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HufarTed

Alpha Tester
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    HufarTed reacted to Vorengard in Should Larger Ships Require Multiple Players?   
    I know this topic has come up before, JC has mentioned the idea, and as far as I know a final decision hasn't been made. Please correct me if I'm wrong. So, this thread is for discussing the pros and cons of multi-player ship piloting/fighting, and whether or not this type of system would be fun in the context of Dual Universe.
     
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    Personally, I love the idea, and would really like to see it in DU. The added combat depth, teamwork, and strategy would make the game much more fun and immersive. It would make spaceships feel more like an actual ship you're piloting than a character skin or suit of armor you happen to be wearing, like in EVE. It would also place a power curve on individuals, so one guy in a super epic battleship can't take out an entire fleet himself.
     
    That being said, I'm sure some people will be understandably annoyed that they can't fly the Enterprise around the galaxy all by themselves. It also gives large entities an advantage over smaller entities in some regards. For example: In EVE, I was in a scrappy Low-Sec pirate corp, but we still had a Titan to bridge us around places. In DU, I would hope that something like a Titan would require a bunch of people to fly properly, but that would prevent small groups from using that type of ship effectively... which may or may not be a bad thing.
     
    Overall, the difference seems to be the degree to which we want to force people into playing as a group. Thoughts? 
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