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Osyraa

Alpha Tester
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Posts posted by Osyraa

  1. Is there a hardware guru out there that wouldn't mind working with me on my build? I'm a computer science teacher, I definitely know the basics, but I need help making sure I'm doing some things right like utilizing the full potential of my RAM, figuring out a motherboard, etc. 

  2. I learn better on paper. I want to play dual universe as well as I can, so it'll be a reference resource to help me learn. I am a teacher and my job is very high stress, having it on paper lets me zone out/decompress in an accepted way. 

  3. Can someone help me pick an exact motherboard? (i know you guys suggest x570, but which specifically

     

    I am going to be running an rtx 3090 and amd 1950x, along with a few nvme drives. 

     

    Also, I have another question. 

     

    I have been playing w a 2080 connected to a 70 inch tv w an hdmi cord. Last night I switched to my alienware ultrawide and a displayport cable. The lag was DRASTICALLY reduced. What caused the reduction? Was rendering so many pixels on the larger TV taking the power, or was the HDMI bottlenecking, or was the HDMI port on the video card not as powerful as the displayport?

  4. Hi, I am looking for some advice on upgrading my PC to run Dual Universe better. 

     

    I am going to run a 3090 and threadripper 1950x, both on a water loop. 

     

    I currently have a prime x399-a motherboard. A new motherboard would be beneficial, correct? I'm not so great w motherboards. 

     

    I plan to run nvme drives. 

  5. Game was working fine for a month. 

     

    all of a sudden it crashed and i got about a dozen directx and some 3d stuff and similar program errors with the crash. 

     

    ever since then i cant get the game to play at all. i get loaded into game and it immediately crashes with 'unhandeled exception'.

     

    I've resinstalled and ive restarted. any ideas?.. the more specific the better. thank you

  6. 28 minutes ago, blazemonger said:

    Ground PVP is not due for another 6-8 months at least. Where did you get the idea that it may be "soon" (tm)?

     

    The coming update will add the three space PVP items which have now been well discussed:

    Better cross section calculation

    radar lock range same across radar sizes

    weapon limitations based on core size

     

    On top of that I expect NQ will bring in the industry changes JC spoke of several times which in effect will make industry a _lot_ harder to get into for new players while probably leaving existing mega factories intact. 

     

    And then there is the perma damage and maneuver took changes as well as the blueprint changes and the changes to how a construct recovers from a disconnect discussed in the two devblogs we have already seen and a handful of other changes.

     

    In general I expect NQ will pretty much make the game harder to get into and make it harder to progress to slow "us" down as we are outpacing their ability to bring in new "stuff". The nerf for industry will be severe and will be quickly countered by especially the existing user base by going for smaller, more specialized industry in bigger numbers instead of singe "do-it-all" mega factories. The multitiered production may also be part of this update but I am not sure at all how that will pan out as the majority of players wil be fine with "the basic stuff" with the higher tier elements more geared towards PVP use (i think)

     

     

    And that is it, next up (in about 3-4) months will be power management and probably reiteration of the changes brought in on the coming patch. Territory warfare may come in next, so 6-8 months and I believe that to not be an unreasonable assumption since we know NQ has not even started their initial implementation of Territory warfare yet (as they have said themselves)

     

    So no, ground PVP wil not arrive anytime soon as I see it. By the time that comes we'll be close to summer and it will be interesting to see how NQ thinks they can go from there to get all the other stuff in and fix all the core bugs and performance issues still present before going gold for release in 10 months from now allowing for 1-2 months of final tweaks.

     

     

    Current dev blogs on next patch are in the announcement section of this forum

    November Devblog: Construct Intellectual Protection & Blueprint Duplication - Rules & Announcements - Dual Universe (dualthegame.com)

    November DevBlog 2: Element Destruction - Rules & Announcements - Dual Universe (dualthegame.com)

    November DevBlog 3: The Maneuver Tool and Disconnecting Ships! - Rules & Announcements - Dual Universe (dualthegame.com)

    This was extremely helpful thank you! 

     

    A person had PM'd me about it after I posted something somewhere

  7. I heard recently theres a ground pvp update coming soon and I was wondering what resource I should use to see all announcements and information from novaquark. Im assuming theres a specific discord channel or forum area where they post all announcements and update notes.

     

    Additionally, Im wondering what the details on this ground pvp is going to be. Thanks

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