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Ox

Alpha Tester
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About Ox

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    Novark Citizen

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  • Alpha
    Yes

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  1. Totally agree with the initial post even if I DO believe that DU needs PvP, even the most sauvage version of it. But the game, on this aspect, is really unbalanced. Some ideas : - no exploitable external view while in PvP combat, for example no engine control or weapon activation => no more seat in voxel blobs, no more blind voxel blocks => add the need to design proper cockpits with usable view. - seats needs to be "inside" the ship. Totally possible as they are already able to detect it (for the sound) - currently, PvP is a huge and sharp cissor and a very thin leaf and a tiny rock. Pure escaping ship (speed or signature) or tanky ship should be able to manage encounters without problem. And these feature should be exclusive with heavily weaponized ships. Using capacity, perhaps? With thrust enhancer or shield, plugged on the seat? - no build mode while in combat. You should be able to repair from inside the ship. Just some ideas.
  2. Ox

    Database element

    Like for Elite Dangerous, we will have plenty of external web tools with crowdsourced data like market, maps, org database and so on. Don't expect a direct link between ingame Lua Scripts and real world. You, as a player, will be this link. Use databanks as databuffers, that need to be dumped regularly in a real database (or just a spreadsheet)
  3. Le groupe est vraiment fier d'avoir atteint 50 membres, 50 Gardiens et Gaiens. Un long chemin a été parcouru ensemble et nous ne comptons pas ralentir le pas. Rejoignez-nous et veillez sur l'équilibre de cette nouvelle Humanité, avec votre créativité, votre désir de rencontres, votre ouverture d'esprit, votre diplomatie, et si nécessaire, votre volonté de combattre. The group is really proud to have reached 50 members, 50 Guardians and Gaians. We have come a long way together and we do not intend to slow down. Join us and watch over the balance of this new Humanity, with your creativity, your desire for new encounters, your openness in diplomacy, and if necessary, your will to fight.
  4. Different vision of RP here. We think RP is just positioning his avatar and/or his organisation in the world, define identity and method and act accordingly with logic, lore and game mechanics. This is not playing an artificial role with full created background, lore and capacities (like "we are a people from another galaxies with telekinesis powers" or "we are a millenar empire".... No we are all All naked in a cryopods until the release, and coming directly from earth!).
  5. Our will : meet the Noveans, help and advise those who ask for it, collect and promote good ideas, hunt down and eliminate bad ones, always searching for the better and most immersive experience in Dual Universe. Our methods : erect a Temple on each planet and moon, build a Sanctuary in each city welcoming us, show our new civilization, in its best and worst aspect, always on the move from projects to projects, from cities to cities and, if needed, from battle to battle. Our players : mature, creative, laid-back and fun kind of people, wanting to play together on common and individual projects, in a trustful relationship. Mostly french and english speaking but open to anyone wanting to share time and ideas with everyone.
  6. As you said, this idea opens too much space for exploits. PvP players would organize themselves to have the most toughness possible, defeating each other in friendly training. The only way to deal with the fact that there will be powerful and weak characters (because we need this, it creates a lively society...) is to enforce the inter-dependencies between all players. If industrious and carebear transporters players are necessary to PvP core game, they will be protected and encouraged to continue their business. In the opposite, if a player can be powerful AND autonomous, it's like Homelander in The Boys, he can do what he wants for no particular reason. 🐵
  7. Better production for this introduction video :
  8. Discord Website NQ Community website
  9. The Old Guard is honored to welcome Heldric and Shealladh as Brother and Sister of the Old Guard. Heldric is a very dedicated voxel builder, searching for the perfect technics. Shealladh's aim is to gather knowledge and build the first Library of DU ! - - - - L'Ordre des Gardiens de Gaia est honoré d'accueillir Heldric et Shealladh. Heldric s'intèresse de près aux voxels et compte en maitriser les arcanes. Shealladh souhaite tout simplement bâtir la plus grande Bibliothèque de DU pour y accueillir tout le savoir de ces nouveaux mondes. Discord Website NQ Community website
  10. Guy, you are already losing weeks and months of your lifetime playing video games ... ?
  11. https://community.dualthegame.com/organization/the-old-guard-of-gaia-fr We speak french and english !
  12. The Old Guard is glad to welcome Geolidas and Eleena as Brother and Sister of the Old Guard. They share with us a taste for immersion and good atmosphere in a real group where every member know each others and work together. Geolidas is a weathered drone pilot IRL and will be a perfect fit for flight tests. Eleena is interested in architecture and is full of visual ideas to experiment ingame. Our first priestess ! - - - - - L'Ordre des Gardiens de Gaia est heureux d'accueillir Geolidas and Eleena en son sein en tant que Frère et Soeur de l'Ordre des Gardiens, membres à part entière de notre groupe. Ils partagent avec nous un goût pour l'immersion et la bonne ambiance, dans un vrai groupe où chacun se connait et tout le monde travaille ensemble. Geolidas est un pilote de drone expérimenté IRL et sera parfait dans le rôle de pilote d'essai. Eleena s'intéresse à l'architecture et vient avec pleins d'idées visuelles à expérimenter en jeu. Notre première prétresse ! Discord Website NQ Community website
  13. We can not mimic reality because DU is a very different kind of world : nobody really dies, nobody really suffers. There's no moral conflict, no limit to what a player can consider as fun. He shoots at a medical facility ? Well, there's no dying people nor children inside, just voxel exploding in the void. So neutrality won't be respected in the game every time an organisation thinks this is a fun thing to shoot at neutral people. Neutrality will only be respected if they have funnier thing to do elsewhere.
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