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Alpha Tester
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About SneakySnake

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    Novark Citizen

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    Russia, Moscow
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    Gold Founder
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  1. priority of hits is directed to the center of mass
  2. These are good changes, it upsets me that they have reduced the optimal distance, and the M weapon models have become larger and now they look like L. If NQ want players to use the XS,S,M weapon, they need to set the same optimal distance for all weapon sizes and the same HP values. otherwise it makes no sense to use weapons other than size L.
  3. Just use gold instead of aluminum on your ship 😉 You can also pay the pirates a commission to prevent them from attacking you.
  4. 2 months ago, we fought in PvP. At the very beginning of the battle, I had 60fps, there was 1 target on the radar, and when 6 ships began to shoot at us, my fps dropped to 15. Then we flew to a safe zone, and my damage continued to download, voxels continued to break. Voxels continued to download damage for 2-3 minutes. I have good internet 300 Mbps and good pc specs
  5. Why doesn't this trailer look like the PvP in Dual Universe?
  6. fix please! https://support.dualthegame.com/hc/en-us/requests/18082
  7. this doesn't work in gunner's seat, i have already created a ticket. In the last update it broke https://support.dualthegame.com/hc/en-us/requests/49979
  8. @blazemonger are you leaving for the 3rd time?
  9. "Combat" channel disappeared after last update. Why was it removed? A lot of PvP players used this, it was very convenient. NQ, when will you get it back?
  10. In fact, the real battle in DU takes place at low speeds of 3000-15000 km/h
  11. 2000km/h? lol, no thx. This game has long distances, so don't limit speed. DU is not a Starbase. I do not see anything difficult in combat at high speeds.
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