Jump to content

Omfgreenhair

Alpha Tester
  • Posts

    129
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Omfgreenhair got a reaction from Abyssal Øx in Should automated static defences be added to duel universe?   
    I would argue "yes, but due to power drain on a construction grid you can only have a limited few" because I don't need to tell anyone who's played Empyrion pvp what the consequences are if you don't.
  2. Like
    Omfgreenhair got a reaction from Supermega in Connecter   
    so, what was the topic about again? Connectors, right? Would be swell. We could Power Ranger our ships into a big ship. Or better yet, how I use it in Space Engineers, create a jump-ship or space-atmo lifter that large ships can latch on to so these ships don't have to install an expensive jump-drive. Mind you, I am talking multiple ships latching onto a single jumper :).
  3. Like
    Omfgreenhair got a reaction from Skeletmaster in Connecter   
    so, what was the topic about again? Connectors, right? Would be swell. We could Power Ranger our ships into a big ship. Or better yet, how I use it in Space Engineers, create a jump-ship or space-atmo lifter that large ships can latch on to so these ships don't have to install an expensive jump-drive. Mind you, I am talking multiple ships latching onto a single jumper :).
  4. Like
    Omfgreenhair reacted to Greenfox in Is the monthly payment going to be 30$?!?!?!?   
    ^^
     
     
    PS: Guys this topic is over. There's literally nothing to discuss here, till the cost of the sub is officialy out there ^^.
  5. Like
    Omfgreenhair reacted to Korvid Rin in Last Post Wins   
    Wait,  I thought we we're turning salt to sugar there.  If you add sugar that defeats the purpose of the proposed alchemy.  Bad form, sir. Thou has been duly chastened. Carry on. 
  6. Like
    Omfgreenhair got a reaction from ProphetZarquon in Mega-scale Mining   
    that'd be disappointing, though. Think of the jobs you can create if large scale mining was possible via machinery. It's much more profitable to have an industry where we can design useful machines. Gives more life to the universe other than "hurr durr I'm a pirate".
  7. Like
    Omfgreenhair got a reaction from Korvid Rin in The right to be evil   
    We keep saying "griefers" but in reality we got to count on the community to reduce unwanted guests. We're getting in the dispute district of the discussion again where it's a "he said, she said" situation. Trust the community to solve these disputes with what I've described before.
     
    Griefing is a very minor form of 'evil' though. Of course it's undesired but it doesn't really hold a candle light to monopolizing a base material, destroy any competition by influencing the market and put hit man bounties on miners of anyone other than their own corp. Or politically hold minor corps under the boot heel, infiltrate the competition to leak locations of A.O. which then can be sold as information to information brokers or pirates.
     
    Really... "HUEHUE I REKT MUH SHIP ON YUR BASE, U MAD?!? HUEHUE" is really laughably poor example of evil. They're not evil, they're just jerks and jerks in DU get quickly expelled from civilization. Again, very pricy 'lulz' if you ask me, all counter measures considering.
  8. Like
    Omfgreenhair reacted to The Red Wake in Last Post Wins   
    Thin base and standard pie cut. Pizza is awful with thick base
  9. Like
    Omfgreenhair reacted to huschhusch in What will you do in the early days after launch ?   
    English (Google Translate)   I'm looking for a nice wife and start a clan. He then sells ships.     Die Waldfee  
  10. Like
    Omfgreenhair reacted to blazemonger in The right to be evil   
    Making the statement that someone is an idiot is generally not OK, and would be considered a potential case of defamation and could be contested (in court). Saying that you feel someone is or that someone is behaving like an idiot is personal opinion and as such would fall under free speech.
  11. Like
    Omfgreenhair reacted to NQ-Nyzaltar in How to recruit! (and not be a nuisance)   
    Hi everyone.
     
    As seen by their actions, some community members have recently garnered a negative reputation for Dual Universe, its community, and the Novaquark team. It would have been logical and welcome to consult the Novaquark staff before posting what are supposedly considered “good practices” to recruit players into an Organization and what are not.
     
    As a matter of fact, Novaquark DOES NOT consider what has been described in this thread as good practices to recruit new players for an Organization in Dual Universe.
    Here is the official Novaquark stance on the topic.
     
    Best Regards,
    Nyzaltar.
  12. Like
    Omfgreenhair reacted to Lights in Starting classes   
    i smell carebears
  13. Like
    Omfgreenhair got a reaction from ShioriStein in Knock on Wood - Organic Voxels   
    Peter Pan's Space Odyssey. Would watch 10/10
  14. Like
    Omfgreenhair got a reaction from GunDeva in How to recruit! (and not be a nuisance)   
    I've seen all sorts of recruitment methodes during my days in WoW and Planetside 2. Basically you've got a few basic styles:
     
    • The Hoarder
    Mass invite anyone who isn't in a corp. This will annoy some, others will accept out of curiosity. From the second group, only a few remain long enough for you to say 'hi' to. Very effective to gather a large number of members, but low quality membership.
     
    • The Street-corner Salesman
    Write a basic pitch and contact corpless folks directly. They usually start out very chipper, use "friend" or "buddy" a lot but don't actually mean it. It works on folk that yearn to belong to a group but don't have to social constitution to proactively seek them out themselves.
     
    • The Advertisers
    They make their corp look extremely appealing and professional. Emanating success and YOU could be a part of that! Of the winning team. That way the corp can filter potential members, choosing whomever can uphold their image of 'success' and make it a reality.
     
    • The Trialrunners
    A group of core members or an org can take folks and third party on a mission. Then from that mission the core members can assess the performance of the potential new recruits and pitch accordingly.
  15. Like
    Omfgreenhair got a reaction from TheMasterArchitect in How to recruit! (and not be a nuisance)   
    I've seen all sorts of recruitment methodes during my days in WoW and Planetside 2. Basically you've got a few basic styles:
     
    • The Hoarder
    Mass invite anyone who isn't in a corp. This will annoy some, others will accept out of curiosity. From the second group, only a few remain long enough for you to say 'hi' to. Very effective to gather a large number of members, but low quality membership.
     
    • The Street-corner Salesman
    Write a basic pitch and contact corpless folks directly. They usually start out very chipper, use "friend" or "buddy" a lot but don't actually mean it. It works on folk that yearn to belong to a group but don't have to social constitution to proactively seek them out themselves.
     
    • The Advertisers
    They make their corp look extremely appealing and professional. Emanating success and YOU could be a part of that! Of the winning team. That way the corp can filter potential members, choosing whomever can uphold their image of 'success' and make it a reality.
     
    • The Trialrunners
    A group of core members or an org can take folks and third party on a mission. Then from that mission the core members can assess the performance of the potential new recruits and pitch accordingly.
  16. Like
    Omfgreenhair got a reaction from GunDeva in Incentive and ability to build cities in non-protected areas   
    Town construction isn't that difficult to accomplish within TCU areas. You'd have to get a 'permit' from the TCU owner in order to be able to build your cat-café or the sorts. Reason? Why, protection of course. The reason towns were built in the first place.
  17. Like
    Omfgreenhair reacted to CoreVamore in Anti-TU device   
    You're making me cry
     
  18. Like
    Omfgreenhair got a reaction from AzureSkye in Warping   
    >JC toying with Gravity Generators.
    No JC! Don't do it!
    >Looks over at Keen Software
    This is all your fault!
  19. Like
    Omfgreenhair got a reaction from Mod-Merwyn in Anti-TU device   
    That's okay, it's a joke with many layers.
  20. Like
    Omfgreenhair got a reaction from The Immortal Ranger in Bot Pet Plushie!!   
    ... And take over the world!
  21. Like
    Omfgreenhair reacted to Hades in Warping   
    Bahahaha.  But pull out a gun and start shooting them, call for help, etc.  I think NQ also just recently commented on players being "locked" in a safezone area due to another player's build, they'd have an option to teleport to the arkship or something.  I'll see if I can go find it, I literally just read through it today :/
  22. Like
    Omfgreenhair reacted to MookMcMook in Warping   
    Awesome ! Next up: Warp science: Like what Quantum is to Newtonian but Warp to Quantum... or just use  more "big words".
  23. Like
    Omfgreenhair reacted to ShioriStein in Last Post Wins   
    Beggar.
  24. Like
    Omfgreenhair reacted to Hades in Is RELEASED = Total RESET ?   
    I imagine multiple wipes will be important to see how the "starting" days change throughout development.
  25. Like
    Omfgreenhair reacted to AzureSkye in Knock on Wood - Organic Voxels   
    Another wild and crazy idea for you all!
     
    From what we've seen in the game, from the trailers and videos, is all metal building voxels and terrain voxels. All the rocks and trees, while detailed, appear to be "elements", which can't be mined. I'm proposing that trees and bushes, while not necessarily made from voxels themselves, generate or release materials that can be made into wood voxels. Especially if there are a variety of types of wood colors and grains.
     
    Why? Because nothing says luxury like an all wood interior!
     
    Hmm... that wasn't wild or crazy...
×
×
  • Create New...