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Everything posted by Mafioznik
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DEVBLOG: PANACEA LUA CHANGES - discussion thread
Mafioznik replied to NQ-Wanderer's topic in General Discussions
My suggestion is that the log file will become visible in the folder only after the client is closed. What do you think about it? -
DEVBLOG: PANACEA LUA CHANGES - discussion thread
Mafioznik replied to NQ-Wanderer's topic in General Discussions
UP -
Hello?
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You definitely need a big hauler for missions.
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it seems to work ...
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6 months have passed, the problem has not been fixed..................
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Why DU's PVP isn't as fun as pre-shields.
Mafioznik replied to N19Ultimate's topic in General Discussions
It's funny to see your post after the Legion's defeat streak in PvP.- 47 replies
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It's funny to see your messages here, because you quit playing, but still come here.
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MU's are compromizing the building system
Mafioznik replied to Serula's topic in General Discussions
They removed VR for missions, but never brought it back. Factories are still buggy and stop after server restart. I doubt they are reading our feedback.. -
Warp is safe.. or is it (possible exploit being used)
Mafioznik replied to Jake Arver's topic in General Discussions
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UP
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I think 5 million talent points would be a great gift.
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You are absolutely right, there are much fewer people, everything is very long and difficult to produce, you have to make a choice - live in real life or in DU. After they removed VR in aphelion missions, I hardly see the mission haulers, most of my friends simply do not complete missions, because it is extremely inconvenient, you need to be there physically to drive the mission to the carrier ship. Every week starting from April 2020, there are about 100 fewer people on the official Discord.
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DU Need Performance and Handling Patch
Mafioznik replied to PotatoMart's topic in General Discussions
When I fly to the market 6 this is a problem for me. The game will crash with a 90% probability and my ship will remain in the air, and when I return it will fall and break. I arrive at market 6 and wait 3 minutes for the elevator to load first, and then another 3 minutes for the terminal to load. -
DU Need Performance and Handling Patch
Mafioznik replied to PotatoMart's topic in General Discussions
My base is loaded for 2-5 minutes, although there are less than 50 constructs around...... -
UP
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Demeter 0.27 Release - Discussion Thread
Mafioznik replied to NQ-Deckard's topic in General Discussions
NQ, you don't need to store mining tunnels in a database. Just reset the terrain below 5 km every week, lower all the ore to a depth of more than 5 km. This way you can bring back old mining. -
Again the NQ *Sneak in a change* hits the game... Yep VR missions
Mafioznik replied to Honvik's topic in General Discussions
How many people play this game? Sometimes I think they kill the game on purpose. It is very difficult for beginners to get comfortable with this game. It's an awful long time for talents to open, in this game your factories freeze after each server restart, your base takes more than 2 minutes to load, I can continue this list endlessly. They killed interesting gameplay again, like it did with patch 0.23 when they added schematics -
In the new update, players will not be able to use the build mode in pvp. Will players be able to fly in a build mode without the ability to build and modify something?
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voxels are almost useless because they added CCS. I don't like it either, it used to be fun and interesting to fight.
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When will you fix PVP? I thought you would fix this first so we can fight normally for the asteroids. You just have to lock the target, then select this target for you to start having serious performance problems https://support.dualthegame.com/hc/en-us/requests/56517 I think you have a very serious error in game code, because 2-3 months ago there was no such performance problem in PVP. Why can players still dock ships with shields and resurrection nodes on their ships? it is for this reason that the destroyed ships retain their speed and do not stop after the destruction of the core unit.