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hellfire999

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  1. Ions don't react with all materials. Plasma at least, can be guaranteed to go through most materials. The worst thing about a "beam" of ions is that because ions in a beam all have the same electrical charge, they would disperse each other, just as same sides of magnets repel each other. Plasma is still more practical (in my humble opinion).
  2. One of the things about this game is that it is physics-based, which means the developers are looking at realistic weapons and how they should and would work in real life. Plasma is a material element in its hypothetical 4th energy state (Solid>liquid>gaseous>plasma). Plasma causes damage to other materials mostly through its extreme temperatures (usually about 3,000°f) but also by ballistic energy obtained by shooting it at high speeds. The problem with plasma is that it likes to dissipate quickly, especially in the vacuum of space. The way this can be solved is by "guiding" it using an electromagnetic "container" that effectively wraps around it, holding it together until it hits its target. Plasma is not explosive either. Its range is as far as it can go before dispersing. One thing that other games get wrong is that they portray space as being really cold. This is actually not true. Space is a vacuum. Heat travels only through matter. If you were to walk out in space without any protection, you would not freeze because your body heat couldn't go anywhere (you would, however, probably implode and/or suffer burning from direct contact with cosmic rays). Just another thought. Explosive things will have to come in the form of missiles/rockets or bombs (probably).
  3. We already have plasma weapons as an idea. Plasma is also a particle weapon capable of inflicting both ballistic kinetic energy and kinetic energy from the extreme heat. Needless to say, the color can vary simply based on temperature and the element used. I think plasma is just as good as an ion beam. I guess either would be ok though; it is just a game.
  4. I really like the idea of railguns and coilguns in the game. it seems like a great weapon for long-range piercing damage. My inspiration would of course, come from the "Halo" series. Something like a MAC coilgun would be very nice to see in the game. Autocannons firing 35mm, 50mm, and/or 70mm ballistic rounds would be a good addition. Lasers: great for tracking and destroying missiles Missiles/rockets: excellent idea of deployed in large numbers. MEGPB's: "Magnetically Encased Guided Plasma Bolts" would be excellent for melting through armor (mostly). Ceramic Plate armor would be great for absorbing heat from plasma and some lasers titanium or equivalent metal plate armor would be great for protection against ballistic weapons. energy shielding could come into play Nuclear weapons would add some level of fun to the game deployable mines would be nice to see as well In all of this, I am thinking of large, multiple crew-member ships, not small fighter-sized craft. (i.e. at least 300 meters long, though preferably much larger.
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