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CoreVamore

Alpha Team Vanguard
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  1. Like
    CoreVamore reacted to smurfenq in BOO crashed the SW pvp Event, was good fun and generated content :D   
    BOO bois BOO bois whatcha gonna do when they come for you?
     
  2. Like
    CoreVamore got a reaction from Revelcro in Swap Spot Grand Opening   
    The ore values are based on what the Swap Spot needs, and not market quanta values, and thats updated every minute
     
    For example, current Resource Point Values:
     
    Ores that have 0.0RP means that the Swap Spot has either too much of that particular ore, or, it has no use/need for that
    ore at this time.
     
  3. Like
    CoreVamore got a reaction from Revelcro in Swap Spot Grand Opening   
    Its been said: "Go big or go home!"

    Today I am proud to announce that Swap Spot 2.0 is here! Not just bigger, but, able to deliver not just small and medium elements, but LARGE elements as well!

    Today we start of with Large Atmos and Space engines.

    This is just the first step to the vast array of large elements.

    So come on up to Madis/Tortuga/Swap Spot and test the better way of using your ore!

    Join us on Discord to find out more:   https://discord.gg/tvbADay
     
    *Update: We have installed the "Swap Spot Madis Tortuga" surrogate pad, so pop on over and have a look. :D

    Cheers

    CoreVamore


  4. Like
    CoreVamore reacted to Deintus in Swap Spot Grand Opening   
    In lieu of player ran markets, this is a very inventive solution! There are arguments both for and against this, but to me, the fact it is player built and ran, all I can do now is say KUDOS!
     
  5. Like
    CoreVamore got a reaction from Deintus in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  6. Like
    CoreVamore got a reaction from Kurock in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  7. Like
    CoreVamore got a reaction from Pennylane in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  8. Like
    CoreVamore reacted to MadmanMac in Swap Spot Grand Opening   
    Confirmed as working and a great deal to boot. Do NOT leave the building however until you have taken all the items you ordered (and payed for)   but its pretty quick. I was impressed at what went into this and doubly so that it works..   great job.
     


  9. Like
    CoreVamore got a reaction from CptLoRes in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  10. Like
    CoreVamore got a reaction from Noddles in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  11. Like
    CoreVamore got a reaction from MadmanMac in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  12. Like
    CoreVamore got a reaction from Lethys in Swap Spot Grand Opening   
    Swap Spot swaps your Ore for Elements, you don’t need Quanta, nothing to buy, just Swap!
     
    Swap Spot is your own personal industry without you needing to know a thing about industry!
     
     

     
    Don’t waste time digging needlessly, comparing prices and traveling from market to market, get popular Elements at Swap Spot!
     
    Swap Spot is much more than a combination of Industry and Market!
     
    Swap Spot is hundreds of times faster than nano-pack crafting and substantially faster than traditional industry complexes.
     
    Swap Spot delivers a variety of Elements simultaneously and in volume, without you needing to touch an industry machine or know a single recipe!
     
    Swap Spot runs at maximum resource efficiency and evaluates ore fairly, unlike traditional markets that often pay a fraction of what its worth.
     
    Swap Spot is vertically integrated, cutting out all the middle men!
     
    Swap Spot’s efficiency and fairness means that your ore is worth more, which means more Elements and less digging!
     
    Swap Spot enables Ore Freedom! Only got coal to swap? No problem! Swap Spot will still make Elements for you!
     
    That’s right, you DO NOT need to provide the exact ore needed to make the elements you need!
     
    Just provide Swap Spot with the ore it needs. That’s Ore Freedom – that’s Swap Spot!
     
     
    How does Swap Spot work?
     
    * Your ore is assigned Resource Points, RP for short.
     
    * The higher the RP, the more valuable that ore is to the Swap Spot.
     
    * Elements have a set RP value.
     
    * Swap Spot swaps the ore RP value for the Element RP value.
     
     
    Step 1) Determine that you have enough ores at the value shown to order the elements you need.
     
    Step 2) Simply click the name of the element(s) you want on the screen.
     
    Step 3) Using the +1 / +10 / -1 / -10 buttons assign the number of element you want
     
    Step 4) you can use the <Page / Page> buttons to move through the several pages of available elements.
     
    Step 5) The total order value is shown on the top of the screen, assuming you have enough ores to start the transaction click on the ORDER button at the bottom of the screen.
     
    Note: You can order multiple different elements at the same time speeding up the process dramatically.
     
     
     
     
    Step 6) Once you order your elements simply deposit the ores you wish to swap in the provided container hubs.
     
    The ore gets removed and Resource Points, RP's, are assigned to your order and are tallied at the bottom of the screen.
     
    (Please make sure you have enough ore to fully pay for your order.)
     
     
     
     
     

     
     
     
     
    Step 7) Then simply wait for the Swap Spot to deliver your order - note deliveries can take several minutes, so please be patient.
     
    When an element arrives in a container hub the light next to it will flash
     
    Note: Swap Spot delivers the higher Resource Point elements first.
     
     
     
     
     
     
     

     
     
     
    Step 8 ) Once you have all your items simply leave the Swap Pod.
     
    This will auto end the transaction.
     
     
     
     
     
     
    Swap Spot makes getting Elements easy!
     
    Oh, you don't have ores? No problems! Swap Spot is surrounded by six, yes SIX hexes for surface rock gathering!  Sure, its not ideal, but, it means you can go from zero to hero in a very short time!
     
    (And its also great for parking!)
     
     
    Swap Spot is ideal for newbies, veterans, individuals and corps alike; anyone who wants the best value for their ore!
     
    Need Quanta? Sell Swap Spot Elements on the Market!
     
    Swap Spot is under construction and has a small, but growing selection of available Elements.
     
     
    We invite you to take advantage of Swap Spot TODAY!
     
     
    Location on Madis (Part of Tortuga) : ::pos{0,1,77.4321,73.2716,790.7706}
     
     
    Come join us on Discord to get daily prices: https://discord.gg/tvbADay
     
    Note: Tortuga is Dual Universes premier city state merchant hub, where the best come to play. An appropriate place for Swap Spots first location.
     
    *** Ore is swapped in batches off 100, so order everything together ***
    *** One item of fuel equals 100L ***
    *** Use multiple ore types at the same time to increase Payment Speed ***
     
     
     

  13. Like
    CoreVamore got a reaction from Aiwhisper in orbital bombardment   
    I would accept this proposal but only if space born weapons have their damage reduced to around 20% of their normal space damage due to the atmospheric interference.
     
    ie: (Proposed science/lore)
     
    Atmosphere spreading laser beam weapon focus and hence intensity
    Projectile weapons 'bullets' burning up as they travel through the air
    missiles having to deal with weather (wind) conditions putting them off course - something they are not designed to handle (they are a space based weapon after all )
    etc.
     
    Naturally I would also assume that ground based weapons would also include anti-orbital options to shoot back at orbital attackers, though with greater damage potential as their weapons will be designed to handle atmospheric issues - to some degree. So lets say 35% of their close quarters (non orbital) damage potential.
  14. Like
    CoreVamore got a reaction from TheTechnician in NPC crews for space utilization & immersion.   
    Or, have a smaller ship....
     
    Or more useful real life crew.....
     

     
  15. Like
    CoreVamore reacted to NQ-Naerais in NQ-Naeris, new Community Manager, has entered the game!   
    Hah!  Indeed
  16. Like
    CoreVamore reacted to NQ-Nyzaltar in PVP   
    Hi everyone.
     
    As some of you may wonder why this topic has been locked, here are some clarifications:
    As much as it is unacceptable to spam/derail an org recruitment thread just to taunt/harass the one who posted the said thread, it's also unacceptable to start a forum thread with the global idea of "You don't know what PvP is, let me teach you" (because this is how it can be interpreted). It's a highly provocative way of starting a discussion (whether it's intentional or not), and it clearly does not invite to constructive replies.
     
    @Daphne Jones
    You should really have stick to your point 1 (explaining what is your vision of PvP is totally understandable) and refrain of posting your point 2 (even if you put "imo").
    PvP vision varies from one player to another. You have a vision of PvP. Other players may have a different one. Don't put all PvP Combat players in the same bag and give them the nastiest intentions they don't necessarily have, or it will become a self fulfilling prophecy: if you put everyone in the same bag, why would they act differently as you already put them in the same category? If you want to unify them against you, you're indeed using the best manner to achieve this goal. If it's not your goal, now is probably the time to reconsider how you communicate with them. Furthermore, we already asked you to stop provocating PvP players by calling them "sociopaths". Calling them "mentally ill" fall in the same category. It's just as provocative as PvP players calling "Carebears" those who are not interested in PvP. 
     
    This is a the second warning (for people from both sides). Next time, we will start give temporary forum bans (and permanent ones if a temporary ban doesn't prove to be enough to some people involved). 
     
    We are totally aware that on some other game forums, it's something normal to taunt each other, and "bathing in carebear tears" is a common activity. This might be a deliberate choice and/or became one goal of those forums. We won't judge or comment on this topic here. It's a choice like any other and the dev teams are entitled to manage their platforms as they see fit.
     
    That's why we will give here a clear reminder of what is exactly the current goal of the official Dual Universe forum:
    As stated in the forum rules, you're not supposed to be provocative, meaning: this forum is a neutral ground. This is a platform to have constructive discussions to help improving the game, not to impose one's vision and/or denigrating others' visions. You are free to expose your vision, of course, but not to attempt enforcing it by denigrating the others.
     
    You may also have some (in-character or out-of-character) grudges with some community members, but if this is the case you're expected to leave all this at the forum's doorstep. If it's too difficult, just ignore the people you don't like and don't reply to their topics. Don't start provocations or add oil on an already existing fire, or you might be affected by moderation actions (even if you're not the one who started the trouble).
     
    We hope you'll understand Novaquark's stance on this matter.
     
    One final note regarding the narrative that "PvP Players will hunt players who are completely unprepared" is kind of a biased way of presenting the real situation: 
    Players not interested in PvP will have safe zones where they will be able to have various activities without risking being bothered by PvP Combat players. If they want to explore outside of the safe zones, they are implicitly accepting the risks and should prepare accordingly. If they don't, and get caught, it's on them. If they don't want to take any risk of being engaged in PvP, then they shouldn't go outside of the safe zones. On the opposite, if they're taking risks and prepare accordingly, bigger rewards will await for them. In the end, it's their choice, and the choice they made comes with consequences. Because players will have a choice, it's not accurate here to say that PvP Combat will be "non-consensual". On that topic, Dual Universe is already far more Non-PvP friendly than games like EVE Online (where you have to explore space even to mine the most basic ore, and where you can be attacked).
     
    Best Regards,
    Nyzaltar.
  17. Like
    CoreVamore reacted to Beddhead in PVP   
    @Daphne Jones As a person with a "mental Illness" I find you throwing the term "Mental Illness" around like you do VERY hurtful! You are "hurting" me by throwing those words around! I am a high functioning autistic person I have Asperger's Syndrome. I DON'T PVP! But when i do I am not as good as others because of my "mental Illness" which causes me to be slower on reacting in PVP situations! I formerly request that you don't throw the words "mental Illness" around OR label the completely NORMAL people that DO PVP with those words! Those words are very demeaning! I know for a fact that I am NOT the only disabled person playing DU, these other players may take your words very hurtful as I do!!
  18. Like
    CoreVamore reacted to DarkHorizon in Podcast 4 - Notes   
    Was bored, so I took some notes of all the curious and interesting stuff I heard during the podcast in the latest news update. If you don't want to listen through the whole hour and forty-six minutes, feel free to read everything I skimmed off and enjoy. Also, feel free to post or message me if you got something I should add to the OP.
     
    Here's a quick rundown on what I got.
     
    PVP Social Features Piloting Revamp Industry Changes Surface Gathering Territory Units Visual improvements UI Roadmap Update Player Questions NDA Lift  
    PVP ===
    CVC is on track for January.
     
    First version of CVC:
    Large -temporary- arena in space only Will be expanded to atmospheres, then the entire game world. More versions in the future?  
    Pillars of CVC:
    Lock+Target - operating at long range, one way of dealing with lag Destruction - piece by piece, physical holes Multi-crew - No battleships controlled by one person  
    Future Improvements to CVC:
    Repair Units - Rebuild your ship at 'last snapshot', Shipyards Separation between PVP space and safe zones.  
    Construct vs Avatar: 
    If a player is hiding behind a wall and you shoot the wall, the player will die because of the blast radius. Explicit player targeting will come later (if needed).  
     
     
    Social Features ===
    Some features may be coming sooner.
     
    Legates:
    Legates will have the right to decide who should do what in an organization. A voting system for Legates You can have other organizations among Legates Someone in an organization can be chosen as a representative - A Super Legate  
    Ownership: Everything in the game has an owner.
    Will be expanded to individual items in the player's inventory. An engine belonging to a specific player can be held in another player's inventory. New filters will be applicable. Organizations can now own constructs. Players can formally trade and transfer construct rights between each other and organizations.  
    Partial revamp of RDMS:
    New types of rights introduced Legates will have rights to manage an organizations RDMS Three specific groups: Actors: Groups of people put together to define people. Miners, pilots, etc Rights: Construct based, territory-based, item-based, and more. Tags: Ability to tag items, constructs, territories, etc, to target a policy Chat system being worked on. A solution will be made for people in organizations that are non-testers.  
     
     
    Piloting Revamp ===
    All changes will be given a dedicated dev blog, this is just some of them
    Wings will be able to cause torque
    Script generation in control units redone
    Flight with mouse
    Autoconfig script will need to be run on A3 release
    "G" will trigger gears without the need for scripting.
    Cruise control will control your ship with velocity instead of thrust
     Different 'mode'  Easier to control ship  Easier for new players in space, more feedback, easier to understand what you're doing  Not a 'better way' Balancing
     Space engines unbalanced, very overpowered  Rocket booster fuel cost and materials adjusted  Player specialization will start to increase  
     
    Industry Changes ===
    New Modes:
    Maintain - Indy linked to out container, will attempt to keep a number set of whatever the unit is building (always maintaining a set 30 ore then stopping) Set Number - Indy will make a specific number of parts, then stop. Recipes revamped, will now make sense, parts will have actual names, "burner", "case housing", etc
    Ore distribution altered
    New Specialized Indy Units: Glass, metal, etc
    New Indy designs, animations soon.
     
     
     
    Surface Gathering ===
    Extension of existing game play
    Collect surface resources, fairly low value
    Resources may, depending on where they are, but not always regenerate
    Intended to be a more casual experience and help new players
    Rocks, crystals, trees
    Initial seeding will be done, then more refined over time
    New Tool: Surface Gathering Tool
    Walk up to a surface element, activate the tool, charge up, gather resource  
     
     
    Territory Units ===
    Making a comeback
    Who has rights to mine, build, etc
     
     
     
    Visual improvements ===
    Space lighting 'too dark'
    Nebula added to brighten things
    Will be able to see other ships at a distance in space

     
    UI ===
    Not all UI elements will be changed in A3, all however will be improved over time.
    Entire revamp planned for more consistent interfaces
     
     
     
    Roadmap Update ===
    Consolidation and stabilization will be focused on after A3
    Some beta features may be postponed New things will still be added User Experience
    Ensuring things work well Information provided when the player needs it Onboarding process further polished Beta 2
    Need to introduce features really important to coherence for all gameplay pillars Release will be an acknowledgment of the maturation of the game, not necessarily addressing more issues. This was done with the unannounced 'pre-alpha' stage.  
    Fast Travel Options:
    Visit a place once, unlock a 'fast travel' option. Planets moved closer together. Speed limit increased. Other ideas open to player feedback  
    Planet Revamp: Exploring in DU gives a sense of wonder. Well underway. Destined for alpha 3 but was pushed back. Biome design, more realistic textures. How things look today are still considered placeholders. Ongoing effort. The geometry of planets will not be changed after the beta, no wipe, no regeneration. It will be the final version of where mountains, forests are, etc.
     
    Mining: Bigger variety of mining veins. From mega veins over multiple territories, to tiny pebbles, regular nodes, etc.
     
    Territory Warfare: Design not completely set. Claim enough territories around a territory you own, one in the center becomes a 'temporary safe zone'. Destroy the territory unit to claim it for your own. Evolution of combat V2. Expanded to the whole system, not just the PVP arena.
     
    Mission System: Nothing more than a player given quest system allowing players or orgs to design missions for others to complete for rewards. Will help address the need for things for new players to do, mine ore for an organization, etc. Exploring 'NPC type' missions that only new players can do (TBD).
     
    Release and Post Release: An indication of what NQ wants for release with some features coming after release. Some features might be ready earlier. 
    Player-owned markets were pushed back due to challenges; what happens if you store your market in your inventory, destruction occurs, having player owned markets be in PVP areas or not. Energy management will come with specific challenges. Create groups of people who are not parts of the same organization to work, play, fight together.  
     
     
    Player Questions ===
    Will Beta be feature complete:
    What is 'feature complete'? It's really hard to say for a game like DU. What do we need to make a release ready game? We have our priorities for release. As company size increases, we'll be able to do more things. Things will get better the more successes occur for the game.
     
    Will gameplay look much different after release from alpha? Crafting times, recipes, talent costs, space station placement, restrictions, and so on. When will we see these changes before release:
    Balancing things will always be occurring, new things will always be here to fix for changes to old features and after introducing new ones. As much balance will be pushed as needed to keep the health of the game where it needs to be.
    We try not to revisit things that we consider are 'in a good state'. How many features we need vs how many we want. When there is a feature that is pretty good or where it needs to be, great, let's shelve it and work on other features that need help. Loopback if we need to.
     
    Preception of less communication in NQ since Kickstarter ended:
    It's been busy, the team hasn't exactly been happy with this lack of communication. Dev diaries reintroduced, would like to do one every month, but we need to gather high enough quality footage for these videos, this is why we introduced the podcasts, we're still trying to find the tone and type of content for podcasts, but the idea was to have a forum where we can speak to the community, talk about the game, give them an inside look at what we're doing, give them access to the developers. 
     
    We've had a great reception, this is something we'd like to do more frequently. Hopefully all this we've been putting out to answer more questions from the community. We have a second podcast, we're planning an AMA, all to reinitiate that communication. Hopefully, this is something we'll be doing in the next few months as we head into another incredible year. Maybe as a reassurance, we spend quite a bit of time reading the forums, maybe we don't respond always, but when we think about new features and are balancing things, we spend quite a lot of time on the forums seeing what you're thinking and saying. As often as we can, we make changes to act positively to what you're saying.
     
    Our ticket system is carefully monitored and various things are given priorities where everything will be handled at some point. The problem is the limit of how much we can do in a given time so sometimes it might take a lot of time to fix something you think would be easy to fix, that's not the problem. The problem is other things need to be done before this because we've judged there are more needing. Think of it as a hospital, you deal with the most urgent first so even though you are in pain, you're not going to die, you're not first.
     
    Not just on the forums, we also spend time reading YouTube and Discord, something I can say and I'm going to give them credit, we have a team of community managers who are advocates for the players inside the company. They are extremely vocal about making sure the community and its concerns are heard, and you can be assured they have your best interests at heart. 
     
    NQ-Nomad is one of them, he works on this podcast. I want to thank them and close this podcast by thanking the community for helping us move forward and for their support. We put that in every video and communication, we want you to know that we mean it and its not just a gimmick. This is something we all believe in, starting with JC and that culture of 'community first'. The community is our most precious asset as what this game and vision are based on, and this is distilled to all employees at NovaQuark.
     
    Nothing pleases me more than reading Discord on release days. Sometimes the feedback is good, sometimes bad, but as someone who works on the game, when players get their hands on what you've been working on and just break it instantly, we expect that, I just love reading everyone talking about the features and things I've had my hands on for a while.
     
     
     
    More community questions will be answered later in the second podcast along with the AMA.
     
     
     
    NDA Lift ===
    Will come next year when the game is ready, closer to early March after A3 is released. We need to make sure people outside the community are ready to enter the game. Stabilizing everything, improving user experience. These new players won't spend as much time as Alpha players understanding the development process and will just jump in and judge the game by its current state.
     
    Need to polish performance, visuals, improve onboarding, etc. This needs to happen before beta which creates a hard limit. We hope to be able to do this in March but it is hard to say if we will be able to meet this deadline.

     
  19. Like
    CoreVamore got a reaction from Baldric in EVE Online players , pls gather here ;)   
    EVE oh EVE..... loved the game but always wanted to build my own designs. So here I am
     
    Played EVE for several years. Ended up in lowsec, dipping my toe in Provi then headed to the Great Wildlands but then realised something was missing.... and thats when DU popped up on my radar.
     
    I like doing a variety of things.  Some in the DU community may think im a 'griefer'.... I just laugh at the iriony in that 
     
    Am I a carebear? Maybe, i just like winning.... or at least the fun of the struggle.
     
    Do I intend to build good stuffs? You bet ya !
     
    But above all that I look forward to the friends i will make on this journey of colonisation (or is it invasion?) 
     
    Cheers
    CoreVamore
  20. Like
    CoreVamore got a reaction from Steven Reeves in Linux crowdfund please   
    DU is able to be run under WINE already.
     
    Im not too worried about a Linux port provided DU runs good under WINE 
     
    A linux port would be great, but I think NQ has enough on its plate atm as it is Note: They do run Linux internally - what do you think their game engine for the servers run on, hint, its NOT windows
  21. Like
    CoreVamore got a reaction from huschhusch in Character Tag with Mini-Logo's of Corps that the character belongs too   
    I thought that once we are in game, and if the corps are big enough, you may not know that the guy/gal walking behind you isnt a stalker, just a fellow corp-mate going to the same place as you.
     
    This could be fixed by having little corp mini logo's shown in the characters tag. Maybe to a max of 5 logos.
     
    (Having corp mini logo's on part of the characters body would also be good - maybe on the shoulder/upper arms? This could be all the logo's as there are more rooms on arms than in tags.)
     
    Assuming there is also a friend or foe system in DU maybe also a little green/grey/red circle in the tag showing if friend/neutral/enemy.
     
    (Though technically, since there are multiple corps, you may have the situation that someone is both friend and foe )
     
    This way you can see friends from foes - most of the times
     
  22. Like
    CoreVamore got a reaction from MopnexAndreyno in Stealth, Fog of War, ability to hide Territory hex claim.   
    In principle I have nothing against the ability to hide things, or put in dampening fields to hide the electro magnetic signature of electronics and machines. However I also think that doing so should have a penalty, for example when the dampening field is on then you cant trade in the nearby market, or communicate with people/machines outside of the field - after all you are trying to be stealthy and comms gives away your position.
     
    Note: You already have the ability to build underground bases, so that ability is already there.
     
    Secondly, to be really stealthy, you would not have a base force shield,  to do so would advertise the fact that you are there. If you have either the force field going you should be able to be seen from space when someone first enters orbit.
     
    As far a beacon objects, nopes. If you set down a territory unit that identifies you as the owner of that land - think of it as a land deed, or mining rights deed etc. People will know you are there simply because they can quickly, electronically, look up who owns what from the 'planetary land register'. So to be truly stealthy you just dig a base without any territory unit - with all the risks that go with doing that......
     
    Keep in mind that territory units generally will be to expensive for solo players to purchase, land ownership will generally be a group thing
     
     
    As far as PvP I believe there should be some form of anonymity and potential cloaking - but only up to the point that base sensors, and/or players see you - then your name bubble etc should be shown. (There are many threads on this subject - the search tool above is your friend   )
     
    So, for the most part, you can already do 80% of what you want in DU as it is
     
     
    Cheers
     
    CoreVamore
     
     
     
  23. Like
    CoreVamore reacted to Geo in Animated Neon GIFs for Orgs & Ships, Signs & Screens   
    Here are the Dual Universe Logo Animations I've been working on over the past month. They were published today on YouTube. The Theme is "From Earth to Alioth" with music by Maxime Ferrieu (https://twitter.com/maximeferrieu) titled "Adagio for Infinite Contemplation" from the Dual Universe Official Soundtrack.
     
     
    These were all made in Adobe After Effects with plugins from Video Copilot and really fun to make  
     
    Sincerely,
    Geo
  24. Like
    CoreVamore got a reaction from DecoyGoatBomb in Municipalities and Governing System   
    He/she who rules by the gun decides the rules.... now where did i put my gun... ?  ?
  25. Like
    CoreVamore got a reaction from yamamushi in Vote me for Forum Moderator!   
    Voting is banned!  ?
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