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Kiklix

Alpha Team Vanguard
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  1. Like
    Kiklix reacted to Jett_Quasar in New gameplay footage!   
    There's a new video link on YouTube as well.  I am sooooo psyched for this game!!!
     

     
    Jett
  2. Like
    Kiklix got a reaction from Hollow in Voxel Tools: Pre-Alpha Game Design   
    Has D.U. come up with an approximate voxel size in relation to characters? For example in Landmark I think voxels are roughly 9.6 inches or 24.384 centimeters. From what I understand there is a direct relation to voxel size and performance. Smaller voxels allow for greater visual fidelity, but decrease performance where as larger voxels decrease performance less but also limit visual fidelity when building. 
  3. Like
    Kiklix got a reaction from Phantom in COPS - Coalition Of Pirates & Smugglers   
    I just wanted to say THANK YOU to the COPS community for pushing us past the 50 member point. Glad to see there are so many like minded individuals coming to Dual Universe and finding interest in our growing community.
  4. Like
    Kiklix got a reaction from Phantom in COPS - Coalition Of Pirates & Smugglers   
    I have read all the recent commentary and I would like to give you all likes, but I am out of likes for the day.
     
    ​Very happy to have you guys on board! We have a solid group with some very talented people
  5. Like
    Kiklix got a reaction from Phantom in COPS - Coalition Of Pirates & Smugglers   
    All my ships have countermeasures that will blow the ship up if they are stolen! Do not steal my ships, or your will be stealing your life.
  6. Like
    Kiklix got a reaction from Phantom in COPS - Coalition Of Pirates & Smugglers   
    Lets welcome FOUR (was three, but it keeps growing) new very enthusiastic members to COPS.
     
    Bugboy
    Formiq
    Splice
    ​TBagger98
     
    Thank you guys for your interest in the Coalition Of Pirates & Smugglers and welcome aboard!
  7. Like
    Kiklix got a reaction from Phantom in COPS - Coalition Of Pirates & Smugglers   
    You are right on target....and you described it very well. With your permission I might use your description in our write up to help convey  the message in a more appropriate way.
  8. Like
    Kiklix got a reaction from 1stLt_awol in COPS - Coalition Of Pirates & Smugglers   
    ​Cops has been disbanded. Sorry for wasting your time. This was a lone decision by Kiklix and does not reflect the other legate lady astrum nor the members.
     
     
    ​The following are the answers to why COPS has been disbanded.
     
    Drama:  Certain populous organizations and their legate have been concocting rumors about COPS. Legates from other some what populous organizations have made assumptions about COPS and presented these as facts. In every case these people are wrong and only serve to create drama. There is no reason for all the hate I have received and COPS has received. I am done 'playing' with a community full of children.
     
    ​EDIT: Removed this section due to clarification by Novaquark.

    ​​I would like to thank everyone who made the decision to join cops. I am sorry it could not pan out. I wish you all well, I wish Novaquark the best.
     

     
     
     
    COPS - Coalition Of Pirates & Smugglers.   The arkships landed. We woke anew, scared, unsure. Groups formed, factions aligned. Power corrupted. For all the efforts to save our species, the millennia we traveled, we reverted almost instantly back to that old human nature. Not even extinction could change our habits, our instinct.   We have all been there. Watching and witnessing the mega-corporations metastasize and feed off the livelihood of the less fortunate. Class warfare, poverty, slavery...being forced to work by some clown sitting at the top of his ivory tower barking commands. I’ve had enough of it, most likely so have you. It’s time to break from those chains and live a free life. It ain’t easy, ain’t too much glory, but it’s honest (for the most part) and fair.  We are a coalition, a collaboration,  a consortium, a conspiracy, a communion,  a clan, a crew, a club, a confederation, a confederacy collecting cohorts connected, conjoined, combining efforts to be a free people, free from tyranny, terror and totalitarianism.       WHAT IT'S LIKE:   Ever want to pilot the Millenium Falcon? Ever dream to have a crew who works together like Firefly? You want to be that solo guy who searches for bounties like Boba Fett and his Slave I?   This is how we dream to play and we intend to play this way. However Dual may require efforts from a  larger group. If this is true, we just want to have a system in place so that people can come together to fullfill their visions. We want solo play, but under the safety net of a larger organization.     WHAT WE ARE NOT:   ​We are NOT GRIFERS. COPS are pirates, smugglers, outcasts, ninjas, mercenaries in the ROLE play sense, NOT in the griefing sense.  
    THE BREAKDOWN:   • Enrollment: Some will get invited, some will inquire. If you want to be part of a free alliance just ask.
    • Primary language: English and gibberish.
    • Timezone: Only mega corps keep up with time.
    • Goal:  Solo or co-op gameplay within a larger group. We all like to do our own thing, but somtimes you need to be part of something larger or you will get left behind.  
    COPS is an organization created and designed to bring together like minded people who prefer to play solo without constraints of typical guild requirements (be here on X day, at Y time to raid Z...ya its tiresome).  We realize people have limited time to play and that real life takes place first. That being said, Dual Universe looks like this might be a game where cooperation and collaberation are keys to success. If we find this to be true, there might be more expected collaborative gamplay required. We don’t want to force anything on anyone, but just ask people to step up if it is required to do so.  In the end it’s not about making a large guild rich, its about making sure your needs are met, our mutal needs are met. We endevor to create an enviroment where co-op game play is actually fun and rewarding.    
    SO WHAT'S IN IT FOR YOU?   • Security: Safety in numbers.
    • Community: A network of people to work together with if so desired.
    • Freedom: Free to play your way but with the undertanding that freedom requires effort and work. There will be times we need to work together, its the only way to keep an alliance strong.
    • A Trade network. Not sure how Dual is going to work with trade, but within a group there will be communication lines. We will be able to trade with each other and help keep our alliance strong.
    • Veteran ship builders: We have members who have crafted some of the finest voxel ships to ever exist.  Our fleet will impress, this I can promise.
    • Veteran home builders: We have members who have crafted some of the finest voxel sci-fi mega structures to exist. Our home world wont look like a cut rate hostel.
    • PVP: Lets face it, even if you only care for PVE, PVP might and will happen at some point. If you intend to fly in a ship, once you are out of the ark safe zone, pvp will happen. We intend to create smart ship designs that will help to ensure pvp victories, but you will need to know how to fly it.
    • PVE: We know some people have no interest in PVP. Hopefully we can get a civilization started with trade, harvesters, crafters etc. It’s good to have folks who specialize in these categories.
    • Exploring: It’s at the heart of Dual Universe, of course we will explore!
    • If i can be done in Dual, we intend on experiencing that content in one way or another.  
    GOVERNMENT:   Don’t really intend on having some massive over inflated group of power hungry people running the show. I have no interest in that, however there does need to be a head or some form. Castles have kings, homes have breadwinners. Even a pack of wolves looks to their Alpha. I intend on holding the main key of power or have it distributed among a very close group of friends. Those who know me know I fight tooth and nail for the little guy, for honesty and integrity. I have no intent on telling you how to play or what to do...but internal conflicts will occur and those will need to be resolved. We want everyone to be happy and to play together...its the best recipe for success. 
       
    If COPS sounds like a style of gamplay that you find appealing, speak to Kiklix or LadyAstrum.
     
  9. Like
    Kiklix got a reaction from Ghost in COPS - Coalition Of Pirates & Smugglers   
    Things are moving faster than I anticipated. I think a private place will be good for us, but at the same time I think it is important for the rest of the world to see positive activity on the official Dual forums as this helps to educate new people to Dual especially because Dual is such a unique game. I have absolutely no issues with an offsite forum but I think we should be careful to that and not remove ourselves from this forum.
     
    I think I would prefer that for now, if we need to talk as a guild that we get people into chat of some form. Give a weeks notice let say,  on x night at x time or something. Probably a Friday night or weekend or a time when most might not be working due to our many EU members. Most "official organization" chat is going to be dealing with internal stuff anyway.
     
    That being said. As the days count down and we get closer to alpha, then beta, then launch and especially at launch I think a guild only site that is locked down to only members will be a good thing to do exactly what you described with style guides and coordinating some of the larger projects...but due to our nature this will not be forced on anyone and only a suggestion for those who want to work on larger projects.
     
    I have had a number of offers today for web hosting and team speak hosting and I would like to have a  meeting with everyone at some point to ensure we are all on the same page before I commit to anything, we are in this together.
     
    I am glad so many of you are taking up responsibilities to help get this ball rolling. As I have said to many, right now I am just waiting to see what happens but these offers and suggestions will be accepted and moved upon soon.
     
    I'll tell ya what I really want right now, an online editor for people to make their own signatures in our format. I love working on these, but I am going to have to make them a bit more generic as the days go by due to how many I need to crank out. Outside of the fact I would like to see personal builds from inside dual on the signatures in the future. I think its the most honorable thing to do, to showcase the work the individual as done from inside Dual Universe.  I don't know if such an online editior is possible and I am sure it would be a boat load of work, so really its more of a dream than a desire.
     
    Anyway, I am ranting now. I need to eat. Be back in a bit.
  10. Like
    Kiklix got a reaction from Ghost in COPS - Coalition Of Pirates & Smugglers   
    I have read all the recent commentary and I would like to give you all likes, but I am out of likes for the day.
     
    ​Very happy to have you guys on board! We have a solid group with some very talented people
  11. Like
    Kiklix got a reaction from Ghost in COPS - Coalition Of Pirates & Smugglers   
    Lets welcome FOUR (was three, but it keeps growing) new very enthusiastic members to COPS.
     
    Bugboy
    Formiq
    Splice
    ​TBagger98
     
    Thank you guys for your interest in the Coalition Of Pirates & Smugglers and welcome aboard!
  12. Like
    Kiklix got a reaction from Ghost in COPS - Coalition Of Pirates & Smugglers   
    I have 3 videos showcasing "alignment"  on the original write up on the first page in this thread. 
     
    A Codex would be cool. I just need some time to write it up and lay it out. Been busy with other projects lately.
  13. Like
    Kiklix got a reaction from Ghost in COPS - Coalition Of Pirates & Smugglers   
    I would say we are more neutral guys than good guys. If I had to make an "organization alignment" it would probably be "Neutral good" with some activities leaning towards "Neutral evil". But this is an off the top of my head thought. I'll have to think about it deeper...and as an organization it's something we should vote on.
  14. Like
    Kiklix got a reaction from DarkNovation in COPS - Coalition Of Pirates & Smugglers   
    ​Cops has been disbanded. Sorry for wasting your time. This was a lone decision by Kiklix and does not reflect the other legate lady astrum nor the members.
     
     
    ​The following are the answers to why COPS has been disbanded.
     
    Drama:  Certain populous organizations and their legate have been concocting rumors about COPS. Legates from other some what populous organizations have made assumptions about COPS and presented these as facts. In every case these people are wrong and only serve to create drama. There is no reason for all the hate I have received and COPS has received. I am done 'playing' with a community full of children.
     
    ​EDIT: Removed this section due to clarification by Novaquark.

    ​​I would like to thank everyone who made the decision to join cops. I am sorry it could not pan out. I wish you all well, I wish Novaquark the best.
     

     
     
     
    COPS - Coalition Of Pirates & Smugglers.   The arkships landed. We woke anew, scared, unsure. Groups formed, factions aligned. Power corrupted. For all the efforts to save our species, the millennia we traveled, we reverted almost instantly back to that old human nature. Not even extinction could change our habits, our instinct.   We have all been there. Watching and witnessing the mega-corporations metastasize and feed off the livelihood of the less fortunate. Class warfare, poverty, slavery...being forced to work by some clown sitting at the top of his ivory tower barking commands. I’ve had enough of it, most likely so have you. It’s time to break from those chains and live a free life. It ain’t easy, ain’t too much glory, but it’s honest (for the most part) and fair.  We are a coalition, a collaboration,  a consortium, a conspiracy, a communion,  a clan, a crew, a club, a confederation, a confederacy collecting cohorts connected, conjoined, combining efforts to be a free people, free from tyranny, terror and totalitarianism.       WHAT IT'S LIKE:   Ever want to pilot the Millenium Falcon? Ever dream to have a crew who works together like Firefly? You want to be that solo guy who searches for bounties like Boba Fett and his Slave I?   This is how we dream to play and we intend to play this way. However Dual may require efforts from a  larger group. If this is true, we just want to have a system in place so that people can come together to fullfill their visions. We want solo play, but under the safety net of a larger organization.     WHAT WE ARE NOT:   ​We are NOT GRIFERS. COPS are pirates, smugglers, outcasts, ninjas, mercenaries in the ROLE play sense, NOT in the griefing sense.  
    THE BREAKDOWN:   • Enrollment: Some will get invited, some will inquire. If you want to be part of a free alliance just ask.
    • Primary language: English and gibberish.
    • Timezone: Only mega corps keep up with time.
    • Goal:  Solo or co-op gameplay within a larger group. We all like to do our own thing, but somtimes you need to be part of something larger or you will get left behind.  
    COPS is an organization created and designed to bring together like minded people who prefer to play solo without constraints of typical guild requirements (be here on X day, at Y time to raid Z...ya its tiresome).  We realize people have limited time to play and that real life takes place first. That being said, Dual Universe looks like this might be a game where cooperation and collaberation are keys to success. If we find this to be true, there might be more expected collaborative gamplay required. We don’t want to force anything on anyone, but just ask people to step up if it is required to do so.  In the end it’s not about making a large guild rich, its about making sure your needs are met, our mutal needs are met. We endevor to create an enviroment where co-op game play is actually fun and rewarding.    
    SO WHAT'S IN IT FOR YOU?   • Security: Safety in numbers.
    • Community: A network of people to work together with if so desired.
    • Freedom: Free to play your way but with the undertanding that freedom requires effort and work. There will be times we need to work together, its the only way to keep an alliance strong.
    • A Trade network. Not sure how Dual is going to work with trade, but within a group there will be communication lines. We will be able to trade with each other and help keep our alliance strong.
    • Veteran ship builders: We have members who have crafted some of the finest voxel ships to ever exist.  Our fleet will impress, this I can promise.
    • Veteran home builders: We have members who have crafted some of the finest voxel sci-fi mega structures to exist. Our home world wont look like a cut rate hostel.
    • PVP: Lets face it, even if you only care for PVE, PVP might and will happen at some point. If you intend to fly in a ship, once you are out of the ark safe zone, pvp will happen. We intend to create smart ship designs that will help to ensure pvp victories, but you will need to know how to fly it.
    • PVE: We know some people have no interest in PVP. Hopefully we can get a civilization started with trade, harvesters, crafters etc. It’s good to have folks who specialize in these categories.
    • Exploring: It’s at the heart of Dual Universe, of course we will explore!
    • If i can be done in Dual, we intend on experiencing that content in one way or another.  
    GOVERNMENT:   Don’t really intend on having some massive over inflated group of power hungry people running the show. I have no interest in that, however there does need to be a head or some form. Castles have kings, homes have breadwinners. Even a pack of wolves looks to their Alpha. I intend on holding the main key of power or have it distributed among a very close group of friends. Those who know me know I fight tooth and nail for the little guy, for honesty and integrity. I have no intent on telling you how to play or what to do...but internal conflicts will occur and those will need to be resolved. We want everyone to be happy and to play together...its the best recipe for success. 
       
    If COPS sounds like a style of gamplay that you find appealing, speak to Kiklix or LadyAstrum.
     
  15. Like
    Kiklix got a reaction from Ghost in Hey there, New Here!   
    Hey TylerFB. Welcome to the Dual Universe forums! Dual is shaping up to be a pretty amazing game. Make sure you check out the dev blog and their art. Some really cool stuff!
     
    https://devblog.dualthegame.com/​
     
    http://www.dualthegame.com/medias​
  16. Like
    Kiklix got a reaction from Hollow in UFO: Unity - Freedom - Order   
    COPS - COALITION OF PIRATES & SMUGGLERS  The arkships landed. We woke anew, scared, unsure. Groups formed, factions aligned. Power corrupted. For all the efforts to save our species, the millenia we traveled, we reverted almost instantly back to that old human nature. Not even extinction could change our habits, our instinct.   We have all been there. Watching and witnessing the mega-corporations metastasize and feed off the livelihood of the less fortunate. Class warfare, poverty, slavery...being forced to work by some clown sitting at the top of his ivory tower barking commands. I’ve had enough of it, most likely so have you. It’s time to break from those chains and live a free life. It ain’t easy, ain’t too much glory, but it’s honest (for the most part) and fair.  We are a coalition, a collaboration,  a consortum, a conspiracy, a communion,  a clan, a crew, a club, a confederation, a confederacy collecting cohorts connected, conjoined, combining efforts to be a free people, free from tyrany, terror and autocrats. We are mostly smugglers making our way, some of us might be pirates but we ain’t all bad. We got a few mercs hanging around (dont let them fool ya, hearts of gold), and I think that gal over there is a mensa architect.        WHAT IT'S LIKE:   Ever want to pilot the Millenium Falcon? Ever dream to have a crew who works together like Firefly? You want to be that solo guy who searches for bounties like Boba Fett and his Slave I? This is how we dream to play and we intend to play this way. However Dual may require efforts from a  larger group. If this is true, we just want to have a system in place so that people can come together to fullfill their visions. We want solo play, but under the safety net of a larger organization.   We want you to fly your own flags. You can join under the COPS name, or create your own organization and fly as an alliance, heck I might be doign the same.
        THE BREAKDOWN:   • Enrollment: Some will get invited, some will inquire. If you want to be part of a free alliance just ask.
    • Primary language: English and gibberish.
    • Timezone: Only mega corps keep up with time.
    • Goal:  Solo or co-op gameplay within a larger group. We all like to do our own thing, but somtimes you need to be part of something larger or you will get left behind.  
    COPS is an organization created and designed to bring together like minded people who prefer to play solo without constraints of typical guild requirements (be here on X day, at Y time to raid Z...ya its tiresome).  We realize people have limited time to play and that real life takes place first. That being said, Dual Universe looks like this might be a game where cooperation and collaberation are keys to success. If we find this to be true, there might be more expected collaborative gamplay required. We don’t want to force anything on anyone, but just ask people to step up if it is required to do so.  In the end it’s not about making a large guild rich, its about making sure your needs are met, our mutal needs are met. We endevor to create an enviroment where co-op game play is actually fun and rewarding.    
    WHAT'S IN IT FOR YOU:   • Security: Safety in numbers.
    • Community: A network of people to work together with if so desired.
    • Freedom: Free to play your way but with the undertanding that freedom requires effort and work. There will be times we need to work together, its the only way to keep an alliance strong.
    • A Trade network. Not sure how Dual is going to work with trade, but within a group there will be communication lines. We will be able to trade with each other and help keep our alliance strong.
    • Veteran ship builders: We have members who have crafted some of the finest voxel ships to ever exist.  Our fleet will impress, this I can promise.
    • Veteran home builders: We have members who have crafted some of the finest voxel sci-fi mega structures to exist. Our home world wont look like a cut rate hostel.
    • PVP: Lets face it, even if you only care for PVE, PVP might and will happen at some point. If you intend to fly in a ship, once you are out of the ark safe zone, pvp will happen. We intend to create smart ship designs that will help to ensure pvp victories, but you will need to know how to fly it.
    • PVE: We know some people have no interest in PVP. Hopefully we can get a civilization started with trade, harvesters, crafters etc. It’s good to have folks who specialize in these categories.
    • Exploring: It’s at the heart of Dual Universe, of course we will explore!
    • If i can be done in Dual, we intend on experiencing that content in one way or another.  
    GOVERNMENT:   Don’t really intend on having some massive over inflated group of power hungry people running the show. I have no interest in that, however there does need to be a head or some form. Castles have kings, homes have breadwinners. Even a pack of wolves looks to their Alpha. I intend on holding the main key of power or have it distributed among a very close group of friends. Those who know me know I fight tooth and nail for the little guy, for honesty and integrity. I have no intent on telling you how to play or what to do...but internal conflicts will occur and those will need to be resolved. We want everyone to be happy and to play together...its the best recipe for success. 
       
    If COPS sounds like a style of gamplay that you find appealing, speak to Kiklix or LadyAstrum.
        Coalition Organizations: Astrum Enterprises
  17. Like
    Kiklix reacted to Dygz_Briarthorn in Balancing for different player types.   
    DU has alien ruins - we can expect to encounter citizens of those alien civilizations at some point.
    We won't have any NPCs at Alpha. But, expect intelligent NPCs to be encountered at some point - may take a year or two.
     
    PvE will literally be playing against the environment for the most part - that won't necessarily entail fighting animals.
    It's not really that PvE is another form of PvP, rather it will be that PvP will be split between direct PvP combat and indirect PvP conflict.
    Conflict doen't necessarily entail fighting - may not even entail competition.
    And it will be possible to become remote hermits who encounter no player competition at all.
  18. Like
    Kiklix reacted to Dygz_Briarthorn in Balancing for different player types.   
    1: This a poor description of the solo outlook. Solo simply refers to players who don't like to rely primarily on a group to accomplish game objectives. Solo players may -and often do- enjoy communicating with and interacting with other players.
    Soloers are especially unlikely to join a group for combat purposes.
     
     
     
    The segregation we will have will rely on Arkification.
    We start the game in an area that is immune to PvP combat - and players will have opportunities to create more areas that are immune to PvP combat.
    That allows the possibility for everyone to migrate to areas of interest according to their mood. And also motivates players to actively support their interests - either by creating or protecting safe zones or by taking control of safe zones.
     
    Solo vs group will occur organically since players can create their own content and decide for themselves whether their goals can be achieved solo or with a group.
    I'm not really sure what "group abuse" means, but individual players can create their own safe havens from groups - whether that's an underground lair, a stealth scout ship or a personal lab on a multi-crew ship.
  19. Like
    Kiklix reacted to Bella_Astrum in COPS - Coalition Of Pirates & Smugglers   
    Hello my COPS Coalition friends!
     
    Pleased to reveal COPS has it's first prototype t-shirts! Once we're closer to release of Dual Universe, we can make arrangements for those who would like to have one!
     
    Might be useful at a NovaQuark/Dual Universe convention at some point 
     

  20. Like
    Kiklix reacted to Cybrex in COPS - Coalition Of Pirates & Smugglers   
    After conversing with the majority of members in COPS, and reaching out to a few other DU community members, seems that Planetside 2 is a good option for us all to group up and play together! It is free to play, and team oriented. It couldn't hurt to at least try it right?

     

    Here are the current details for 7/30s Game Night!

     

    Date: 7/30 Saturday

    Time: 4 PM CST (This should be 10 PM for our UK guys)

    Game: Planetside 2 (Terran Republic Faction)

    Voice Chat: Teamspeak 66.150.214.9:15490

     

    If you have any questions please let me know! If anything changes with the plans, I'll be sure to let everyone know before hand. Also, this offer is also extended to the rest of the Dual Universe community. Come pew pew with your fellow DU comrades!

     

    I really hope to see everyone there!

     

    Thanks,

    Cybrex

  21. Like
    Kiklix got a reaction from Dominar in Graphical programming - easier scripting for newbies?   
    I disagree. By your logic we should then only allow building to the real life designers. Why should coders get preferential treatment, especially when they will be a smaller portion of the player base. It seems unfair and illogical to cater to one......ohh wait.
     
    ​Actually no, you are right. I absolutely agree that only real life coders should be able to script ships, and just so that I am not a hypocrite I also suggest that only people with design degrees should make stuff in game. After all, I don't want to have to look or work with terribly designed voxel creations.
     
    If you don't know how to design, find someone who does and pay them to do the work you need done, or learn how to design yourself. 
    ​(note to the laymen: Good design does not mean just pretty. Good design is the perfect marriage of aesthetics and function and just because you can lay down a voxel does not make you a designer.) /sarcoff
  22. Like
    Kiklix got a reaction from Deepnature in COPS - Coalition Of Pirates & Smugglers   
    I just wanted to say THANK YOU to the COPS community for pushing us past the 50 member point. Glad to see there are so many like minded individuals coming to Dual Universe and finding interest in our growing community.
  23. Like
    Kiklix got a reaction from Michaelc in COPS - Coalition Of Pirates & Smugglers   
    I just wanted to say THANK YOU to the COPS community for pushing us past the 50 member point. Glad to see there are so many like minded individuals coming to Dual Universe and finding interest in our growing community.
  24. Like
    Kiklix got a reaction from nietoperek in COPS - Coalition Of Pirates & Smugglers   
    I just wanted to say THANK YOU to the COPS community for pushing us past the 50 member point. Glad to see there are so many like minded individuals coming to Dual Universe and finding interest in our growing community.
  25. Like
    Kiklix got a reaction from Xorkil in COPS - Coalition Of Pirates & Smugglers   
    I just wanted to say THANK YOU to the COPS community for pushing us past the 50 member point. Glad to see there are so many like minded individuals coming to Dual Universe and finding interest in our growing community.
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