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DarkHorizon

Alpha Team Vanguard
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  1. Like
    DarkHorizon reacted to CptLoRes in Talemai is solid proof that ore distribution with infinite ore pools that can be claimed is terrible for game   
    The (closed NDA) forum had good vibes for about a year or two. But by then is was already starting to be clear how NQ operated, and things started to change quickly..
  2. Like
    DarkHorizon reacted to psyKodad in UPDATE 1.2 ARRIVES ON DECEMBER 13TH - TACTICAL MAP, REVAMPED ASTEROIDS AND MORE   
    Because a crosshair on your ass as soon as you touch an asteroid is nowhere close to 'risk vs reward'.
    That mechanic was purely designed to cater gankers with quick nobrainer prey..and it's good and healthy for the game that this crap will be gone soon.
     
    Wan't to gank or controll all pvp space resources?..work for it..
  3. Like
    DarkHorizon reacted to vylqun in Dual Universe - Release 1.1.0 - Change Log   
    Please add some scrap (Tier depending on the item tier, maybe randomly 2-5% of the used pures worth) to the items you get from recycling, as it is now its pretty much useless. If we could get some scrap besides the random part, then recycling would have its uses in case of crashes or if you escape pvp but have serious damages and need to repair some essential systems. If you could do that then the recycle system would be pretty useful.
     
    (And let us stack elements with the same number of lives, as your streamer yesterday expected it to be, no one wants to right-click -> recycle a few hundred times)
  4. Like
    DarkHorizon reacted to EasternGamer in HEXTEK Announcement   
    You don't need to remove your buildings entirely, just don't abuse your position right at the market by making anything within element range that can make a large amount of lag (such as a large amount of industry) and I'll have no complaints. Don't need to build 500 meter structures right beside the markets. Just build them within reason. In fact, if you use those tiles responsibly, you'll be doing the community a favour by not allowing someone who doesn't build there.
  5. Like
    DarkHorizon reacted to Owl_Superb in So Long - And thanks for all the fish (UPDATED)   
    Imagine the public airports didn't have the height zoning restrictions in your city, what a roller-coaster ride that would be, fun fun fun!
    And the many many crashes that would happen as a result of such poor policy making would be condescendingly explained - "an actual pilot would avoid obstacles fairly easily".
     
  6. Like
    DarkHorizon reacted to Owl_Superb in So Long - And thanks for all the fish (UPDATED)   
    What a dense response. A 2km clear sky moratorium should be applied around all markets, should make it 5km for extra safety, since NQ's support staff are restoring player's crashed ships day in day out. Soon we'll all be forced to land vertically on markets as if through a well from 5 km altitude if this is allowed.
  7. Like
  8. Like
    DarkHorizon got a reaction from P4rty_Boy in RESET: HOW TO PREPARE - discussion thread   
    How am I preparing? Lets see here...
     
    One week off of work, I might extend it to two weeks.
    Telling family I love them, but to leave me alone during this period.
    Ensuring the abc fire extinguisher is fully charged and ready at a moment's notice.
    Hoping and praying whatever building the servers are in do not spontaneously go up in flames.
    .........
    Prepping a post in the discord announcement channels advising everyone that the servers have crashed and to please be patient.  
  9. Like
    DarkHorizon got a reaction from Tional in RESET: HOW TO PREPARE - discussion thread   
    How am I preparing? Lets see here...
     
    One week off of work, I might extend it to two weeks.
    Telling family I love them, but to leave me alone during this period.
    Ensuring the abc fire extinguisher is fully charged and ready at a moment's notice.
    Hoping and praying whatever building the servers are in do not spontaneously go up in flames.
    .........
    Prepping a post in the discord announcement channels advising everyone that the servers have crashed and to please be patient.  
  10. Like
    DarkHorizon got a reaction from Squidrew_ in RESET NEWS ANNOUNCEMENT - Discussion thread   
    As a funny youtuber always says every time something politically stupid happens irl, 'imagine my shock'.
     
    I've always been pro wipe, but the inclusion of talent points to be wiped has me really miffed. As it is, I have almost 100M points currently. The pioneer packs to get me back up to 60M over 6 months is nice, but I really feel like that should be an addition to what we've already accumulated.
     
    Short of blueprints, avatar and organization names, NQ program rewards, and the knowledge and experience we've gained, not including talent points. I'm grimacing and coping really hard. I'd always imagined the talent points as the only tangible in-game item that took time to build that would be really useful after launch, well I guess that's dashed. Real disappointed.
     
     
    As an aside, I feel like the disbursement of the pioneer pack rewards is somewhat unfair:
    If you've been a subscribing member for at least 1 to 3 months of beta up till NOW, not release: Advanced If you've been a subscribing member for at least 4 to 12 months of beta, or are a KS iron, bronze, silver founder, or are a post-KS contributor backer up till NOW, not release: Rare If you've been a subscribing member for at least 13+ months of beta, or are a KS gold or above founder, or are a post-KS sponsor or patron backer up till NOW, not release: Exotic Not having a cutoff of the announcement date cheapens these packs since anyone can get them, or at least until the release date. I envision a ton of 'rare' packs going out.
     
    Like the difference between testing and playing, or founders and backers, the verbiage is so important.
     
     
    How many times do I have to say it? NQ should have never gone with a 'soft launch' and kept the spirit of the beta test, strictly a test. Hopefully, after this wipe, they'll have figured out that it is not a good idea to let the effects of a bug (1% schematic fire sale for the best example) ripple out. Stop the game, fix the bug, roll back the server, and press play.
     
    That's what "beta testing" is for, the effects of this would be negligible, and newer beta players could get a taste of the scheduled pre-/alpha experience. I don't know how this will translate once the game is released, nor the reaction that these small reversions will do to the whole idea of a 'persistent universe', but the seeds could have been planted back in beta, hell, back in alpha once we started going full time.
     
     
    I'm hesitant and reserved about the future going forward based on my general beta experience. Alpha 3 had me hopeful, but that hope dissolved as beta progressed. It doesn't appear that DU will make its 1.0 feeling feature complete and truly playable. There's still lots more I think that should be added, old stuff needing further refinement and adjustments, and the whole game a more polished and launch-ready feel. 
     
    You only get one chance to make a good first impression... If we're releasing in the sixteen months, I'm anxious. No one will laugh at you for going to a charlie 'test phase', but I doubt that will happen. At this point, I'm just hoping for the best.
  11. Like
    DarkHorizon got a reaction from Squidrew_ in DUAL UNIVERSE LAUNCH DATE - WISHLIST US ON STEAM - discussion thread   
    Anxious as all hell right now about launching, launch next month beat every expectation I had set, and I'm quite terrified. I don't say that to make noise and get attention, it's really how I feel right now.
     
    So much went wrong over the course of beta, starting with the fact that NQ did not treat the beta phase as a proper testing phase. I've harped on it so much, soft launch was a mistake. I don't want to say it's fatal, but if things go south, that's the first thing I'm going to blame.
     
    As far as launching on steam goes, I'll echo another player that lacking the label that the game is not complete at its core (territory warfare, etc) is a bad idea. You have to be honest, open, and blindingly transparent about what is currently lacking in terms of expectations. The community has their own opinions on these traits of NQ, of which I think we're all very well aware of, so I'll leave it at that.
     
    Really wish we could hear from JC, especially since he was responsible for kicking off DU, it's probably a big moment for him on a very personal level too.
     
    I'm really happy for NQ, I've been a ruby founder and have been here since the mid-Kickstarter days and damn has it been one hell of a ride. I'm also 'I need a new pair of drawers' level scared, and then some.
     
    If we're launching for real this time, I hope you get it right.
     
    I hope.
  12. Like
    DarkHorizon got a reaction from CMDRTaco in RESET NEWS ANNOUNCEMENT - Discussion thread   
    As a funny youtuber always says every time something politically stupid happens irl, 'imagine my shock'.
     
    I've always been pro wipe, but the inclusion of talent points to be wiped has me really miffed. As it is, I have almost 100M points currently. The pioneer packs to get me back up to 60M over 6 months is nice, but I really feel like that should be an addition to what we've already accumulated.
     
    Short of blueprints, avatar and organization names, NQ program rewards, and the knowledge and experience we've gained, not including talent points. I'm grimacing and coping really hard. I'd always imagined the talent points as the only tangible in-game item that took time to build that would be really useful after launch, well I guess that's dashed. Real disappointed.
     
     
    As an aside, I feel like the disbursement of the pioneer pack rewards is somewhat unfair:
    If you've been a subscribing member for at least 1 to 3 months of beta up till NOW, not release: Advanced If you've been a subscribing member for at least 4 to 12 months of beta, or are a KS iron, bronze, silver founder, or are a post-KS contributor backer up till NOW, not release: Rare If you've been a subscribing member for at least 13+ months of beta, or are a KS gold or above founder, or are a post-KS sponsor or patron backer up till NOW, not release: Exotic Not having a cutoff of the announcement date cheapens these packs since anyone can get them, or at least until the release date. I envision a ton of 'rare' packs going out.
     
    Like the difference between testing and playing, or founders and backers, the verbiage is so important.
     
     
    How many times do I have to say it? NQ should have never gone with a 'soft launch' and kept the spirit of the beta test, strictly a test. Hopefully, after this wipe, they'll have figured out that it is not a good idea to let the effects of a bug (1% schematic fire sale for the best example) ripple out. Stop the game, fix the bug, roll back the server, and press play.
     
    That's what "beta testing" is for, the effects of this would be negligible, and newer beta players could get a taste of the scheduled pre-/alpha experience. I don't know how this will translate once the game is released, nor the reaction that these small reversions will do to the whole idea of a 'persistent universe', but the seeds could have been planted back in beta, hell, back in alpha once we started going full time.
     
     
    I'm hesitant and reserved about the future going forward based on my general beta experience. Alpha 3 had me hopeful, but that hope dissolved as beta progressed. It doesn't appear that DU will make its 1.0 feeling feature complete and truly playable. There's still lots more I think that should be added, old stuff needing further refinement and adjustments, and the whole game a more polished and launch-ready feel. 
     
    You only get one chance to make a good first impression... If we're releasing in the sixteen months, I'm anxious. No one will laugh at you for going to a charlie 'test phase', but I doubt that will happen. At this point, I'm just hoping for the best.
  13. Like
    DarkHorizon got a reaction from An0ubiS in RESET NEWS ANNOUNCEMENT - Discussion thread   
    As a funny youtuber always says every time something politically stupid happens irl, 'imagine my shock'.
     
    I've always been pro wipe, but the inclusion of talent points to be wiped has me really miffed. As it is, I have almost 100M points currently. The pioneer packs to get me back up to 60M over 6 months is nice, but I really feel like that should be an addition to what we've already accumulated.
     
    Short of blueprints, avatar and organization names, NQ program rewards, and the knowledge and experience we've gained, not including talent points. I'm grimacing and coping really hard. I'd always imagined the talent points as the only tangible in-game item that took time to build that would be really useful after launch, well I guess that's dashed. Real disappointed.
     
     
    As an aside, I feel like the disbursement of the pioneer pack rewards is somewhat unfair:
    If you've been a subscribing member for at least 1 to 3 months of beta up till NOW, not release: Advanced If you've been a subscribing member for at least 4 to 12 months of beta, or are a KS iron, bronze, silver founder, or are a post-KS contributor backer up till NOW, not release: Rare If you've been a subscribing member for at least 13+ months of beta, or are a KS gold or above founder, or are a post-KS sponsor or patron backer up till NOW, not release: Exotic Not having a cutoff of the announcement date cheapens these packs since anyone can get them, or at least until the release date. I envision a ton of 'rare' packs going out.
     
    Like the difference between testing and playing, or founders and backers, the verbiage is so important.
     
     
    How many times do I have to say it? NQ should have never gone with a 'soft launch' and kept the spirit of the beta test, strictly a test. Hopefully, after this wipe, they'll have figured out that it is not a good idea to let the effects of a bug (1% schematic fire sale for the best example) ripple out. Stop the game, fix the bug, roll back the server, and press play.
     
    That's what "beta testing" is for, the effects of this would be negligible, and newer beta players could get a taste of the scheduled pre-/alpha experience. I don't know how this will translate once the game is released, nor the reaction that these small reversions will do to the whole idea of a 'persistent universe', but the seeds could have been planted back in beta, hell, back in alpha once we started going full time.
     
     
    I'm hesitant and reserved about the future going forward based on my general beta experience. Alpha 3 had me hopeful, but that hope dissolved as beta progressed. It doesn't appear that DU will make its 1.0 feeling feature complete and truly playable. There's still lots more I think that should be added, old stuff needing further refinement and adjustments, and the whole game a more polished and launch-ready feel. 
     
    You only get one chance to make a good first impression... If we're releasing in the sixteen months, I'm anxious. No one will laugh at you for going to a charlie 'test phase', but I doubt that will happen. At this point, I'm just hoping for the best.
  14. Like
    DarkHorizon got a reaction from Pleione in RESET NEWS ANNOUNCEMENT - Discussion thread   
    As a funny youtuber always says every time something politically stupid happens irl, 'imagine my shock'.
     
    I've always been pro wipe, but the inclusion of talent points to be wiped has me really miffed. As it is, I have almost 100M points currently. The pioneer packs to get me back up to 60M over 6 months is nice, but I really feel like that should be an addition to what we've already accumulated.
     
    Short of blueprints, avatar and organization names, NQ program rewards, and the knowledge and experience we've gained, not including talent points. I'm grimacing and coping really hard. I'd always imagined the talent points as the only tangible in-game item that took time to build that would be really useful after launch, well I guess that's dashed. Real disappointed.
     
     
    As an aside, I feel like the disbursement of the pioneer pack rewards is somewhat unfair:
    If you've been a subscribing member for at least 1 to 3 months of beta up till NOW, not release: Advanced If you've been a subscribing member for at least 4 to 12 months of beta, or are a KS iron, bronze, silver founder, or are a post-KS contributor backer up till NOW, not release: Rare If you've been a subscribing member for at least 13+ months of beta, or are a KS gold or above founder, or are a post-KS sponsor or patron backer up till NOW, not release: Exotic Not having a cutoff of the announcement date cheapens these packs since anyone can get them, or at least until the release date. I envision a ton of 'rare' packs going out.
     
    Like the difference between testing and playing, or founders and backers, the verbiage is so important.
     
     
    How many times do I have to say it? NQ should have never gone with a 'soft launch' and kept the spirit of the beta test, strictly a test. Hopefully, after this wipe, they'll have figured out that it is not a good idea to let the effects of a bug (1% schematic fire sale for the best example) ripple out. Stop the game, fix the bug, roll back the server, and press play.
     
    That's what "beta testing" is for, the effects of this would be negligible, and newer beta players could get a taste of the scheduled pre-/alpha experience. I don't know how this will translate once the game is released, nor the reaction that these small reversions will do to the whole idea of a 'persistent universe', but the seeds could have been planted back in beta, hell, back in alpha once we started going full time.
     
     
    I'm hesitant and reserved about the future going forward based on my general beta experience. Alpha 3 had me hopeful, but that hope dissolved as beta progressed. It doesn't appear that DU will make its 1.0 feeling feature complete and truly playable. There's still lots more I think that should be added, old stuff needing further refinement and adjustments, and the whole game a more polished and launch-ready feel. 
     
    You only get one chance to make a good first impression... If we're releasing in the sixteen months, I'm anxious. No one will laugh at you for going to a charlie 'test phase', but I doubt that will happen. At this point, I'm just hoping for the best.
  15. Like
    DarkHorizon reacted to Zeddrick in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Imagine my surprise.
  16. Like
    DarkHorizon reacted to Thunderchrome in RESET NEWS ANNOUNCEMENT - Discussion thread   
    acceptable news but only if you release on steam and no xolla mafia.
     
  17. Like
    DarkHorizon reacted to Caerus in RESET NEWS ANNOUNCEMENT - Discussion thread   
    What happens to those of us who have a “lifetime subscription” through our Kickstarter pledges?
  18. Like
    DarkHorizon reacted to Endstar in RESET NEWS ANNOUNCEMENT - Discussion thread   
    For when you think what you lost cannot be reobtained.

    I feel yea! 


  19. Like
    DarkHorizon got a reaction from KiyaStarcherry in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    It's good to finally hear your guys' thoughts after such a long wait. Having read everything I'm starting to lean back in the direction of a full wipe. Yes, I fully expect this to disappoint the more creative types that have put in mountains of time and effort to get things to where they are now. More than a fair amount of people will likely leave over this and I would not blame them. This will allow new players to come in and we'll finally be in a somewhat acceptable state of permeance (I'm still surprised NQ hasn't taken to doing shorter reverts of the server in the event of game breaking bugs and abuses) where we can carry on without this fear looming under the bed.
     
    The only real surprise with this, the idea of removing schematics. Is it really that unpopular? We've gotten over that phase and now we're thinking of undoing it? I'm baffled.
  20. Like
    DarkHorizon reacted to CousinSal in DEVBLOG: MERCURY ART IMPROVEMENTS - discussion thread   
    Maybe with such a huge core breach and explosion all elements should be destroyed. Only makes sense.
  21. Like
    DarkHorizon got a reaction from Zeddrick in DEVBLOG: THE ALIOTH EXCHANGE - discussion thread   
    Just another one of those uniquely awful ideas from NQ. Right up there with those changes to organizations that I think they still have on the backburner...
     
    I forget how many people have said it already but it bears repeating. This is supposed to be a player-driven game.
     
    Will player-created and owned markets ever be a thing? Some of your recent answers are starting to push me in the no direction, and now this?
     
    Way back in the day when the markets were a mess I had little advertising kiosks at the main arkship ones. Interactive screens with static text that came alive with a functional and navigable menu when you stepped on a pressure plate. Elevated display screens at the top of the tower that cycled through the advertisements each time the pressure plate was triggered. I was thinking of building an actual store on my sanctuary plot back in the day before the parking rules existed.
     
    Starting to think it was a good thing I didn't invest the time and effort, NQ did it themselves! I haven't done a single thing with my advertising side project since. Thinking of shelving it entirely because this... why even bother?
  22. Like
    DarkHorizon reacted to NQ-Ligo in UPDATE: MERCURY (0.30) - discussion thread   
    It seems that this information has not been detailed, but the panel overview contains two pages, home (home icon) and skins.
    So if it can reassure you, the home page will contain general information like :
     - Current balance
     - Current owned constructs (with the maximum based on your talents)
     - Current territories count (with the X/5 HQ reserved)
     - Linked container range
     - Current calibration charges (with maximum based on your talents)
     - Charge regeneration time (based on your talents)

    Don't worry about values, developer accounts have super-powerful talents.😁

  23. Like
    DarkHorizon got a reaction from Omukuumi in The siege of Gamma   
    Been a bit busy with life these past few weeks but it was great reading this. Hopefully NQ could glean a few things from it.  
  24. Like
    DarkHorizon got a reaction from SpaceKirito in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    It's good to finally hear your guys' thoughts after such a long wait. Having read everything I'm starting to lean back in the direction of a full wipe. Yes, I fully expect this to disappoint the more creative types that have put in mountains of time and effort to get things to where they are now. More than a fair amount of people will likely leave over this and I would not blame them. This will allow new players to come in and we'll finally be in a somewhat acceptable state of permeance (I'm still surprised NQ hasn't taken to doing shorter reverts of the server in the event of game breaking bugs and abuses) where we can carry on without this fear looming under the bed.
     
    The only real surprise with this, the idea of removing schematics. Is it really that unpopular? We've gotten over that phase and now we're thinking of undoing it? I'm baffled.
  25. Like
    DarkHorizon got a reaction from Ortath in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    It's good to finally hear your guys' thoughts after such a long wait. Having read everything I'm starting to lean back in the direction of a full wipe. Yes, I fully expect this to disappoint the more creative types that have put in mountains of time and effort to get things to where they are now. More than a fair amount of people will likely leave over this and I would not blame them. This will allow new players to come in and we'll finally be in a somewhat acceptable state of permeance (I'm still surprised NQ hasn't taken to doing shorter reverts of the server in the event of game breaking bugs and abuses) where we can carry on without this fear looming under the bed.
     
    The only real surprise with this, the idea of removing schematics. Is it really that unpopular? We've gotten over that phase and now we're thinking of undoing it? I'm baffled.
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