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Daphne Jones

Alpha Tester
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Everything posted by Daphne Jones

  1. Locks don't add anything either since someone could pick the lock or break down the door... but we still have them and, for the most part, they work. People will buy locked constructs, because they want the item. Same reason you buy a car rather than build one. Without blueprint and construct locking, builders won't build things except for our personal use and you will have to build stuff for yourself. (And builders will go play some other game where there is reasonably good IP protection.)
  2. YAY. Now let's get 200K more in the next 2 days and get our stretch goals
  3. Yeah. I see dollars but there's a hover thing that shows it in Euros About 2K to go.
  4. 500 would get us to 5K to go now.
  5. NMS was a flop that threatened to push into fraud territory. Every crowd funded space game will have to deal with that until someone (most likely Star Citizen) succeeds. (And then DU will be the next SC and money will just roll in, lol).
  6. I was worried we wouldn't make it as recently as yesterday.
  7. It showed that multiple players can work together on a construct and the game keeps track of ownership etc. in some reasonable way. You can't do that in Second Life. Pretty cool. With a little imagination you can see that: On a big ship, one person could lay out the central structure, another could build the life support section, another could build structures to hang the prefab components (elements) on. The last guy who's in a different time zone logs in later, adds elements and finishing tying everything together. Then, I'll jump in and do the scripting, lol.
  8. The Kickstarter is looking like it's in the bag. Yay KICKSTARTER SUCEEDS. HELL YEAH. CONGRATS NQ!
  9. Wow. Take your money and go home. There's nothing for you here. The rest of us will be watching with interest as they build this into a great game.
  10. If ED manages not to sell game time tokens, it's probably because no one wants to play it, lol. Every other game I know of eventually gets around to selling game tokens which can be sold in game - or some other method of selling game money. Otherwise, if anyone actually plays the game, a plethora of Chinese companies will be farming and selling game money for cash.
  11. 31416 1 km tiles, actually. Minus the water, so maybe 15K tiles of land.
  12. Oh, maybe so. I would rather see RL product placement than have meta-adverts for in-game products, paid with cash.
  13. 1. I have formed an org for my crew. It may never grow beyond me, because I'm very picky about my crew. 2. I may want to hire but not join a merc org to help get my cargo through. 3. I may be open to joining a large governmental org that controls considerable territory for the protection it provides. I would expect this to be an arrangement where I pay some taxes in exchange for protection of the commons. I would be willing to provide logistic support (hauling) for military efforts at the org's expense, of course. 4. I may be open to joining a medium sized corporate org that would buy my builds and/or scripts.
  14. *Ignores OP since he only greeted the guys* lol, seriously, welcome.
  15. Second Life, Star Citizen, occasionally Entropia Universe.
  16. Sure. Ads (or product placement) will bring in money... but he's talking about advertising fake products - no money in that.
  17. I don't see how this generates money. But if there are Coca Cola signs posted here and there, they could certainly pull some product placement money. For the most part, product placement doesn't bother people the way actual advertising does. (Although Prius ads worked into the script of Bones were a little much even though I like the car).
  18. Hmmmm. Not much information there... pretty much the same 3 second scene over and over. But it does answer a question I had, which is "does ship need a wings element to operate in a planetary environment?" And the asnwer is "no." That's cool, cause I should be able to build a cargo carrier optimized for space which can still land on a planet.
  19. I'm with my buddy Mal on this: Don't much care what it is...
  20. Not exactly, but I try to recognize truth when I see it
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