encourage players to store their money before they go on a space pirating adventure
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also this would be a great money drain to help out the economy
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we have seen this happen multiple times where you are about to defeat a player and he either intentionally kills his character or respawns to avoid loss and since du is an online mmo it will require different methods
i suggest these i will update if there are better ideas
-a certain percentage of quanta is taken from the player , not a certain amount but percentage so richer players cant just pay 1000 quanta and respawn easily but for less fortunate players it would be difficult so i suggest 3-6% of a players quanta to be taken if he wishes to respawn or purposefully destroys his character
- a time penalty where you have to wait for 30min - 1 hour depending on the circumstances
what do you guys think and is this possible
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On 12/21/2018 at 11:54 PM, Ever_green said:
yeah, security is a big issue. I'm currently hiring personnel and mercenary orgs to help with it.
i hope you succeed cant wait to travel with hundreds of players get ready for my constant nagging of 'are we there yet ' ?
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yes this is a great idea
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On 1/15/2019 at 2:19 PM, Aaron Cain said:
Well, it will be a massive ship, really massive but we will also have a lot of outposts on planets and moons. Think of us as a combination of Babilon-5, Battlestar-Galactica and Stargate Destiny, combine those 3 add a sniff of deepspace 9 and voyager and you have Tranquility
We are only a little ambitious, a little
so exciting cant wait
18 hours ago, LittleZefie said:nice to see my team not be the only ones making a ship design that has a proper habitat area also I be probably buying ore off a lot of traders over time. when in game. be intresting seeing what populations turn out like all over the galaxy we be flying and building.
yea it will really transform the game
9 hours ago, Oxyorum said:Welcome to Dual Universe!
thank you
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5 minutes ago, Aaron Cain said:
And everyone is welcome to join and stay fully independant, our residents have full freedom to be who they want to be, so traders like you are very welcome!!!!!
cant wait to supply the good citizens of Tranquility with high grade ores
also which do you belive is better
1) tranquilty is a massive space station or a massive city on a planet
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Adapting SpatialOS into dual universe would be amazing i dont know much about dual universe's game engine since nda but i believe SpatialOS could solve the planetary orbit , imergant weather patterns (snow storms , sand storms also thunder and lightning) also many demanding updates can be handled by SpatialOS maybe allowing full on combat
this can also lower development time too
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21 minutes ago, Aaron Cain said:
Welcome here!!! and good to see you, have a lot of fun and see you around on tranquility the space city that never sleeps
i came across your org page really great idea
Tranquility = good city
Tortuga = bad city :p
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I joined du earlier but forgot to do this ? just lurking the posts and now im joining the conversation
i live in england and im a forex trader irl so im really excited for the economic aspect of Dual Universe i believe it will be a major game changer and will bring about greater development in simulators especially single shard ones
Engine Trails
in Idea Box
Posted
yea i first thought of a star wars type trail of light but that would ruin the view of space with so many light trails