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VisNyliss

Alpha Tester
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Everything posted by VisNyliss

  1. Full wipe is probably the only way I'm coming back, and I was playing EARLY. We've seen too many exploits and unfair advantages gained through them. Full wipe everything. Start it over. This is probably the last chance you're going to get to do so with such big changes coming.
  2. discordauth:5oo8N4n7lvA6gvkwoTvZR9xjw4FO2XRp5mrubrYm7Es=

  3. Definitely agree. Although one thing confuses me, it says Public Pre-Alpha Announcement Trailer, but I don't see a date anywhere? Or was this not supposed to be an actual announcement?
  4. Just wondering if there is a listing or compilation somewhere of the different building elements we can expect to see in the game at launch and about how big they are.
  5. ...I'm pretty sure that every bank in EVE has been a long-con scam. Is there a single one where someone hasn't just taken all the money and run? Not saying that it's guaranteed to happen, but banks have been tried before. Could be different in DU, but are you willing to take that risk? It's up to you.
  6. As far as transporting a ship in a compact state... Eve Online has a second market of sorts called Contracts where you could list a sort of "bundle" of items for sale on a single ticket. So, say maybe in DU you can make a sale order for a single-use ship schematic plus all the materials required to build the ship, all buttoned up nice and neat inside a shipping container. Or multiple containers, depending on the material requirements of the ship. Once the buyer has received his containers, he uses the schematic and constructs the ship using the supplied materials. It's IKEA Ship Building!
  7. This has me wondering just how common the public safe zones are actually going to be. In Eve this wasn't really a problem since you just docked up at one of the many, many stations spread throughout the cluster and then you were safe. In fact, inside a station is the only place where you are absolutely safe in Eve, but you can't really do much from inside a station beyond market stuff. I think having somewhere that is absolutely safe and somewhat easily accessible is important, but there should be a trade-off to being inside that safe zone. Namely, being stuck in a space where you can't really do a whole lot.
  8. So just had an idea but not entirely sure if it would be possible due to game mechanics, size limits, etc... But a ship class that I would call the "Nomad Mothership." Basically more of a travelling space station that houses your entire org and all it's holdings. The Org's wealth goes back into improving the Nomad until it becomes this massive, impregnable behemoth of a supercarrier that never stops moving. Or maybe it does stop moving. Find a nice spot to park it and set up a protective bubble and call that spot your home until you're done doing whatever you're there to do. Build a carrier bay into it to house smaller ships and transport people and goods to and from the Nomad. It's the possibility of this kind of thing that really excites me about DU.
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