lysander
Alpha Tester-
Posts
18 -
Joined
-
Last visited
Everything posted by lysander
-
hi, I'm a big fan of sci-fi and a lot of series, game, movies... who happen in this theme have ships, building... with a lot of neon, bright color. it could be interesting to have a new material, a neon we can change the color and the brightness to add some beautiful glow to our daily gaming session.
-
i love it
-
space engineer
-
Ark Central: The Latest in Dual Universe News
lysander replied to Astrophil's topic in Org Updates & Announcements
top, top, top I watch some videos and always forgot to subscribe but now it's done I'm subscribe- 47 replies
-
I didn't say it's possible for this game. the person I answer just said it's impossible to handle hundred people in an fps game so i answer planetside. but I know it's not possible for dual universe.
-
your ship becomes heavier and bigger. so, you need to buy more Glock modules or a bigger one who consume a lot.
-
I saw something and they said, have a generated tree is easy to manage but one you had is a lot of charge for the server. the reason is if somebody wants to seed millions of trees that will be a problem. for digging I think it's not a problem because you change one object (the planet I think is just one object) and trees are different objects.
-
don't complain, some people pledge star citizen
-
thanks everyone
-
Preferred logout mechanics?
lysander replied to yamamushi's topic in The Gameplay Mechanics Assembly
eve online introduce a good idea... have a clone and use a new one when you die. but if you buy a not good quality one you lose some skills. so you need to invest a lot in a good clone just in case. -
be able to customize the UI with Lua script and sell it on the market...
-
planetside can handle hundreds of players on the same place, it's a mmofps. after each planet is instantiated and maybe big like Skyrim...
-
a good idea is to use battery system with a stock and a reload speed. each component use it but if you exceed the reload speed you use the stock energy and when you reach zero you get a small blackout.
-
Scrapping captured enemy ships?
lysander replied to Circles's topic in The Gameplay Mechanics Assembly
I expect something like eve online. when a ship is destroyed (in DU we can think to destroy mean destroy the core) you can start recycling the ship to get the resources. I think a good thing should be, hack the core to conquer big ship. like you fight, you break a wall, you go inside, fight with gun and hack the core. -
hey everyone, I'm a new one in this community. I was looking for this game for a long time and just pledge it today and wait for the next pre-alpha test. I'm excited to be part of this community and be in the first to discover this new incredible new world.