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Maxim Kammerer

Alpha Tester
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  1. At least without crossing red lines. Today the limitation is no longer the AI itself but the data that is used for training. It must be as varied as possible but it must not contain - lets say - problematic content. That requires manual preselection. With the amount of data required for high quality results this is very expensive - even if outsourced to low-wage countries. And with very expensive I mean very expensive. In case of large language models like ChatGTP we are talking about billions of US$. And you need additional manual postselection for reinforced learning to sort out unwanted results. This is not just an additional cost factor but it also reduces the creativity of the system. The tighter the jail the more boring and repetitive the result becomes. But the more you let the AI off the leash the higher the risk of unacceptable results.
  2. I think nothing can be "easily implemented" into DU anymore. Only way to save the game would be starting from scratch. But NQ can't do that and nobody else will take over. Even if NQ would allow using the idea for free, most investors would avoid a concept that failed so miserable. It's a pity about the wasted potential!
  3. Without any experiences in game developement it is possible that they were not able to see that the goals are not realistic. It is not even clear if they realised it in the first years of developement. At least JC lost contact to reality. In the end he was living in his own little world where everything is possible.
  4. The technology to prevent that without blockchains is there. It is standard for online banking, credit cards and even small online shops. Money duplication is pretty much non-existing. The only way to "cheat" here is to hack accounts and steal existing money (unless you are a bank that creates checkbook money, but that is another story). If MMOs have problems with exploits than not by missing technology but by bad design and programming. Block chains without proper implementation wouldn't solve this problem. And whoever can implement them properly would also be able to do it the traditional way, which is much faster and cheaper.
  5. It discourages to collect the surface ore. But you can play without it. It's more fun to ignore it or even skip calibration.
  6. Blockchains make sense for decentralised systems. But MMO's are usually hosted by a vendor with a central server or server grid constituting the single source of truth. In this case it is much better to permit and log all transactions server-side without excessive encryption.
  7. I expect them to keep DU running until the new product goes live. It makes a better impression when they have something to show.
  8. Yup. Based on experiences with NQ implementations PVE will be everywhere to ensure that everybody can enjoy it without leaving the safe zone and the first iteration will be completely unbalanced so that the NPCs are invincible and one-shot-kill everything in sight and maybe even out of sight. Than DU will have no problems anymore.
  9. It will be even more dead when nobody asks anymore. (Can there be a superlative for dead? Nevermind!)
  10. That means your question actually was why you get a virus message when downloading the DU patch. In that case you should add some information about your virus scanner.
  11. One step after the other: First clarify if there actually is a Trojan Script in the update and if yes, than ask for the reason. With other words: What makes you sure that this is not a false positive?
  12. DU would turn into a slideshow with 100,000 players. Nobody will stay or even buy something in such a game.
  13. No matter! It was dead for years. But it is still there.
  14. No, it's not. For example 1 year is around 52 weeks. 1 week and 52 weeks are not the same. Simple math. And no, it's also not the same in terms of gameplay. For a single player it takes several days to find a good new spot. It makes a huge difference if you need to do that every week or every 3 months or every 6 months or every year. That sounds like you are expecting all spots to renew at the same time. That would indeed be stupid design. But the change to asteroid respawn shows that NQ already learned that lesson. More players will join because they get a chance to actually find something valuable. Moving mining operations every 3-6 months doesn't make you a nomad. You can still have a permanent HQ. That's what HQ tiles are intended for. It is not too much ore but too few players. And blocking the good spots in safe zone is not the best strategy to attract new players. With ore deplation and renewal it would even be easy to scale the amount of ore with the number of players.
  15. I do not need to join the race anymore because I already seized my chance at 1st place.
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