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Vulcan#1

Alpha Tester
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    Vulcan#1 got a reaction from Lulichika in Recourses in Early Game   
    Okay I have something I'm questioning/concerned about when starting early game and an issue that I saw in Another game Eco that I  Alpha-Beta test for. Recourse management for people who start later than everyone else it's harder to find resources at spawn. I understand that this game is alot larger but there are also Alot more people playing as well. Will finding/mining resources be like Minecraft where when you mine them and they are gone forever or like RuneScape where the recourse will respond after X about of time. The reason I ask is if the resources aren't responded or reintroduced after Time. The Beginning of the game will get harder and harder for New Players To start up if resources aren't  introduced after a while but then again it gives Companies a tool for recruitment to give people a boost.
  2. Like
    Vulcan#1 got a reaction from CoreVamore in Lua Autopilot/ Chatbot   
    I was looking into Lua scripting and found using cookies and simple return codes you can create a simple Chatbot using Lua scripting. I know there hasn't been alot that has been explained on Lua scripting. But I was curious if there will ever be a point where you can talk or chat directly to a object that has a Lua script. I know scripting can be done for simple things like opening doors when sensors go off. The idea of a chatty command council would be interesting. Like for example if the pilot could tell the ship to change course and it would do so and reply yes sir. But would still need more complex things like landing on a planet or heading in the direction of a planet. Or let's say the ship has taken damage and you need to know where. If you could set up sensors on the ship to detect where affected areas are that could be a good way to use the chat bot to notify you where the damage exactly is. Of course it could be used for other things as well.
  3. Like
    Vulcan#1 got a reaction from ProphetZarquon in Creatures   
    Will there be a method to scan and catalogue different species that we see. Just an idea. For the explorer type who are looking to collect what they have seen. I do understand that traveling to other Star systems will take time though and more star systems are added as updates come in.
  4. Like
    Vulcan#1 got a reaction from Bralor in Creatures   
    Will there be a method to scan and catalogue different species that we see. Just an idea. For the explorer type who are looking to collect what they have seen. I do understand that traveling to other Star systems will take time though and more star systems are added as updates come in.
  5. Like
    Vulcan#1 reacted to CanadianKarbon in Recourses in Early Game   
    Usually, in games like this, the cost of purchasing Items and resources decreases over time. New players may have some issues knowing what to do, but this is where organizations come in. Since most tasks in the game need multiple people to complete players should be able to find a group to join. An example that I have from EVE is one crop that I was a part of, everyone pooled ISK into a pool that paid for new member ships and equipment.
     
    To finish I believe that later adopters to the game will have an easier time getting into the action of the game than the early adopters. Infrastructure will already be set up and organizations will have more resources to finance new players. Even if those new players are getting hand me down and used ships.
  6. Like
    Vulcan#1 reacted to NQ-Nyzaltar in Worried about my email   
    Hi Ljoseph54.
     
    No worries, the mail will be sent today
     
    Best Regards,
    Nyzaltar.
     
  7. Like
    Vulcan#1 got a reaction from Bitmouse in Player/Corporation NPC's   
    I do understand you want this game to be player run but what if Corporations/Players could be in-charge of there own NPC's. Like a Robot/Drone/Clone army that could be destroyed by opposing players for resources that they hold or contain. The NPC's could only act as scripted by players and more complicated commands would need a player to tell the army or just one NPC what to do.
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