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Waffle Boy

Alpha Tester
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  1. Like
    Waffle Boy got a reaction from Metsys in A badly developed "good idea" becomes a bad idea.   
    It costs basically nothing to attack the alien core and it can be put into lockdown within minutes is a bad design choice.  Make the stakes higher, otherwise people will just continue to troll alien cores without having to put up a fight.
  2. Like
    Waffle Boy got a reaction from Akroma in A badly developed "good idea" becomes a bad idea.   
    It costs basically nothing to attack the alien core and it can be put into lockdown within minutes is a bad design choice.  Make the stakes higher, otherwise people will just continue to troll alien cores without having to put up a fight.
  3. Like
    Waffle Boy reacted to VarietyMMOs in A badly developed "good idea" becomes a bad idea.   
    We do not need a full time job. A game is suppose to be fun, not a non stop cycle of blue balling enemies in an attempt to bore them so much they quit.
     
    Alien cores must be much harder to lock down, you should either bring an army big enough you'd actually be able to fight for the core or some really significant cost.
     
    Alien cores are suppose to be end game org/alliance wide conflict battles, not an every day blue balling exercise in futility. We've given a lot of feedback to nq through various locations so there are zero excuses.
     
    If the dev time for changes isn't available simply change the time an alien core is safe after a successful defence to prevent people from having to defend nothing daily.
     
    As it stands this is not fun gam play for anyone, The current system will only lead to people quitting both pvp and the game all together. Not acceptable.
  4. Like
    Waffle Boy got a reaction from Walter in A badly developed "good idea" becomes a bad idea.   
    It costs basically nothing to attack the alien core and it can be put into lockdown within minutes is a bad design choice.  Make the stakes higher, otherwise people will just continue to troll alien cores without having to put up a fight.
  5. Like
    Waffle Boy got a reaction from Belorion in A badly developed "good idea" becomes a bad idea.   
    It costs basically nothing to attack the alien core and it can be put into lockdown within minutes is a bad design choice.  Make the stakes higher, otherwise people will just continue to troll alien cores without having to put up a fight.
  6. Like
    Waffle Boy reacted to Omukuumi in A badly developed "good idea" becomes a bad idea.   
    Alien core can be a good feature... If only players really need to fight for them, let me show you what we will really have 99% of the time:

    https://www.twitch.tv/videos/1480246940
    (No sound because of comms, sorry)

    Why defend a station is a waste of ressources and time?
    - Shields are too low, we can't wait for our ennemies before moving
    - So we will need to travel 300SU+ or warp our entire fleet each time we have to defend, even for nothing
    - Ship aren't protected when dock on a station with a shield (??) - This can help ppl with lot of job/kids or else to setup their ship when they can
    - If we take at least 2 core we have to defend an alien core each day
    - If we want to attack, we add another timer where we need to be, again it can be each day
    - Why we don't have a combat free timer after we win a defense?

    With your wipe talk without ANY DECISION, with your patch against any PVP mechanic or method, a big nocare about some of the oldest bugs known in DU... We don't have any other content outside of alien core in PVP now.
    We send plenty of idea/feedback for a better PVP or more confortable, we tryhard each PTS for help, report each bug/exploit find even if that lead to another nerf of our content
    How can we keep our players hype for Dual Universe?
    Why NQ stay so quiet? (Entropy did a nice feedback but only around voxels and shields for PVP but some other part are missed)

    Our ennemies got the same problem, maybe more because we are really lucky to have so many ppl still active on DU. Don't kill your game, listen us, don't stay focus on your ideas if everyone say it's not the good way and talk with your community.
  7. Like
    Waffle Boy reacted to Honvik in Make pirates work for their loot.   
    Totally agree with your points TMA.
     
    Not sure what this thread hoped to gain tbh.  I still remember the original pitch.
  8. Like
    Waffle Boy got a reaction from Akroma in Make pirates work for their loot.   
    What a joke of a thread, honestly
     
    For the last year pirates have been overspending when it comes to PvP.  When we'd go out to asteroids, 90% of the time it end up with us spending warp cells and fuel for absolutely nothing.  And the time there was something, it was mostly a tiny throw away ship that nobody even cared about.  When we actually got a whale, I'd say we absolutely deserve it.  Even when we killed big mission runners in the past, those people were already making tons of quanta so that they could repurchase the ship they lost 10 times over.  and alot of times we just sold it back to them so they could redo their mission route.
     
    The fact that you think pirating is point and click clearly shows that you know very little about it.  Most of the skill comes through how good of a pilot you are and there is no script like you're suggesting out there that's going to help you with it.
     
    You need to come up with ideas to avoid pirates like other players do.  There's plenty of people who have avoided pirates by using good escape strategies or just using a throw away ship that they don't care about.
  9. Like
    Waffle Boy got a reaction from Metsys in Couple parts of the DU PvP Video are misleading   
    1 - Seconds into the video we already see dog fighting and close quarters combat.  You can only see this type of combat if you're less than 10km away from each other.  Can't really imaging a fight over an alien core being this close.  I don't see NQ showing off how true combat is.  Just this glorified dogfighting and close quarters combat that they keep peddling to us.
     
    2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside.  Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them.  Everyone is going to use ships to fight with.  I don't mind using the ships, just how the warfare is actually going to pan out.  Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video
     
    3 - The description says Deckard and his crew go into hostile PvP space.  Deckard is a true care bear and would never do such a thing.  Although I can see him losing the station pretty quickly so that's probably spot on.
     
    The video had some good parts in it so I'll say that.  Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
  10. Like
    Waffle Boy got a reaction from Cabana in Couple parts of the DU PvP Video are misleading   
    1 - Seconds into the video we already see dog fighting and close quarters combat.  You can only see this type of combat if you're less than 10km away from each other.  Can't really imaging a fight over an alien core being this close.  I don't see NQ showing off how true combat is.  Just this glorified dogfighting and close quarters combat that they keep peddling to us.
     
    2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside.  Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them.  Everyone is going to use ships to fight with.  I don't mind using the ships, just how the warfare is actually going to pan out.  Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video
     
    3 - The description says Deckard and his crew go into hostile PvP space.  Deckard is a true care bear and would never do such a thing.  Although I can see him losing the station pretty quickly so that's probably spot on.
     
    The video had some good parts in it so I'll say that.  Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
  11. Like
    Waffle Boy got a reaction from Omukuumi in Couple parts of the DU PvP Video are misleading   
    1 - Seconds into the video we already see dog fighting and close quarters combat.  You can only see this type of combat if you're less than 10km away from each other.  Can't really imaging a fight over an alien core being this close.  I don't see NQ showing off how true combat is.  Just this glorified dogfighting and close quarters combat that they keep peddling to us.
     
    2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside.  Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them.  Everyone is going to use ships to fight with.  I don't mind using the ships, just how the warfare is actually going to pan out.  Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video
     
    3 - The description says Deckard and his crew go into hostile PvP space.  Deckard is a true care bear and would never do such a thing.  Although I can see him losing the station pretty quickly so that's probably spot on.
     
    The video had some good parts in it so I'll say that.  Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
  12. Like
    Waffle Boy got a reaction from Belorion in Couple parts of the DU PvP Video are misleading   
    1 - Seconds into the video we already see dog fighting and close quarters combat.  You can only see this type of combat if you're less than 10km away from each other.  Can't really imaging a fight over an alien core being this close.  I don't see NQ showing off how true combat is.  Just this glorified dogfighting and close quarters combat that they keep peddling to us.
     
    2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside.  Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them.  Everyone is going to use ships to fight with.  I don't mind using the ships, just how the warfare is actually going to pan out.  Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video
     
    3 - The description says Deckard and his crew go into hostile PvP space.  Deckard is a true care bear and would never do such a thing.  Although I can see him losing the station pretty quickly so that's probably spot on.
     
    The video had some good parts in it so I'll say that.  Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
  13. Like
    Waffle Boy got a reaction from Akcroma in Couple parts of the DU PvP Video are misleading   
    1 - Seconds into the video we already see dog fighting and close quarters combat.  You can only see this type of combat if you're less than 10km away from each other.  Can't really imaging a fight over an alien core being this close.  I don't see NQ showing off how true combat is.  Just this glorified dogfighting and close quarters combat that they keep peddling to us.
     
    2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside.  Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them.  Everyone is going to use ships to fight with.  I don't mind using the ships, just how the warfare is actually going to pan out.  Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video
     
    3 - The description says Deckard and his crew go into hostile PvP space.  Deckard is a true care bear and would never do such a thing.  Although I can see him losing the station pretty quickly so that's probably spot on.
     
    The video had some good parts in it so I'll say that.  Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
  14. Like
    Waffle Boy got a reaction from Cabana in ATHENA (0.29) UPDATE NOW AVAILABLE - discussion thread   
    Ok, the mission nerf means new people coming into the game right now will have an extremely hard time getting schematics.
     
    Now if you wipe the game I think someone needs to look into possible price changes for the schematics.  Not sure what they could be though.
  15. Like
    Waffle Boy got a reaction from ch3w8a in Couple parts of the DU PvP Video are misleading   
    1 - Seconds into the video we already see dog fighting and close quarters combat.  You can only see this type of combat if you're less than 10km away from each other.  Can't really imaging a fight over an alien core being this close.  I don't see NQ showing off how true combat is.  Just this glorified dogfighting and close quarters combat that they keep peddling to us.
     
    2 - Gives off the feeling that the alien core is going to be armed with weapons and a big crew is going to defend it from the inside.  Any PvP org wouldn't be using the alien core to shoot their weapons from because all the enemy has to do is shoot from one side and half the weapons wouldn't hit them.  Everyone is going to use ships to fight with.  I don't mind using the ships, just how the warfare is actually going to pan out.  Maybe give the alien cores some special gunner seat to allow more guns to incentivize that vision from the video
     
    3 - The description says Deckard and his crew go into hostile PvP space.  Deckard is a true care bear and would never do such a thing.  Although I can see him losing the station pretty quickly so that's probably spot on.
     
    The video had some good parts in it so I'll say that.  Although this is an RP video and probably shouldn't be taken very seriously, it does get shown to new people so I think there's some responsibility in showing how dual universe actually works.
  16. Like
    Waffle Boy reacted to GraXXoR in Elephant in the room: PVP in DU = Pay to win   
    Playing = Pay to Win. 
  17. Like
    Waffle Boy reacted to Cabana in Elephant in the room: PVP in DU = Pay to win   
    Sleeping = Pay to Win
  18. Like
    Waffle Boy got a reaction from space_man in Make pirates work for their loot.   
    What a joke of a thread, honestly
     
    For the last year pirates have been overspending when it comes to PvP.  When we'd go out to asteroids, 90% of the time it end up with us spending warp cells and fuel for absolutely nothing.  And the time there was something, it was mostly a tiny throw away ship that nobody even cared about.  When we actually got a whale, I'd say we absolutely deserve it.  Even when we killed big mission runners in the past, those people were already making tons of quanta so that they could repurchase the ship they lost 10 times over.  and alot of times we just sold it back to them so they could redo their mission route.
     
    The fact that you think pirating is point and click clearly shows that you know very little about it.  Most of the skill comes through how good of a pilot you are and there is no script like you're suggesting out there that's going to help you with it.
     
    You need to come up with ideas to avoid pirates like other players do.  There's plenty of people who have avoided pirates by using good escape strategies or just using a throw away ship that they don't care about.
  19. Like
    Waffle Boy got a reaction from Cabana in Elephant in the room: PVP in DU = Pay to win   
    ok sorry,
    talent points = pay to win
  20. Like
    Waffle Boy reacted to Walter in PVP balancing (warp)   
    It is a game. A game is supposed to have an opposing force like NPC and mobs to advance. In here there are no NPC so the mobs are we. I give it to you that you have no choice to adjust the difficulty level.
     
  21. Like
    Waffle Boy got a reaction from Walter in PVP balancing (warp)   
    I don't think people realize how easy it is to avoid pirates if you just fly outside the pipe.  Sure you'll get caught once or twice but 9 times out of 10 you'll be safe.  It's funny how people would rather just cry to NQ instead of actually learning a valid strategy to avoid pirates altogether.  Everyone only has a 2 SU radar which isn't that far.  If you're already 2 or 3 SU away from the planet and you haven't been noticed (and not going down the pipe), then essentially you're free.
  22. Like
    Waffle Boy got a reaction from Walter in PVP balancing (warp)   
    Damn I was just replying to another pvp bashing thread.  Now I have to do it to another one?  Like this magnificent other poster, Walter, just said, you can avoid it if you just fly outside of a pipe.
  23. Like
    Waffle Boy got a reaction from Nayropux in Make pirates work for their loot.   
    What a joke of a thread, honestly
     
    For the last year pirates have been overspending when it comes to PvP.  When we'd go out to asteroids, 90% of the time it end up with us spending warp cells and fuel for absolutely nothing.  And the time there was something, it was mostly a tiny throw away ship that nobody even cared about.  When we actually got a whale, I'd say we absolutely deserve it.  Even when we killed big mission runners in the past, those people were already making tons of quanta so that they could repurchase the ship they lost 10 times over.  and alot of times we just sold it back to them so they could redo their mission route.
     
    The fact that you think pirating is point and click clearly shows that you know very little about it.  Most of the skill comes through how good of a pilot you are and there is no script like you're suggesting out there that's going to help you with it.
     
    You need to come up with ideas to avoid pirates like other players do.  There's plenty of people who have avoided pirates by using good escape strategies or just using a throw away ship that they don't care about.
  24. Like
    Waffle Boy reacted to Walter in PVP balancing (warp)   
    Look at me I am one of those you despite. Many times I warpstopped and jumped on an unexpected target and cored it. It was not my skill that contributed to their demise no, more it was their own failure to avoid to fly in the cone of the pipe that caused them to loosing a ship and cargo. You just have to fly not direct to any planet but take sideways. That situation you describe is 100% avoidable just not fly in pipes.
     
    This is actually one of the fun things in DU to have done at least once and you want to remove it.
  25. Like
    Waffle Boy reacted to TobiwanKenobi in PVP balancing (warp)   
    Exactly. Can't warp stop on someone if you can't warp past them.
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