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Daphne Jones

Alpha Tester
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  1. Like
    Daphne Jones reacted to tomasco in WTF again NQ? Market landing pads   
    - Make public VR pods on markets.
    - Make public rentable container space on market.  / Allow player to put things into market container and mark them as bought stuff.
    - Hide all constructs after 1 day parking on market tile. Hide all constructs on tile, don't forget the ones parked on AGG.
  2. Like
    Daphne Jones reacted to Warlander in WTF again NQ? Market landing pads   
    Why let people put container cluster constructs at any of the markets? Just give them a locker or guild bank sort of thing in the markets to get rid of some of the container cores. Why even have that as a thing if you could just store stuff at the market without it? 
  3. Like
    Daphne Jones got a reaction from Aranol in Terrain reversion tool.   
    We need a terrain reversion tool.
     
    Terrain reversion tool definition: a tool that would remove any terraforming changes in the area covered by the brush.
     
    It seems like this would be easy to do since terraforming is extra data applied over the proc gen. It would be useful to the players, since it would allow undoing a mistake. Also useful if you take over a territory and don't like what a previous occupant did there. AND... beneficial to NQ/DU since every undone terraforming change is less lag at render time.
     
    When we were digging thousands of tunnels, this would have been less beneficial, i.e., no one is going to spend an hour undigging a tunnel that's mostly underground. But now, this might help the game a little.
  4. Like
    Daphne Jones got a reaction from antanox in Weightless ammo again? WTF NQ?   
    Hauling a load of ammo, I noticed that it's gone back to being weightless... well nearly massless. Specifically, DU ammo specific gravity is 0.11 (water's specific gravity is 1.0). Sorry couldn't resist that once I started the sentence with "specifically". That translates to 0.11 kg/L, making it about the lightest thing in DU.
     
    NQ, have you ever held a bullet - or a box of bullets - in your hand? Ammo is heavy. The lightest smokeless powders come in at about the density of water - 1 kg/L. The rest of the round is made of lead, steel, and copper. I bet you know the densities of steel and copper since they're in game an you got them about right. Steel is 8 kg/L. I don't remember copper, but it's denser than steel iirc. You can't take a bunch of stuff heavier than water and put it together so it's lighter than water. (That's the Theorem of the Mean for those of you who didn't pay attention in math class.)
     
    There's a good reason that ammo is heavy... a slug of metal does a lot more damage when it hits than does, say, water. That's why we let kids shoot water guns at each other. And these bullets are 1/9 the mass of the same volume of water. You probably wouldn't notice getting hit by this.
     
    I hope this was an accident and not another concession to whiny PVP carebears. Please make the ammo a little more realistic.
  5. Like
    Daphne Jones got a reaction from Physics in Weightless ammo again? WTF NQ?   
    Hauling a load of ammo, I noticed that it's gone back to being weightless... well nearly massless. Specifically, DU ammo specific gravity is 0.11 (water's specific gravity is 1.0). Sorry couldn't resist that once I started the sentence with "specifically". That translates to 0.11 kg/L, making it about the lightest thing in DU.
     
    NQ, have you ever held a bullet - or a box of bullets - in your hand? Ammo is heavy. The lightest smokeless powders come in at about the density of water - 1 kg/L. The rest of the round is made of lead, steel, and copper. I bet you know the densities of steel and copper since they're in game an you got them about right. Steel is 8 kg/L. I don't remember copper, but it's denser than steel iirc. You can't take a bunch of stuff heavier than water and put it together so it's lighter than water. (That's the Theorem of the Mean for those of you who didn't pay attention in math class.)
     
    There's a good reason that ammo is heavy... a slug of metal does a lot more damage when it hits than does, say, water. That's why we let kids shoot water guns at each other. And these bullets are 1/9 the mass of the same volume of water. You probably wouldn't notice getting hit by this.
     
    I hope this was an accident and not another concession to whiny PVP carebears. Please make the ammo a little more realistic.
  6. Like
    Daphne Jones got a reaction from Warlander in Weightless ammo again? WTF NQ?   
    Hauling a load of ammo, I noticed that it's gone back to being weightless... well nearly massless. Specifically, DU ammo specific gravity is 0.11 (water's specific gravity is 1.0). Sorry couldn't resist that once I started the sentence with "specifically". That translates to 0.11 kg/L, making it about the lightest thing in DU.
     
    NQ, have you ever held a bullet - or a box of bullets - in your hand? Ammo is heavy. The lightest smokeless powders come in at about the density of water - 1 kg/L. The rest of the round is made of lead, steel, and copper. I bet you know the densities of steel and copper since they're in game an you got them about right. Steel is 8 kg/L. I don't remember copper, but it's denser than steel iirc. You can't take a bunch of stuff heavier than water and put it together so it's lighter than water. (That's the Theorem of the Mean for those of you who didn't pay attention in math class.)
     
    There's a good reason that ammo is heavy... a slug of metal does a lot more damage when it hits than does, say, water. That's why we let kids shoot water guns at each other. And these bullets are 1/9 the mass of the same volume of water. You probably wouldn't notice getting hit by this.
     
    I hope this was an accident and not another concession to whiny PVP carebears. Please make the ammo a little more realistic.
  7. Like
    Daphne Jones reacted to CptLoRes in Weak economy for at least another month or two maybe?   
    Problem is that the process you just described sounds less fun then my actual real job, where I make real actual money. So why would I ever want to pay NQ just to be able to work a second boring job?
  8. Like
    Daphne Jones reacted to Maxim Kammerer in Weak economy for at least another month or two maybe?   
    The economy can't produce schematics and taxes won't get cheap either.
  9. Like
    Daphne Jones got a reaction from DontPanic in DEVBLOG: MINING UNITS 101 - Discussion Thread   
    The MU minigame isn't much fun. (sarcasm) Fortunately it's gated by timed what ever they're called points. (/sarcasm).
     
    I'd rather be mining.
  10. Like
    Daphne Jones got a reaction from sHuRuLuNi in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  11. Like
    Daphne Jones reacted to CptLoRes in As a game...   
    Yeah.. Imagine being a solo player hitting it big time with the mother load spread over many tiles around you.
    Just claiming and maintaining those tiles will be a huge chore for a solo, and all the time you know the moment territory wars is introduced they will likely be lost.
     
    Not really a big incentive for "civilization building" is it?
     
  12. Like
    Daphne Jones got a reaction from TildaW4 in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  13. Like
    Daphne Jones got a reaction from kulkija in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  14. Like
    Daphne Jones got a reaction from CptLoRes in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  15. Like
    Daphne Jones got a reaction from CptLoRes in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  16. Like
    Daphne Jones got a reaction from kulkija in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  17. Like
    Daphne Jones got a reaction from hdparm in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  18. Like
    Daphne Jones got a reaction from Sabretooth in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  19. Like
    Daphne Jones got a reaction from Vhaeyne in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  20. Like
    Daphne Jones got a reaction from Zireaa in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  21. Like
    Daphne Jones got a reaction from Aursan in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  22. Like
    Daphne Jones got a reaction from Warlander in As a game...   
    I have to say Demeter pretty much sucks so far.
     
    After spending eight hours scanning I found one hex that only sucks badly and a bunch of hexes that suck horribly. I grabbed the one that sucks badly, cause I don't have any reason to think I'll find anything better. If the ore market doesn't collapse it might pay it's own taxes. Fun on a scale of 1 to 10: -5 (that's minus 5).
     
    The calibration minigame isn't as much fun as hand mining... by a long shot.
     
    My friend found a hex that could produce 60kl coal per week... under optimal conditions... and said "not bad". (That does suck less than anything I found). He used to mine 600kl in a couple of hours. Slow production 100 fold and what happens? Economic collapse.
     
    Not optimistic.
     
     
  23. Like
    Daphne Jones got a reaction from Warlander in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  24. Like
    Daphne Jones got a reaction from hdparm in Demeter 0.27 Release - Discussion Thread   
    Where's the fun? More of a slog than the old mining simulator.
  25. Like
    Daphne Jones got a reaction from Holylifton in Mining talents reset with Demeter update - Discussion thread   
    I'd rather not mess with redoing talents, but at least it's not everything. I would be perfectly happy with keeping the mining talents and just queuing the mining unit talents. I don't expect to be able to get any mining units quickly anyway... there's time for the queue to run.
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