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SzaryWilk

Alpha Team Vanguard
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  1. Like
    SzaryWilk got a reaction from Storm in Life support module.   
    "Life support module" it is used to support life in environments where there is no oxygen. On planets with no atmosphere, moons, on space ships and space stations, structures constructed underwater.
     
    We build the module with semi-finished products. To work  we need  a oxygen and electricity.
     
    1) such module in "individual version" we can add to our spacesuit. Small version with a small supply of oxygen and energy to operate. When we have a helmet on our head we can use it.
     
    2) on space ships and space stations we can use "individual version" or........we can build a larger version of "Life Support Unit". We do not need to wear a helmet on the head then. We can set it up somewhere on ship or station board. But......there are three classes of this module.
     
    - class I - produces the oxygen needed for 5 people,
    - class II - produces the oxygen needed for 20 people,
    - class III - no limits.
     
    If we have a huge ship and 30 people from our clan is on boerd we can put a few class I modules or one class III.
     
    "People" factor we can replace factor surface (square meters/m2) of ship or station.
     
    For this module we can produce oxygen tanks. They may be of different sizes. We can trade them.
  2. Like
    SzaryWilk got a reaction from devu in "Team play" for Polish players during Pre-Alpha / Alpha / Beta tests (PL)   
    W pierwszym poście umieściłem adres serwera discord dla polskiej społeczności. Graczy którzy będą testować DU, brać udział w Alpha i Beta testach. Zapraszam oczywiście do korzystania z niego. Co do jego "konfiguracji" to nie będzie problemu pod względem tworzenia kanałów, ich konfiguracji, dawania "moderatorów", tworzenia grup, co ma się znajdować i gdzie. Jestem otwarty na wszelkie propozycje. Wspólnymi siłami na pewno damy radę stworzyć miejsce gdzie gracze / testerzy z DU będą mogli wymieniać się spostrzeżeniami z testów, poznawać nowych ludzi w DU. Można się ze mną kontaktować poprzez to forum oraz już bezpośrednio na serwie DUAL UNIVERSE POLSKA discorda, poniżej link:
     
    https://discord.gg/Kh5cAyT
     

    Ja odliczam już godziny devu   , mam nadzieję, że serwer w sobotę odpali, do zobaczenia gdzieś na "pierwszej" planecie   .
     
    A co do DU to ja podchodzę na spokojnie. Plany są piękne, mechanika obiecująca. Ale pamiętam jak było z Elite Dangerous. Jak zaczynałem testy od Premium Bety w ED. Było nas kilku, 4 czy 8 systemów planetarnych, jedna stacja. Skakaliśmy pomiędzy systemami w koło, dokowaliśmy do stacji na okrągło . Frajdy było co niemiara, cieszyliśmy się z ED jak dzieci. Plany Frontiera co do ED  też były piękne i jak wyszło......kto jest bardziej zorientowany to wie......delikatnie mówiąc kiepsko. Oby Dual Universe tego nie powtórzył. Trzymam mocno za nich kciuki. DU ma szanse być świetnym sandboxem mmo osadzonym w kosmosie. Przynajmniej w tym przypadku mamy pewność, że chodzenie po planetach będzie od początku ...... .
     
    Pozdrawiam
  3. Like
    SzaryWilk got a reaction from Lowell in Multi Language Game ?   
    I think that in the future will be language in DU:
    - German,
    - French,
    - Russian,
    - Polish
  4. Like
    SzaryWilk got a reaction from SimonVolcanov in Simon Volcanov   
    Welcome on Forum Simon
  5. Like
    SzaryWilk got a reaction from gyurka66 in VOIP in game.   
    I think in the DU should be available VOIP, voice communication system.
     
    Possible to use in:
     
    1) communications ship vs. ship, pilot with another pilot,
     
    2) communication on board of ship / vehicle, between crew members,
     
    3) communication between the ship and traffic control on stations or planets (we may ask for permission to land),
     
    You can do cool inflection reminiscent radio.
     
  6. Like
    SzaryWilk got a reaction from Dociel in Building under water.   
    Maybe we can have planets in DU where 90% will be water, huge oceans. Would be nice if we could build underwater structure.....buildings, bases.
     
    We would need special modules to live under water and special materials for the construction of structures.
     
  7. Like
    SzaryWilk got a reaction from Doctor in Building under water.   
    Maybe we can have planets in DU where 90% will be water, huge oceans. Would be nice if we could build underwater structure.....buildings, bases.
     
    We would need special modules to live under water and special materials for the construction of structures.
     
  8. Like
    SzaryWilk got a reaction from yamamushi in Vouchers for bounty hunters.   
    Nice system will be in bounty hunting.
     
    When we kill someone who was "wanted" and was the "prize" for him, we receive "voucher" with reward for him. To receive money from the "prize / voucher" we must have to realize this "voucher":
    - to person who issued the award,
    - or in place of issue / "Bounty Hunting module or terminal".
     
    Physically this "vouchers" are in our ship hold or personal inventory:
    - when the ship is destroyed someone else can "loot" this vouchers,
    - if we die someone else can "loot" this vouchers,
     
     
  9. Like
    SzaryWilk got a reaction from Catastruphie in Hello!   
    Welcome on forum space Pilot
  10. Like
    SzaryWilk got a reaction from Atmosph3rik in News Feeds in DU.   
    On space stations we can build a special module...presenting information from a galaxy.
     
    Available news feeds :
     
    1) Economic information, e.g:
    - in planetary system XYZ found huge deposits of raw material ABC........
     
    2) War information, e.g:
    - in planetary system XYZ there is an open armed conflict between corporation A and corporation B.........
     
    3) Political information e.g:
    - Corporation A and corporation B formed alliance designed to take economic control of the planet ABC......
     
    Information to "News Feeds" system may write only DEVs.
  11. Like
    SzaryWilk got a reaction from yamamushi in Building under water.   
    Maybe we can have planets in DU where 90% will be water, huge oceans. Would be nice if we could build underwater structure.....buildings, bases.
     
    We would need special modules to live under water and special materials for the construction of structures.
     
  12. Like
    SzaryWilk got a reaction from Zen001 in Billboards in DU.   
    I think it's a nice opportunity for corporations and merchants.
     
    Possibility of building and placing billboard in the selected location. For example close to a planetary base or city, near space station.
    On billboards we could place texts and pictures advertising our business in DU. What is displayed on the billboard could change.
  13. Like
    SzaryWilk got a reaction from norab7 in Billboards in DU.   
    I think it's a nice opportunity for corporations and merchants.
     
    Possibility of building and placing billboard in the selected location. For example close to a planetary base or city, near space station.
    On billboards we could place texts and pictures advertising our business in DU. What is displayed on the billboard could change.
  14. Like
    SzaryWilk got a reaction from KlatuSatori in Billboards in DU.   
    I think it's a nice opportunity for corporations and merchants.
     
    Possibility of building and placing billboard in the selected location. For example close to a planetary base or city, near space station.
    On billboards we could place texts and pictures advertising our business in DU. What is displayed on the billboard could change.
  15. Like
    SzaryWilk got a reaction from Dead8Eye in heyho :D guys! iam new!   
    Welcome on forum.....on one of the planets they may also be some Zombies   .
  16. Like
    SzaryWilk got a reaction from Atmosph3rik in Building under water.   
    Maybe we can have planets in DU where 90% will be water, huge oceans. Would be nice if we could build underwater structure.....buildings, bases.
     
    We would need special modules to live under water and special materials for the construction of structures.
     
  17. Like
    SzaryWilk got a reaction from DevisDevine in Different fuel mixture.   
    To our engines we will need a fuel. It would be cool if they were different blends of fuel.
     
    From where we can take fuel ?? :
     
    1) we can produce the fuel from a variety of materials found on planets or moons,
    2) we can collect fuel from the stars if we have on our ship the appropriate module,
     
    Whot determines the quality of the fuel mixture in these two cases ? ....
     
    to point 1) the type of used raw materials, the amount of the raw materials. We may also enter the "quality factor" for such materials. The better the quality of the raw material, the better the mixture of fuel.
     
    to point 2) the quality of fuel depends on: type of stars from which we collect fuel, the type of module we used.
     
    Fuel quality would be an important factor for pilots. Could affect of range of our ship, amount of fuel consumed by the engine.
     
    We can add a cool thing: when you have in a tank fuel of quality 80% and form star you collect fuel of quality 45%......then your fuel losing quality to for example 60%.
     
    Quality of fuel mixture can also be an interesting factor in the trade, PvP. Better fuel mixture is a better price. Corporations of players will always want to take control of areas of planets where are key raw materials for the production of fuel.
       
  18. Like
    SzaryWilk got a reaction from KlatuSatori in Different fuel mixture.   
    To our engines we will need a fuel. It would be cool if they were different blends of fuel.
     
    From where we can take fuel ?? :
     
    1) we can produce the fuel from a variety of materials found on planets or moons,
    2) we can collect fuel from the stars if we have on our ship the appropriate module,
     
    Whot determines the quality of the fuel mixture in these two cases ? ....
     
    to point 1) the type of used raw materials, the amount of the raw materials. We may also enter the "quality factor" for such materials. The better the quality of the raw material, the better the mixture of fuel.
     
    to point 2) the quality of fuel depends on: type of stars from which we collect fuel, the type of module we used.
     
    Fuel quality would be an important factor for pilots. Could affect of range of our ship, amount of fuel consumed by the engine.
     
    We can add a cool thing: when you have in a tank fuel of quality 80% and form star you collect fuel of quality 45%......then your fuel losing quality to for example 60%.
     
    Quality of fuel mixture can also be an interesting factor in the trade, PvP. Better fuel mixture is a better price. Corporations of players will always want to take control of areas of planets where are key raw materials for the production of fuel.
       
  19. Like
    SzaryWilk got a reaction from Zen001 in What can Dual Universe do?   
    I think Dual Universe It may be a combination of EvE Online mechanic and Empyrion / Space Engineers.
     
    But of course, DU must look original, must have something unique.
  20. Like
    SzaryWilk got a reaction from Zen001 in Hi   
    Welcome on forum pilot
  21. Like
    SzaryWilk reacted to NQ-Nyzaltar in Hello from the America?s   
    Welcome UC_Nuni!
     
    Unfortunately the game is not planned to be localized in any other language than English before a long time (meaning it might happen but this will be after the official launch of the game) for several reasons. On the very long term, we do plan to translate the game in several other languages (German, Spanish, French, Polish and Russian are the potential languages that we might support in the future, but again, if it happens it won't be any time soon).
     
    Best regards,
    Nyzaltar.
  22. Like
    SzaryWilk got a reaction from Experia in Hello everyone!   
    Welcome on Forum.
     
     
    One server....one world.....grate MMO.
  23. Like
    SzaryWilk got a reaction from norab7 in Official DU teamspeak server.   
    I think official DU teamspeak server should arise. Not now but meybe during beta testing or release of the game.
    This is an interesting element of building community in game.
     
    I saw it in WarThunder and Elite Dangerous. I was with these games from the beginning.
     
    These servers are the first place where new players appears. They looking for help from experienced players. They are looking for other players to play together, they don`t always want to be in the clan. This is the first place for a new clans which do not yet have their own TS server.
     
  24. Like
    SzaryWilk reacted to Cavadus in VOIP in game.   
    Clearly you've never played games like DayZ, Rust, ARK, Miscreated, ArmA 3, et cetera.  VOIP can be essential in resolving a situation quickly before shots are fired.
     
    This is going to be a heavily PvP-based game.  VOIP is essential.  Will need local, common commo freqs for ship-to-ship hailing and ground contact, et cetera.
  25. Like
    SzaryWilk got a reaction from Dreamstar in Questions to DEVs.   
    If you want to build 100% MMO game, with large interaction between players......this is no place for instances, zones. Everything must be on a single server, each player sees any other player.
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