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Caesares

Alpha Tester
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  1. Like
    Caesares reacted to Lord_Void in Who else cant wait till the alpha release!   
    That depends on what they are testing. Right now they are mostly testing server stability and rendering and for that they need thousands of connections who are in the proper position in the game world (like spread out and walking around or in a tight circle or walking on a ship). Bots work best for that. Also bots don't do unexpected things, so they can focus them on one particular behavior at a time. Once they have those basic things up and running they can start testing for unexpected events and behaviors which is where the people come in, for alpha and beta.
  2. Like
    Caesares reacted to Kuritho in Please don't make "bland" planets   
    'For there to be good, there must be bad'
    In essence, there needs to be a mix of them. 
    But we still need unique gameplay mechanics and atmospheric effects though.
  3. Like
    Caesares got a reaction from Mr_Kamikaze in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  4. Like
    Caesares reacted to Aesras in Forum Signature   
    No problem! Glad to help
  5. Like
    Caesares got a reaction from DarkHorizon in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  6. Like
    Caesares reacted to Trogidy in An Apology and Explanation   
    You....I like you.
  7. Like
    Caesares reacted to Kuritho in An Apology and Explanation   
    Honestly, I completely support Caeraes. Somewhat 'famous' people (Not to name and shame, but most have commented in a disapproving way) have created many alts.
     
    I mean, hey. Its not hurting anyone, except for spot number #16 
  8. Like
    Caesares got a reaction from Kuritho in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  9. Like
    Caesares reacted to Trogidy in The Services Industry   
    I was hoping this would be a thread about opening up a space 1950's restaurant with a slightly racist caricature of an owner......One day my dreams will come true.
  10. Like
    Caesares reacted to Max_Carpenter in This has to end...   
    I like that idea. Hilighting a corp of the week / Month, good way to reward community active corps.
  11. Like
    Caesares got a reaction from Max_Carpenter in This has to end...   
    Or having a kind of spotlight, where certain orgs are selected somewhat randomly based on a couple of factors (when was it made, activity, attention, or ratios of that)
  12. Like
    Caesares reacted to Caprikel in The Services Industry   
    Insurance sounds the riskiest, since if you insure a ship, a person could get their friend to "steal" it and then they collect insurance money and still have the ship. Ship insurance could work if limited to an organization with trusted members. As for building insurance, this would be more practical as a building can't be stolen, and a person isn't likely to destroy their building just to get insurance money. Although with insuring structures, I don't see many situations where this would make much sense. For an insurer, you wouldn't want to insure an unprotected players home as it's at high risk, and insuring something large like a town/city would also be risky, since in a successful attack the whole town/city is likely to be destroyed/looted. I just don't think a lot of people would want to be insurers, or want to get insurance.
    As for banking, I could see that as a possibility with a trusted organization. Basically people would agree to give their money to the bank, and the bank would make investments with the money to make more money. loans/investments will likely only happen with trusted players/organizations. If someone/some organization gets a large loan and never pays it off, they'll need to be able to be held accountable, so a military force would be needed to make sure they pay. 
    Basically people would only really use a bank if the bank reliably makes their customers money, so they would need to build up a very good reputation. 
  13. Like
    Caesares reacted to Zamarus in The Services Industry   
    A very risky business, you would be essentially forced to have a strong military allied with you or personally. You have to be able to deal with people who doesn't want to pay back in ways that makes the next customer afraid to cheat you.
     
    That or you have to be VERY VERY careful with who you give loans to.
  14. Like
    Caesares reacted to Kuritho in The Services Industry   
    *buys insurance*
    *throws rock at ship*
    "GIVE ME A NEW GODDAMN SHIP"
    *replaces hole and has a new ship*
    We can't have that happen.
  15. Like
    Caesares reacted to bastanold in Nomadic Life in Dual Universe   
    I've long had an interest in nomadic life, have read a fair number of books on nomads throughout history and even stayed in Mongolia for a month in '93. The most interesting fact about Mongolia for me was that no one owns the land. People can rent a patch of land to pitch their ger(Mongolian felt tent) on if they live in a township, but outside of that no one owns property per se. Among the Mongolians that still follow their herds what they own is seasonal and has to do with rights to pasture and water. In winter this also applies to shelter where extra hay is stored for the herds.
     
    Here on earth nomads basically follow their herds to pasturage dependent on season and geography. This results in cyclical patterns of movement as the pasture is depleted and the herds move on to other pasturage. Nomads may alter these routes when other locales prove ideal for an upcoming season, but by and large these patterns take on a proprietary nature for a group of nomads. The routes of pasturage were often the cause of wars between nomadic peoples as droughts altered the geography. 
     
    The sedentary peoples were often viewed with contempt by nomads. For one, they ate 'grass' like the herds due to farming for their food. Then they took up so much of the land as to deny space to move. In fact, sedentary people put claim on the land itself. Sedentary people were like vast herds of humans, stuck in the same pasture year round. A nomad found this extremely disgusting, even distressing to conceive. It was inhuman to consider such a life of filth and misery.
     
    Now, how would this be translated into Dual Universe? I can see space-faring nomads here primarily because of the voxel-creation process. In Dual Universe, if you think of it you may very well be able to build it. Even ISS Wandering Mountain is on to this idea with a mobile station of sorts. Space-faring nomads will need 'pasturage' that can likely be found in asteroid belts, rather than planets, for easy access. Planets will have their uses for resources but asteroid belts will be far more accessible and less compromising in terms of combat(and maybe the gravity well will be a concern too). Asteroid belts may also vary in terms of what sort of ores and resources can be harvested. Maybe gas giants can be 'skimmed' for compounds in volume by nomadic skimmerships.
     
    With space-faring nomads there is no limit other than finding resources for whatever you need. You can go where you please without concern of a logistics tether. There are many ways to envision such a group. One can consider the mothership idea that ISS Wandering Mountain aspires to but a series of smaller clan-ships might provide more flexibility as well as more tactical and operational options.
     
  16. Like
    Caesares reacted to NQ-Nyzaltar in An Apology and Explanation   
    Hi Caesares,
     
    We won't come back on what has been said in private.
    However, we salute the fact that you apologized publicly on your own initiative, using your main account. 
    That means something and from there, there's no reason you couldn't have a fresh start (we hope there won't be a second time though).
     
    To answer to some of your suggestions:
     
    - As Lethys said, IP Address Cheking is not reliable. It's easy to fake an IP Address nowadays.
    - Requiring filling out payment info or residence can be faked as well, and asking people to make a payment transaction just to check if the information is real might be a deterrent. However, we might consider this depending of the feedback on a certain idea mentioned in another topic.
    - Another idea currently considered is to create a blacklist recording all disposable e-mail services and preventing to valid a fake e-mail address from the said services during account creation process (we have a 400+ address list and all guerrillamail addresses are already in it). 
     
    Best regards,
    Nyzaltar.
  17. Like
    Caesares reacted to Hotwingz in An Apology and Explanation   
    It doesnt really matter.
    The reality is that many of the orgs today wont make it to release anyway. And its not because you want to be this big industrial corporation that you will succeed to do so in game.
     
    There is a big difference between talking a good game and actually playing a good game.
     
    You certainly gave us and NQ something to reflect on.
  18. Like
    Caesares got a reaction from Halo381 in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  19. Like
    Caesares got a reaction from MinerMax555 in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  20. Like
    Caesares got a reaction from Gojo_Ryu in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  21. Like
    Caesares got a reaction from Villspor in An Apology and Explanation   
    Greetings,
     
    It is I, the nefarious, evil, wicked, retarded and dastardly creator of the Intergalactic Banking Federation. Now first off, I would like to say that what I did was wrong, obviously, and that I in general should not have done it. However, I find that a lot of people did not understand why I had made this organization. I recently moved to DU from Star Citizen. The problem I had with Star Citizen was that, first off, it was not being made, and, second off, each main economy had it's own industry giant, with no hope of catching up. Many of these organizations had joined early, and where stuffed with alternate accounts that had been made before SC had decided to stop players without packages from being able to join orgs.
     
    Despite this, accounts that had already joined where not affected, allowing large organizations to remain in control mostly because they inflated the numbers. 
     
    So, then I saw DU. I instantly sold what I had in SC, and switched over. There was no way you could compete with those giants. But, looking through the organizations, I grew worried. Much of the accounts in the larger orgs (TU, Void) seemed to be fake, or at least inactive. This worried me. After already being scammed out of years of time hoping for SC, I did not want to go through the same thing with DU. 
     
    So, I made the IBF. I made multiple alt accounts (how I did so I will later explain). The only goal in my mind was to see that, if I pushed hard and made all the accounts so that the community would see, what would Novaquark do? 
     
    Also, as a note, the perpetrator of these activities where me, myself, and I. There was no one else involved.
     
    In the end, Novaquark shut down the organization I had made, which gives me an enormous amount of joy. In SC, the devs don't want to attack the big orgs, because they are their main customers, and they simply don't care. To see devs and moderators shutting down an org, but still allowing the accounts to be free as a kind of second chance was also uplifting, because it shows that the people at Novaquark (I hope I spelling this correctly) don't want to be strict on any one, and are free to second chances. 
     
    So, in the end, my mission is accomplished. You may not like or approve of my methods, and after this neither do I (I had a surprising amount of stress because of this, resulting in me typing this going on 70 hrs of no sleep), but at the end of the day it made me a staunch DU fan and believer. 
     
    How I Made That Alts And How To Stop Alts
    The most annoying thing about the signup system right now for an alt-maker is the recaptcha. This requires a human to do the recaptcha and puzzles it gives. (That is what would take up the majority of the ten hours I spent making alts)
     
    However, the other things people thought would be difficult, password, email, nickname, where not that difficult. For email I would use guerilla mail, since you can make unlimited email addresses and for usernames I simply came up with them or had a generator open. On average, it took 3 minutes to make a convincing alt, and about 2 min to make a really horrible alt.
     
    Now, there is a very easy way to stop this. Don't allow more than three alts per IP address (all the accounts I made, totaling 150, where made on two devices) do not allow users to have guerilla mail emails, and add more human-required brain work, such as maybe answering a code or making sense out of phrases in the email before the verification process for the accounts begins. 
     
    If all of this is done, the average time for one alt account could exceed 20-30 minutes.
     
    Also, maybe require filling out payment info, or at least residence, that way someone cannot be two people in the system.
     
    The Apology Part:
    I know I might have caused some pain recently. Whether annoyance, anger, or frustration, it was my fault. Please understand, I absolutely hate alts. They where what made me leave SC. I wanted to see if DU could be affected in the same way. The pain, annoyance or frustration I caused was completely my fault, and I sincerely apologize.
     
    Getting to know this community, and see it come together to fight my organization was very empowering and motivating. I am now certain that this game will come out, because of the people who make up it's community and the developers, who listen to that community.
  22. Like
    Caesares reacted to Caesares in An Apology and Explanation   
    I understand that, and I also respect your opinion. I just think that if this issue could be resolved early, then when others joined they could feel like the community was more authentic and real. This could help the whole game, since then those players could end up pledging and making the game go quicker.
     
    Again, I also see your way of thinking, and understand that most, if not all people will disapprove of my actions.
  23. Like
    Caesares reacted to ATMLVE in New Dual Universe video from GDC   
    Just stumbled across this awesome video on Dual Universe from IGN. Its a small little interview with JC, contains (I think) new footage.
     

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