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Bearsoul

Alpha Tester
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  1. Like
    Bearsoul got a reaction from Serula in Prophet Rocket Foundry - “Trust in Creation”   
    Hiya Pantera!
     
    Looking forward to knocking the dust of my voxelmancy library - lol.
     
    I expected to see Tenma and some others here.  I'll conect/join/whatever today and hopefully share and learn with y'all.
     
    Oh - please send me an invite or whatever - I'd love to be a part of your org - I was humbled (as many of us were) by your work in Landmark.
    I was Bearsoul Grapplhook on the Adventure server way back then - won a couple of contests - did a couple streams - even did a youtube - lol
     
  2. Like
    Bearsoul got a reaction from NanoDot in RolePlaying, My hopes and Dreams from this game.   
    I ran a pretty large guild in DAoC (I know, ancient) and I once role-played my own disappearance. 
     
    The guild was looking for me while I was hunkered down in a challenging dungeon that would take a lot of people to clear.  What's more, I asked others in the community to help me pull this off by standing in areas around the world (4 or 5 locations) and offering hints.  Now, I was also encumbered and could barely move (the escort out part would be against respawns all the way) - unarmed with only a server-first massive sword in my inventory.  When the participants arrived, I was shocked to see, not just my entire guild, but members from all over the community come to "my rescue".  I gave that cool sword away to one of the community members that really rallied everyone on the server.
     
    I used to do "wave training" too.  Try to kill a massively impossible NPC by throwing wave-after-wave of optimized "squads" at it that were far below the creature level.  RPG-ing some training exercises was inspiring for everyone.  (we killed it by the way - took a while and several tries - haha).
     
    Why these two crazy, ancient stories?  Because I wanted to make the point that RPG-ing is always fun.  To have that fun, you must work within the limits of the game framework, however.  You will have more challenges if you're trying to play a different game within the game.  But 'using' the game to roleplay is crazy fun (not to mention inspiring, instructional and sometimes emotional).
     
    Know your environment - keep safety relevant and urgent at all times - devise your plan - execute your plan without hesitation - embrace all the things that suck - own it and do it until you get it right.  Do this hard stuff and the rewards will come 10-fold.
     
    If you want to run an escort mission (for example) without being griefed, then devise a way to protect that mission.  Make it a part of your storyline and solicit some griefers to come try their hand at your security escort (don't tell anyone in the group though).  Build it up - involve the players across the universe - make it fun on a grand scale.
     
    And if you fail ... well do it over with a new approach.  Risk something and receive more. 
     
     
     
    We're all role-players after all.  Heck, I told my wife I was rich, stable and liked her mother ... lol
     
  3. Like
    Bearsoul got a reaction from Pantera in HELLLOOOOOOO   
    I thought I heard something — HELLO!!  ?
     
    welcome 
  4. Like
    Bearsoul got a reaction from Atmosph3rik in Prophet Rocket Foundry - “Trust in Creation”   
    Hiya Pantera!
     
    Looking forward to knocking the dust of my voxelmancy library - lol.
     
    I expected to see Tenma and some others here.  I'll conect/join/whatever today and hopefully share and learn with y'all.
     
    Oh - please send me an invite or whatever - I'd love to be a part of your org - I was humbled (as many of us were) by your work in Landmark.
    I was Bearsoul Grapplhook on the Adventure server way back then - won a couple of contests - did a couple streams - even did a youtube - lol
     
  5. Like
    Bearsoul got a reaction from Warden in Bearsoul   
    Bearsoul here - from many (many) worlds - lol.
     
    I'm 60 years old, played nearly every game (online and off), and always enjoy having some quiet time building or jumping into a massive PvP scrimmage (in which I tend to lose miserably at - lol).
     
    Some may know me from EverQuest, EverQuest II, WoW, Landmark and others -- or as Damien in Battletech, DAoC ... tons more as well.  
    Drop me a line of our former lives crossed paths - or just drop me a line anyway - lol.
     
    Looking forward to making this a long-term game again - honestly been starving for one I can sink my teeth into again (although I'll likely need dentures soon - rofl).
  6. Like
    Bearsoul got a reaction from Warden in RolePlaying, My hopes and Dreams from this game.   
    I ran a pretty large guild in DAoC (I know, ancient) and I once role-played my own disappearance. 
     
    The guild was looking for me while I was hunkered down in a challenging dungeon that would take a lot of people to clear.  What's more, I asked others in the community to help me pull this off by standing in areas around the world (4 or 5 locations) and offering hints.  Now, I was also encumbered and could barely move (the escort out part would be against respawns all the way) - unarmed with only a server-first massive sword in my inventory.  When the participants arrived, I was shocked to see, not just my entire guild, but members from all over the community come to "my rescue".  I gave that cool sword away to one of the community members that really rallied everyone on the server.
     
    I used to do "wave training" too.  Try to kill a massively impossible NPC by throwing wave-after-wave of optimized "squads" at it that were far below the creature level.  RPG-ing some training exercises was inspiring for everyone.  (we killed it by the way - took a while and several tries - haha).
     
    Why these two crazy, ancient stories?  Because I wanted to make the point that RPG-ing is always fun.  To have that fun, you must work within the limits of the game framework, however.  You will have more challenges if you're trying to play a different game within the game.  But 'using' the game to roleplay is crazy fun (not to mention inspiring, instructional and sometimes emotional).
     
    Know your environment - keep safety relevant and urgent at all times - devise your plan - execute your plan without hesitation - embrace all the things that suck - own it and do it until you get it right.  Do this hard stuff and the rewards will come 10-fold.
     
    If you want to run an escort mission (for example) without being griefed, then devise a way to protect that mission.  Make it a part of your storyline and solicit some griefers to come try their hand at your security escort (don't tell anyone in the group though).  Build it up - involve the players across the universe - make it fun on a grand scale.
     
    And if you fail ... well do it over with a new approach.  Risk something and receive more. 
     
     
     
    We're all role-players after all.  Heck, I told my wife I was rich, stable and liked her mother ... lol
     
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