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Code24

Alpha Team Vanguard
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Everything posted by Code24

  1. Code24

    DU Memes

    Thought I was going to take a break from DU memes, but when I saw this pic I knew what I had to do.
  2. Code24

    DU Memes

    Someone stop me...
  3. Logo looks nice. Also interested to hear what you guys do. Good luck!
  4. Alright. Who gave you our plans? In all seriousness though, this isn't unreasonable. It's analogous to the way journalists are handled irl. There is always a risk of journalists leaking info but if there's something you're doing that you want to be public or recorded in history, it can be advantageous to give them access. If an alt from DUHS reveals something they shouldn't, that will hurt their rep and they will lose future access. Organizations accepting a DUHS alt would have to be very careful with privileges granted through RDMS.
  5. Nice. The Aether, as always, produces great content.
  6. I don't mind either way, but they could make it Veteran or Senior Member to keep with the pattern.
  7. A great cinematic track composed for ODY by our friend The Epic Composer. You can check out his other music here.
  8. Here is a basic layout idea for the Expo, based on 3 hexes. This design allows for the majority of the Expo grounds to be open, allowing ease of access for larger ships for both exhibition and parking.
  9. Been watching the Expanse lately. I like "Earthers"
  10. Welcome, and great job with the website!
  11. Wow, this is great, thanks man! Watching how this evolves over time is going to be so interesting.
  12. I frequently get asked about how I make the ODY blueprints and what programs I use, so I made a short video showcasing my design process. Enjoy! If you'd like to see more from us in the future (game play, promos, live streams?) then subscribe to the channel.
  13. The first iteration, of an ODY hovercraft concept. Lifted by 4 hover engines, it is intended primarily for racing, recon, and exploration. To explore the full collection of ODY concepts, click here.
  14. It think this is the best solution, simple and probably not very difficult to implement.
  15. Anyone who has played KSP knows how important these are to building a stable craft. Since DU claims to have realistic physics, these would very useful in the design process. The adjustor elements will probably help make up for off center thrust to a large degree, however many designers will want to make their ships as efficient as possible without relying on them for stabilization.
  16. The Ranger. Aside from the fuel capacity being pretty absurd for it to be an SSTO, it is a very nice looking ship.
  17. If anything, I think this just makes things more limited and complicated. When the game launches there will be templates for all these types of organizations, but the nice thing is, RDMS frees us from conforming to any existing organization type. You can even come up with an entirely new form a government that's never been attempted before. Adding a hierarchy of organizations just adds more freedom for org leaders. Nations and alliances are going to need this functionality sooner or later.
  18. Just because I want to be wrong, and there could easily be delays I'm going to be a pessimist and go with August 4th.
  19. Excited for Alpha release in 2017? Of course you are. At Alpha Academy, we are dedicated to learning and testing DU in it's early stages. Come join us and share you're ideas and creations while we wait for Alpha. If you're already in an organization don't worry, we accept anyone who wants to learn more about the game!
  20. As far as I know, everyone who has alpha access, whether through a pledge or being selected, will get into the alpha at the same time. The 'waves' just refer to when they were selected.
  21. Well i'm bringing the Ganymede.
  22. Absolute travesty that Lethys only got fourth. But seriously, thanks to those who participated, there's some good art here.
  23. Our first concept design of the new year is the Firebird, a Heavy Fighter class. Commissioned by the Phoenix Confederacy.
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