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Posts posted by erichconvair
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they said they won't update the devblog any longer but make more videos.
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so you are all from the land Where women glow and men plunder?
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I would go with something classy like a Stratios. A good design for an exploration / research ship.
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well, when you own a degree from 'polytechnique' in computer science and theorical physics, followed by a PhD in artificial Intelligence and Robotics helps a little...
Beside they don't have the PR and Marketing pressures from big companies that lead to crippled games more than often.
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And a pretty interesting bounty system according JC...
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There is another thing that Mae DU different from Eve beside that everything will have a cost, either financial and/or men and ressources.
We will need to explore the universe and creating trade routes, business hub like JITA and that create some interesting game mechanic like that:
Your corpo found an interesting system and decided to open a trade route by installing a Stargate between that said system and Alioth's system. Your interest will be to secure those gates because you can collect a traveling fees, and if you failed to protect your customers, sooner or later another org will open a gate with stronger protections and more services like escorts, insurances and whatnot...
Thinking of it, we already went there in the XVI-XVII centuries when the major European powers sent ships everywhere to open and secure trades routes from/to Africa, India, Asia and such and it was fair game for those companies to 'reduce' their competitors by any means.
And remember, a war is won with money, not men...
Namaste
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Corpo like Goons will have a very fast reality checks for 2 reasons already mentioned heres and there :
- Finites ressources that need time and skills to be found.
- No overpowered aka scripted mining equipments whatsoever.
- Manly operated ships (space and atmospheric) will need real crews to operate weaponries.
- And some interesting basic mechanic not allowed to talk here that will make ganking really a challenge.
In short building a fleet of catalyst will be extremely costly in time, ressources and men to operate. I won't even mention Capitals war-fleet..
Another side note, JC is/was an Eve player and knows very well how ganking could destroy an early game very quickly.
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JC explained the gates system should be something like you described in one of those 2016 interviews with gamers, notably one Eve youtuber.
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I suppose it will be done as the game relay on markets.
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Once upon a time in a universe called Multima, ecology was a big part of the system.
A brand new universe filled with criters, a flock of players, what could possibly goes wrong ?
https://www.youtube.com/watch?v=KFNxJVTJleE
Even internal testing couldn't figured that...
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