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Raising got a reaction from Commander.Valkryie in Engine Trails
As you are sending some matter to create thrust on space . Detection of that element will be relevant
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Raising got a reaction from Jet in Ship Servos that generate Rotation
It may be a hard to implement feature but just in case:
The idea is having a component that make a joint in a way that it transform the ship shape and modify engines angles
One example of this could be the firefly ship and its lateral engines.
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Raising reacted to Lethys in Website Questions
Because he gave you the answer what that 2 means.
No need to be that aggressive
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Raising got a reaction from Ben Fargo in General Relativistic Time
:O, I see your point. The camera is traveling too at that speed.
Well If is implemented as I have said it will easy but unacurate in a sense. But implementing it hte other way has masive consecuences so is virtually imposible.
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Raising reacted to Kuritho in General Relativistic Time
So basically, you want traveling to be as big as a nuance as possible?
Plus, if time were to "speed" up/down by any multipliers bigger than 0, we would most likely still experience time the same way, since our synapses (haha buzzwords baybe!) will also be sped up/down.
You just want production elements to produce slower?
I genuinely have no idea. Space Engineers already has this- just blow up stuff the faster you go.
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Raising reacted to CoreVamore in Ship Servos that generate Rotation
Hinges/leavers/wheels etc wont be coming any time soon, or at all, due to large server performance hits.
This may change in the far far far future, but don't expect it any time in the next few years.