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Sketch

Alpha Tester
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  1. Like
    Sketch reacted to DarkTemplar in Vanguard Mercenaries -- Recruiting   
    It was also our first birthday 10 days ago. Woooo!
  2. Like
    Sketch reacted to DarkTemplar in Vanguard Mercenaries -- Recruiting   
    Vanguard is still recruiting! But that doesn't mean you need to be a member to jump on and play games with us. Feel free to drop by our discord at anytime and join in the games.
     
    We aim to have as many people on as we can for friday nights to play a variety of games. So if you've got nothing else to do, swing on by https://discord.gg/4J5qDqd
  3. Like
    Sketch reacted to DarkTemplar in Vanguard Mercenaries -- Recruiting   
    https://discord.gg/4J5qDqd
    https://community.dualthegame.com/organization/vanguard-mercenaries
  4. Like
    Sketch got a reaction from Lyria in Lyria´s fanarts   
    Those look great, I really like the fanart, looking forward to the comics!
  5. Like
    Sketch reacted to Lord_Void in Project Hyperlink by Luminous.   
    As someone who suffers from a severe case of billion-discord-server-itis, I wholeheartedly support this. If your org meets the requirements, why aren't you there?
  6. Like
    Sketch reacted to Zamarus in Project Hyperlink by Luminous.   
    I just wanted to write something in this thread
  7. Like
    Sketch got a reaction from Soarnir in Project Hyperlink by Luminous.   
    I see good things coming from this
  8. Like
    Sketch got a reaction from Dxeo in Project Hyperlink by Luminous.   
    I see good things coming from this
  9. Like
    Sketch got a reaction from Ryoko_Takahashi in BOO - Band of Outlaws Recruitment   
    Very nice
  10. Like
    Sketch reacted to MrShaw in BOO - Band of Outlaws Recruitment   
    LaTEST poster by @Alethion !

  11. Like
    Sketch got a reaction from MinerMax555 in New Invention from Moonscythe Inc!   
    Wile E. Coyote approved.
  12. Like
    Sketch reacted to Evil_Porcupine in Fernix's idea box #1   
    First of all, the game servers will be wiped before main launch.

    As for the tutorials covering current politics and such, that's just not NQ's job. There will be plenty of things on the internet that will tell you everything you will need to know at the time. Same goes for travel time and distances, the most NQ needs to do for that imo is maybe a current distance between planets (Sorry guys, cant remember if they change or not) on a system / star map IF they implement that. Newspapers would also fall into the category of not NQ's job and a thing that will come about in various forms on the internet anyways.
     
    You don't need an in game communications capable of coordinating ~3000 players, things like discord and teamspeak CAN be used for that through groups, roles and different channels, i would like to see you explain how they couldn't. If discord integration is supported, then you can change voice channels from in game as well. An in-game radio communication system would just add extra unneeded complexity, as well as meaning the devs have more stuff to work on that they don't 100% need. Also, there is no way that an empire would have no way of communicating with it's members if an in game comms system went down. Any organisation that has got as big as you are saying wouldn't be sane if they only relied on an in game thing that CAN be disrupted over an external thing that CAN'T (excluding alts and traitors/defectors here) be disrupted. That leads me on to how 'hacking' and spying to disrupt will exist anyways even if an in game thing wasn't implemented, through those alts and traitors and all that stuff.


     
  13. Like
    Sketch reacted to PolishFernix in Fernix's idea box #1   
    Basically, this is something that is sort of a must have for a game that will be getting more and more complex as it develops.
     
    Unless a huge game reset is planned when the game is released, it will be very important for new players to get their bearings, for this they will need some sort of tutorial, i'm not talking about game and interface tutorial, but a community tutorial, current political, economical and social landscapes explained in some degree.
     
    For example, information about planets, cities, more powerful empires/organizations/corporations, explained basic stuff about procuring and selling resources, companies, but also information about jobs, since the economy is player driven, it means that a job board of sorts would have to be made available with information which organizations are hiring and what skills they require, that could be anything from pilots and soldiers, to miners or construction workers. Also information about distances and travel in-game would be a very welcome addition, so new players can better understand the game. Basically, an in-game wikipedia plus basic information about the current politics(this would require an algorithm or a human to write it as it changes).
     
    Another thing that would be useful to new player when joining the game for the first time, would be newspapers. Written by players, for players. As the game develops, empires and politics will be established, newspapers will allow to inform people about current events in the galaxy, or a specific system, or a company, or even used as an Imperial propaganda machine.
    Radios would be an addition to spaceships, bars, stations etc. allowing the owner to choose the station he wants to listen to. The range of said radio stations, that's what's tricky, it would require a specific architecture to be build, specific antennas, signal boosters, receivers in other systems etc. but it would also mean we can implement that into the in-game military forces.
    For example, we have a Federation with a huge territory and a rival in the region, the radio system i'm proposing would allow a little laggy(the more stations and distance the signal goes through, the more signal lag you would get) all sensory data and positions would be sent to the sector command (i'm creating this structure while i'm writing this so don't go all "this is not how the game works now" on me, this is only an idea on new features in-game, which are not too hard to implement) and relayed to the high command for example, the in-game radio would mean that patrols can communicate with their higher-ups in the HQ by voice chat as well, or text if that's their policy.
    Now, you want to start an attack, but there are enemy forces in the area, so you take out their comms relay, the Federation A looses it's contact with its forces in the region, and is virtually blind while Empire B is launching a full scale invasion. Before the word goes up the chain of command, Federation A can loose a lot of ground, or it can batter the Empire forces, no one knows, but being able to effectively knock out enemy comms and sensors is a vital part of waging war.
    BEFORE some people point out that it can be substituted by discord, TeamSpeak, skype, whatever. It Can Not. Let's jump into the future, one year forward let's say, we have 1 000 000 players, and let's say there is an organization with 3000 people online on avg entire day, which is not really hard, good luck coordinating that by teamspeak. A military-like comm system is required in-game for the military fleets to function. This would also allow us a new aspect of game: hacking.
    Hacking and spying to be exact, trying to infiltrate the enemy and get information from their systems, redirect some communication if you're attacking, making sure reports don't reach the main command for some time, or selling information to pirates about patrols in the region, so they can evade them, or getting blueprints and schematics for a military outpost you wish to invade, or hacking their comms and listening in, learning their secrets. It's natural that sooner or later, organizations will try to hide locations of some of their projects, bases, labs,(i'll write about developing new technologies some other day) mines, shipyards (take out those, the enemy can't replenish their numbers that easily) and hacking the enemy and infiltrating him will let you get the information. With hacking, we can actually base that on real life security and real life hacking, with improved graphics of course.
    Jamming enemy comms would also be nice.
     
    If we're trying to merge Space Engineers, EVE, Star Citizen, Stellaris (creating empires) and few other ideas, we need to have some sort of a system to introduce new players, and we need to expand the possibilities as much as we can, we need to make this game as realistic as it's possible, player-made radio stations and newspapers would certainly be an interesting addition, giving us dozens of new possibilities on what to do in Dual Universe world, this would allow to make kiosks with info, or radio stations, we would need people to speak on the radio, interview important people, and people would actually listen and read, because information is the key to many branches in economy, if there are reports of pirates in system A, people will react to that information, and move to system B where there are patrols established by some organization, or they will hire protection, so they can mine in that system or use it as a shipping lane. Flow of information is the key in establishing economy in space.
     
     
    Soon i will follow with more ideas, this time about medical sciences in-game.
     
    Also, i would love to hear what you guys think about my idea, i do like constructive criticism, so feel free to criticise.
    And, this language is NOT my native language, so sorry for grammar and spelling errors, but it shouldn't be more than a little annoyance.
     
     
    Fernix
     
  14. Like
    Sketch reacted to DarkTemplar in Origins: Vanguard   
    Origins: Dissonance Ch.00
     
    Many things came as a consequence of man's darkest discovery. It signalled the end, and a new beginning. The UMF sought to survive, to carry on the legacy of humanity. The nihilists sowed despair, seeking instead to scorn the human race. Nations cracked under the crumbling populace while individuals scrambled for better standings.
     
    Humanity endured through the centuries, rising and falling, fighting forward under the light of the neutron star. The Arkships were an escape from it all. Escape from the inevitable spiral of death mankind faced, whether by nature or itself.
     
    They say there were two types of people during those last few years before the launch of the Arkships. Either you had given up all hope, turned your back on humanity and squandered what you had.

    Or you believed in second chances, in a new beginning.
  15. Like
    Sketch got a reaction from Lord_Void in DU Memes   
    This is amazing
     
  16. Like
    Sketch reacted to Lord_Void in DU Memes   
    Do the Honeybadger Dance!!! 
     
    *Disclaimer: NSFW lyrics. It's all meant in good fun
  17. Like
    Sketch reacted to Code24 in DU Memes   
  18. Like
    Sketch reacted to ShinyMagnemite in DU Memes   
    The worst part of this is, while making this meme, my gf saw what I was doing and was very disappointed in me.

  19. Like
    Sketch reacted to DarkTemplar in Vanguard Mercenaries -- Recruiting   
    I am proud to announce that Vanguard has joined BOO (Band of Outlaws). as of the 6th of July (Yes, I know I'm late.) We will remain whole as a mercenary organization within them and plan to stay true to any deal or contracts we’ve made. With this new change we will also be changing what we require of new recruits.
     
    Joining BOO opens many doors for us as a group. In return we are helping BOO get their SIG (Special Interests Groups) program up and running by being the first group to participate in it. Being a SIG does not make us a vassal of their group but instead fully integrates us and gives each of our members access to the same programs, resources, and utilities as any other BOO member. We will not accept any contracts targeting BOO members but otherwise we will still take on any other acceptable type of contract.
     
    With that said, we hope to pick back up recruitment and welcome many new members into our tight-knit family. With Alpha fast approaching (but not fast enough) people are slowly emerging from hibernation and activity is picking back up.
    We hope to see as many of you in the DU as possible. 
     
    See you on the other side o7
    ~Dark
  20. Like
    Sketch reacted to Lethys in The cancer spreads   
    I would like the post of nyz if I could glad I did report that post of mm so they stepped in.
     
    You guys at nq really kick ass
  21. Like
    Sketch reacted to Cybrex in The cancer spreads   
    Sounds like a pretty rough ride, hope it evens out for you soon.
     
    Also...
     

  22. Like
    Sketch reacted to Dreamstar in Unity League   
    -digs around for dusty villain mask-

    Muahahah it is I NEO!, Alioth will be under the oppressive clutches of the cinderfall phoenix, all will cower in fear of its flames. The world will burn and everyone will work for me to gather all the raw ore so i can turn it in for money. MUAHAHAA

    As the warlord of Alioth all the noobs will be forced to mine so they can leave through the small gate we create after we build a massive wall around the arkship safe zone. If they dare escape we'll surround the planet with a huge building lined with defensive turrets thus denying them space entry. kekeke~!
     
    The shadow council will tell guild leaders to tell everyone where to put their skill points. Any dissenters will face BOO, CC, and any other pirates. Yes its all being controlled by the masterminds of tyranny.  Ohhh ohhh I cant hold all of this evil, good thing i built a swimming pool out of gold mined by all my indentured workers, I feel so dastardly, oooh!
     
    @Lord_Void  dark blessings upon you I'll be waiting for the orders from the dark lords in the shadows, just hit me up, oh great one.
  23. Like
    Sketch reacted to Cybrex in BOO - Band of Outlaws   
    BOO is happy to welcome Vanguard in to the fold. We've been working out the specifics of this arrangement for some time now, and really glad to see it finally through. 
     
    Our door is open to other organizations out there as well. If you are interested, hop on our Discord and give a shout out, or reach Lord_Void here on the forums or discord.
     
    Thanks,
    Cybrex
     
     
  24. Like
    Sketch reacted to Vyz Ejstu in DU Memes   
  25. Like
    Sketch reacted to Neolithic in MASKED   
    "MASKED" is a new organization built to provide players a place to take their boots off an relax, to talk to other players, to buy things from players, or to offer jobs to players; whatever fits your needs. 
     
    Join us today! MASKED
     
    We want to create a safe place and possibly a safe house for the right price for players as they fly through the endless space of Dual Universe. In "MASKED" you can be offered a job by other players or by staff, if it's collecting ore for a reward or hunting down another player for an item. These jobs are player built and can vary in anyway and if you can pay for it, the sky is the limit.
     
    Kick your boots off early! MASKED
     
    "MASKED" is not a guild; we are not bent on the idea of conquering Dual Universe, we just want to relax and have fun doing so in another guild. That being said, you can be in "MASKED" and another guild at the same time; you don't have to even join to be a part of "MASKED", all you have to do is go to our buildings and relax; but knowing is half the battle, which is why you should join.
     
    Know what you're dealing with! MASKED
     
    "MASKED" will also be providing benefits and discounts to reoccurring guilds; if we see you come here once and a fellow guild member of yours comes too, we will provide any of your guild members a discount on anything within the available shop, we will also provide a transferable discount to anyone who Sponsors us. Any members of "MASKED" will also receive a discount.
     
    Get a discount! MASKED
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