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Pollorx

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    Pollorx reacted to Hirnsausen in Revolutionary Idea for a More Balanced PVP   
    Dear NQ Staff, as you see this thread attracts a lot of resonance. Please consider this suggesttion.


    In any average game, PVP guys can attack anyone. But why would have DU be just like an average game? It already walked its own innovative path in so many ways. Here is my suggestion how to make PVP different than in other average games.

    Any ship inside the unsafe zone can attack only armed ships. If a ship is not armed, it cannot be attacked (an "intergalactic charta" prevents that).

    Sounds simple. But it will lift PVP to an entire new level. All those who love destruction and killing are confronted with their own kind, and can have much more challenge than ever before. The idea came to me when I looked at the current situation: a very few but almighty PVP groups control a vast part of the game universe, disabling effectively all other players to do what the game offers to them. With this small change I suggestion, the entire situation will change - PVP guys can still have their fun in destruction but more is now possible, for more people who pay to play DU.

    At the same time, the unsafe zone opens up to more players in unarmed ships, however, now as the risk of PVP involvement is gone, the unsafe zone becomes now available for "other" challenges that NQ still has to create. I could think of micro asteroids fast as a bullet and potentially harming or destroying ships. Or an occasional drifting ship wreck, but highly radioactive and able to kill anyone coming too close, or harassing the ship's electronic and LUA.

    Being in the unsafe zone, we could now even think about ship races where, at one point, bandits can shot with small-caliber weapons (and very limited line of fire) on the racing ships, as seen as in Star Wars with its Tatooine ground race (an exception to the general charta that prevents attacking unarmed ships).
     
    We came up with the idea, to further enhance the adrenaline of PVP: that unarmed ships - at the brink of total loss - can self-detonate and create a huge area of destruction, destroying loot, ship, but also many of tthe ships around. This naturally makes PVP more balanced, and adds to the excitement and adrenaline push. No PVP hero with repution wants lame, unarmed ships only. So, instead of weapons, those slow ships would use just another way to add to the challenge. We do not see anytthing wrong with that. There is no monopoly for destruction just on one side, in a good, PVP-driven game.
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    Pollorx reacted to Sky Asa in Last Post Wins   
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