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Code24 reacted to Astrophil in Ark Central: The Latest in Dual Universe News
Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
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Code24 reacted to NQ-Nyzaltar in Apology from Slaxx to NQ and the Dual Community
All right, this topic is going to be locked.
Surprisingly all these "TheSlaxx" defenders are fresh new accounts.
Apparently some think it's okay to create accounts just to try to strongharm Novaquark's decision, even if this was already discussed and explained in private many times.
Making it public will NOT change Novaquark's decision. If someone opens another topic on TheSlaxx to try to change Novaquark's mind, expect your account to be banned permanently from the forum without further notice. We don't have time to waste on this topic anymore. This practice of coming back again and again on a decision made by Novaquark will only make the situation worse.
TheSlaxx hasn't been banned for the shady practices regarding the Organizations.
He has been banned for what he did after.
"He has changed now" will never be a valid argument to rehabilitate him.
If we make an exception for him, we will have to make exceptions for everyone else that has a toxic behavior.
That's not gonna happen.
Best Regards,
Nyzaltar.
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Code24 reacted to NQ-Nyzaltar in Player Recruitment & Advertisement: dos and don'ts
I) About Dual Universe (and/or a DU Organization) Advertisement
(a) It's fine to advertise the game and/or your DU Organization(s) to players you already know or with whom you have already played with in other games without harassing them. If they aren't interested, do not insist.
(b) It's absolutely not acceptable to enter other gaming communities with the only intent being to randomly advertise Dual Universe or your DU Organization to players you don't know. Being polite isn't enough. Participating in said group with the intention to legitimize your advertisement is not enough either. You won't fool many people with this method. While one player may be convinced to join your Organization, it will most likely antagonize significantly more players, making them hostile toward you and Dual Universe due to these cheap and inappropriate practices.
If you don't understand why this is wrong, just imagine players coming from 10 different game communities and invading your Discord, subReddit, or Steam group, falsely pretending to be interested in the game you’re playing while instead being there to make advertisements for the game he plays in your channels. Any person would quickly be tired of this behavior and ban them all, as well as form a negative image of the game that has been advertised. Please don’t do this. Not only is this rude, this can be considered harassment in addition to brand damage, which could result in a ban from Dual Universe for such behavior.
(c) While it didn’t seem clear for everyone so far (despite being in our EULA and in our forum chart here), here is a strong reminder: impersonating Novaquark staff is a serious offense. This will result in a permanent ban without further notice or discussion. There is also no limitation period for this offense (meaning: if we got proof of Novaquark staff impersonation several months or even years later, the sanction will still be applied).
(d) While this has been some kind of grey area until now, there won’t be sanctions applied to involved Organizations for the past actions. However, from now on, Organizations that will benefit from the aforementioned bad practices could see their member list reset at Novaquark’s sole discretion. We wish to make it clear that there is nothing to gain from such advertisement and recruitment practices as well as inform other gaming communities that the Novaquark staff will not tolerate these methods of advertisement and recruitment.
II) About Gifting Practices as a Recruitment Incentive
Novaquark has not enforced any strict rules regarding gifting practices so you are free to gift DACs or Supporter Packs as you see fit. However, we don’t encourage use of this freedom as a recruitment incentive unless you are perfectly fine with the definition of "gifting" (giving something for free to someone else without expecting anything in return for this gift).
Before gifting a DAC or a Supporter Pack, you should carefully consider that a player could leave your Organization or simply never join it at all. In this situation, this will be your responsibility and we will not refund nor reverse the gift you made to another player. The Novaquark team will not step in to oblige the receiver to fulfill his part of the bargain either (if there was any).
So choose and gift wisely.
If you have any further questions on the topic, please let us know.
Best Regards,
The Community team.
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Code24 reacted to NQ-Nyzaltar in How to recruit! (and not be a nuisance)
Hi everyone.
As seen by their actions, some community members have recently garnered a negative reputation for Dual Universe, its community, and the Novaquark team. It would have been logical and welcome to consult the Novaquark staff before posting what are supposedly considered “good practices” to recruit players into an Organization and what are not.
As a matter of fact, Novaquark DOES NOT consider what has been described in this thread as good practices to recruit new players for an Organization in Dual Universe.
Here is the official Novaquark stance on the topic.
Best Regards,
Nyzaltar.
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Code24 reacted to Alsan Teamaro in Ark Central: The Latest in Dual Universe News
It's great to see the news of DU, this contributes MUCH to make this dream come true in new levels. Cheers!
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Code24 got a reaction from Ben Fargo in Alioth Aerospace Expo
The Alioth Aerospace Expo now has its own webpage. There isn't much in the way of content yet, but it's a start.
http://www.objectivedriveyards.com/aae/
If you would like your organization listed as a supporter (participant), join the Discord server and I'll make it happen!
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Code24 got a reaction from MrFlanders in Objective Driveyards - Aerospace Corporation [Recruiting]
Some new forum signatures for ODY members to represent the corp. I had forgotten that signatures aren't currently available on the forum so we will have to wait a little before using these.
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Code24 got a reaction from MrFlanders in Objective Driveyards - Aerospace Corporation [Recruiting]
English All 78
Objective Driveyards is a corporate-state established in the evolving world of Dual Universe. We aim to design ships that combine elegance and efficiency with a readiness for the cold-blooded nature of interstellar warfare. We will bring an array of premier spacecraft to the marketplace: battle-tested by our navy and refined by an organized team of engineers and designers.
The Corporation relies on teamwork and structure to succeed, and thus operates as a meritocracy. The corporation is led by the CEO and a Council of three directors. Corporate assets are divided into three main branches; each responsible for a major aspect of Corporate operations and manned by specialists with appropriate skills. Each branch is independent to a degree but ultimately answer to the Council.
CEO - Code24
Objective Dynamics
Leader: Head Technocrat, Croomar
The scientific branch of the Corporation, lead by a head Technocrat. This branch develops tech, designs blueprints, programs systems, conducts exploration, and tech mining. Blueprints can be designed on contract to be sold to other factions, or strictly for corporate use.
Researcher - Develops new designs and blueprints to be tested and refined.
Explorer - Lone wolf pilots looking to explore under a Corporate Charter.
Programmer - Specialist skilled in scripting advanced systems with LUA
Objective Industries
Leader: Director of Industry, BliitzTheFox
The circulatory and digestive system of the Corporation, controlled by a Director who is part of the Corporate Council. This branch is responsible for mining and refining raw materials, manufacturing components and equipment, and ultimately constructing ships. While the Navy controls most of the Corporate fleet, Indi Ops controls most of the Corporate shipyards. Ships and equipment produced by this branch are first researched and designed by the R&D branch. Indi Ops can also manufacture hulls and equipment to be sold on contract to other factions.
Miner - Raw resource extraction.
Technician - Refining and manufacturing.
Engineer - Industrial construction/development.
Shipwright - Shipyard operation, starship construction.
Marketer - Promotes and sells products, conducts market research
Objective Navy
Leader: Stategos, Sgt.Toothpaste
As the military branch, the Navy is responsible for protecting Corporate interests from external threats. The Navy is lead by the Strategos, one of the members of the Corporate Council and the highest ranking officer within the fleet. The Navy controls the majority of the Corporate Fleet and draws from Corporate personnel with skills particular to any and all aspects of combat. These roles can include:
Pilot - Pilot specializing in either strike craft or larger warships.
Commander - Officer in command of a large, crewed warship.
Crew - Entry level warship crew, manning the critical stations on larger vessels.
Security - Infantry unit skilled in ground combat.
Combat Engineer - Field engineer skilled in building/repairing constructs in combat situations.
Recon - *Redacted*
Objective Driveyards is seeking the top talent in Dual Universe to make our team stronger.
Play DU in small, focused teams that are agile, efficient and focused on excellence. Cement your role in the future of ODY, and submit an application on our website today. If you are interested in one or more of the roles described above, but still have questions, contact one of the Corporate Council members.
Required:
Means of Voice Communication
Application on both website and community portal
Complete a short interview with a recruiter
Age: 16 +
Follow us:
Learn More
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Code24 reacted to Anaximander in Any footage of DU shooting experience?
It's in the kickstarter video. They will have weapons, it just won't be based on bullet spawned physics ala Battlefield, just lock-and-fire, with elaborate algorithms for hit chance (project update 21 on kickstarter). It's a requirement for such gameplay route, due to the game's programming model, based on action prediction and its massive numbers of player concentration.
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Code24 got a reaction from Occultist in Objective Driveyards - Aerospace Corporation [Recruiting]
In regards to the concerns over the Odal (Othala) rune, I did base the original logo design off the rune, and elongated it, adding pointed tips to the wings to give it some distinctive features. At the time, I didn’t know that the rune had been associated with neo-nazi groups. I’ve more recently become aware of this and anticipated that it could become an issue. Clearly, our intention is not to promote these groups or their ideologies in any way. In the end, we went with the logo because of the aesthetics and thought it evoked the shape of a starship as @Shockeray pointed out.
The logo has already become a recognizable symbol of our corp to many within the community, so our hope is that we can fully associate this symbol with our contribution to the world as a ship-building corporation in Dual Universe. We acknowledge the similarities, and ultimately it is at the discretion of NovaQuark whether we should be allowed to use the emblem. As much as the logo has become an important part of our identity, we respect any issues the others may find with it and are open to opinions on the topic.
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Code24 reacted to Warden in Objective Driveyards - Aerospace Corporation [Recruiting]
My suggestion, as stated prior unless this becomes problematic in the eyes of NQ: keep it as it is unless you want to rebrand everything (visually).
You explained your reasoning and that should suffice. If this arises on the community side in the future, having a disclaimer or pointing to this (not this, but yours of course) post might do the trick. I see no issue in this case and from an in-character POV it is also no biggie in this case, with many more decades and millenia in the future. Maybe simply because it's not that known or questionable like a swastika look-alike.
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Code24 got a reaction from Vyz Ejstu in Objective Driveyards - Aerospace Corporation [Recruiting]
In regards to the concerns over the Odal (Othala) rune, I did base the original logo design off the rune, and elongated it, adding pointed tips to the wings to give it some distinctive features. At the time, I didn’t know that the rune had been associated with neo-nazi groups. I’ve more recently become aware of this and anticipated that it could become an issue. Clearly, our intention is not to promote these groups or their ideologies in any way. In the end, we went with the logo because of the aesthetics and thought it evoked the shape of a starship as @Shockeray pointed out.
The logo has already become a recognizable symbol of our corp to many within the community, so our hope is that we can fully associate this symbol with our contribution to the world as a ship-building corporation in Dual Universe. We acknowledge the similarities, and ultimately it is at the discretion of NovaQuark whether we should be allowed to use the emblem. As much as the logo has become an important part of our identity, we respect any issues the others may find with it and are open to opinions on the topic.
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Code24 got a reaction from Croomar in Objective Driveyards - Aerospace Corporation [Recruiting]
In regards to the concerns over the Odal (Othala) rune, I did base the original logo design off the rune, and elongated it, adding pointed tips to the wings to give it some distinctive features. At the time, I didn’t know that the rune had been associated with neo-nazi groups. I’ve more recently become aware of this and anticipated that it could become an issue. Clearly, our intention is not to promote these groups or their ideologies in any way. In the end, we went with the logo because of the aesthetics and thought it evoked the shape of a starship as @Shockeray pointed out.
The logo has already become a recognizable symbol of our corp to many within the community, so our hope is that we can fully associate this symbol with our contribution to the world as a ship-building corporation in Dual Universe. We acknowledge the similarities, and ultimately it is at the discretion of NovaQuark whether we should be allowed to use the emblem. As much as the logo has become an important part of our identity, we respect any issues the others may find with it and are open to opinions on the topic.