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Lukyi1337

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  1. The custom image review process is very inefficient and i think very costly and time consuming for the NQ-Team. So i have an idea to make the process faster and efficient. It could work with this rules: 1. If you want to upload an Image you have to Review a number of Images from another Players. 2. The Review Process is determinded by a detailed Codex of allowed/disallowed Ingredients of an Image. If a Player wants to upload an Image he has to read it and make a Test (questionnaire) to insure he has read the Codex. 3. The Review Process: A Player want to upload his own made Logo -> he goes to the Website/Ingame Review Section in order to get his own image approved -> As exchange of his Review work he can take his own Image to the Review Process On the Website/Ingame Review Section now; -> He gets a number of Images to review from another Players and have to approve the Codex Compatibility of this images with a questionnaire. -> After he done this he can upload his own image to the review process ->This new image would be approved by the next Player who wants to upload his Image I think its kind of intuitive, easy and effective, it is inspired by the Overwatch Anti-Cheat System in Counter-Strike. Some advanced thoughts/possibilities with that: -U could score a Reviewer lower/higher based on his accuracy of codexcompatibility in previous Reviews (less/more needed Player approvements for an Image) -U can adjust the Codex/Questionnear if needed -Its a circle and self learning System (Authors have to Review Images and make the Images) -With some easy probability calculations and thresholdvalues an Image can be approved based of the questionairse -NQ-Team have more time to concentrate on other things
  2. Maybe there is another way to make the Process efficient and unlimited NQ could outsource the Image Review to the Player with some Rules: 1. If you want to upload an Image you have to Review a number of Images from another Players. 2. The Review Process is determinded by a detailed Codex of allowed/disallowed Ingredients of an Image, if a Player wants to upload an Image he has to read it and make a Test (questionnaire) to insure he has read the Codex. 3. The Review Process: A Player want to upload his own made Logo -> he goes to the Website/Ingame Review Section in order to get his own image approved -> As exchange of his Review work he can take his own Image to the Review Process -> On the Website/Ingame Review Section now; -> He gets an Image to Review from another Player and have to approve the Codex Compatibility with a questionnaire. I think its kind of intuitive, easy and effective, it is inspired by the Overwatch Anti-Cheat System in Counter-Strike. Some advanced thoughts/possibilities with that: -U could score a Reviewer lower/higher based on his accuracy of codexcompatibility in previous Reviews (less/more needed Players approvement for an Image) -U can adjust Codex/Questionnear if needed -Its a self learning System (Authors have to Review Images and make the Images, circle closed) -With some easy probability calculations and thresholdvalues an Image can be approved -Free Pricemaking for NQ in Terms of Servercost to store images (static for deployment/dynamic in Review Phase) -Possibility for Account bound penalties
  3. NQ could, if its possible, create a "Construct-Testing Zone" about a few Kilometers from your Location and a long Cooldown in which the player cant get any Damage to his Construct and cant use Mining-Tool etc. to avoid abusing this mode.
  4. First the Economy have to be stable, after that NQ can add Permadeath to cores its pointless to do it right now. Nobody will fly ships that they cant replace --> Economy will not grow fast --> small groups/solo player will leave the game couse they dont can do anything ! Conclusion: NQ SHOULD DELAY THE CORE PERMADEATH TWO WEEKS FROM NOW.
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