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DysonSphere

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Posts posted by DysonSphere

  1. I seen this thread has been quiet for a while but I was wondering if anyone had heard about the specifications for this game, like with all games I bet its a save say on release there will be a minimum and recommended spec, however, I would really like to try and play this game at its best and am therefore looking to upgrade around release date, so any info as to the current spec of the dev's machines that are used to run the game smoothly so that we know a ball park figure for awesome smooth gameplay would be great to know :D

  2. I think people will end up building practical, light, cheap to build and functional ships (to begin with anyway) as ships like a star destroyer whilst would look spectacular and be quite functional in a stand and fight capital ship will be well beyond even the major companies to start off with, therefore I will be going for ships more like the minmatar ships in EVE.....

     

     

    [.................. I was going to post a small pic here of an example but apparently I'm not allowed to post .jpg images in this community........... :blink:]

     

    Cheap, simple and easy to produce and replace, am looking forward to playing around with some designs and seeing what awesome idea's people come up with  ;) 

  3. This would be all good except that the starter area is safe and people won't be able to sort out the trouble makers so people will be able to run around causing mayhem. Maybe a complaint and police system e.g. if 10 people complain they get a 24 hour ban or something. Who knows but I forsee an issue lol

  4. I also think that names will end up being unique so things like bounties and reputation are traceable and reliable. However you will probably end up with titles and ranks to help you customiser so rather than just 'joe bloggs' you can become 'Admiral joe gloggs defender of metrocity' etc. Which will just have to do. Otherwise change accounts lol

  5. Yeah, I know what you mean by contracts and all that, it's how I made my share before I trained my industry skills up (or started abusing people who started bubble schemes in Jita's market).

     

    Also, as you design the ship, remember to adjust the Excel spreadsheets for fuel costs for any mining ops, because fuel is a thing in DU :P

     

    What i really hope to see are (when the CvC part comes) for ships to have mining lasers that players can operate so they can mine in larger quantities and players to take the role of "mining drones" from EVE,, so a mining OP is more of a crew's job, rather than five guys on a tuesday night. I mean, you gotta see miners as a seperate class, instead of a job.

    Yes I compleatly agree an fps mining would be amazing!! I was just daydreaming about designs and was thinking if asteroid mining becomes a thing (no idea if they are just going to be rocks or if there will atually be usable minerals in them) of build a roid eating ship that has refining capabilities and a hanger so people can in relative safety chew away at a roid (hopfully witht eh mining lazers just mentioned lol) and then refine the material and jump into speedy courier ship to cash in the good at a hub!

     

    Oh so much fun to be had!!!

     

    As for fuel I wonder how that is going to work/be created / processed etc as if things were engery based i would also love to create huge solar arrays...... so many questions!!

  6. Well, thing is you have to not be AFK to mine in DU. It's a tedious and hard work to be a miner when you have to be active to do it.

     

    Kinda throws a wrench on the multiboxing miner's gears. :P

     

    But on the plus side, you could build a ship with a refinery on it, so, yeah, mining ops can still happen, just not in a multiboxing way.

     

    The second M in MMO stands for Multiplayer after all, not Multibox (like in EVE).

    I think the wrong game play aspect was taken on board here sorry guys, and while I never did mining AFK in EVE it was more the aspect of organisiation buying members ores at good contracted rates and organising group mining activities that I was trying to highlight not one person trying to run 6 six accounts AFK on 3 monitors as this is not EVE and I'm thankful for that lol

     

    The idea a organisation refining ship is appealing, the idea that a corp could effectivly set up a mining comunity in which players could come and go whilst all the time keep the gears turning for the corp...... time to get the pencil out an dstart some reinfery ship designs :D

  7. I personaly LOVE mining, back in my EVE days its mainly all I did, I would solo fly a mining fleet with orca's and hulks and strip mine entire belts, then sell the resources to my corp. I can see something like this happening here where ore rates are offered by organizations to their members and weekly mining ops are run by gangs to stock up on resources. Can't wait to get digging! :D

  8. Welcome to the Community! Here are a few things:

    Joke about Cybrex's Alts (He is chill though)

    Try to be nice and reputable (unlike me :/)

     

     

    Anyways, we will most likely have harvestable bio-mass, such as composting wood (Wood would probably be grown on water + sunlight, not taking soil into account for gameplay reasons), and planets actually may have their original looks "grow back" (holes patch up). However, this is purely suspected and not official.

     

    Hey and thanks for the welcome, who are the alts that I need to make fun of then? and not too worry.... 99% of the time I'm nice and reputable :ph34r: 

     

    I'm sure a limited amount of grow back will be needed at least around the start area as a I personally guarantee you will have some bright spark who will try and dig the arkship lol

  9. Hey all. Am new to the forum and only found out about the game a few days ago and super excited and just want talk about bits. Sorry if this stuff has been covered but after a browse of the forum and watching every vid i can find i have a few (ok hundreads) of ideas and topics to chat about but to start I'd like to ask about the ground...

     

    Is soil going to be a farmable resource? If i wanted to make an arboretum or space bio dome kinda thing is that possible? Will grass just spawn on placed soil? What about on the inside of something large say maybe a dysonsphere lol.

     

    Cheers

  10. A couple of celestial mechanics points... just quibbling...

     

    * A neutron star actually hitting the sun is vanishingly unlikely, and if it happened, disrupted planetary orbits would be the least of our problems. Basically, the neutron star would accrete a huge amount of gas from the sun and trigger a supernova-like event (a type 1a, for example, is caused by gas accretion onto a white dwarf) plus probable black hole formation. All the planets would basically get turned into plasma, and any object within a couple of lightyears would get cooked by the gamma rays (heck, if you were on Mars you'd get a lethal dose just from the neutrinos -- see https://what-if.xkcd.com/73/)

     

    * A close passage (ie: outer solar system distance) is all that would be needed to disrupt the orbits and render Earth uninhabitable.

    I 100% agree with the above and sorry if this has already been stated but I'm new to the Forum and not read all the posts thus far, however upon reading the lore my mind also went to "yeah how likely is a direct collision or even a fly by"..... then I thought..... what if it wasn't an accident? possible space/time manipulation by an as yet undetailed extra terrestrial entities that like to play cosmic pool to wipe out any potential threat from a safe and non combative distance? Possible combat expansion / reason for future server re-sets if the similar were to happen again? Food for thought :)

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