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SzaryWilk

Alpha Team Vanguard
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Everything posted by SzaryWilk

  1. Yes it's true. I play in Arma II and III and in Elite Dangerous. With my friends and clan members we sit on TS server but when you meet a player you do not know VOIP is excellent. Often you do not have the time or ability to write in chat......then VOIP works great. I know we have TS, mumble, but we use them especially among our friends, clan members. I know we have chat, private chat, trade channels that we use to contact to other players, usually we do not know. But VOIP in game in situations about I wrote above build interaction between players and climate of the game.
  2. Controled NPC in player shops will be good idea. The store can function even if the player is not in the game. We only delivery the goods to the store. We can also enter the payment for NPC . We pay him every week.
  3. Yes, very good idea. In Arkship Pub, people are looking for companions. You can organize this.
  4. Welcome on Forum. One server....one world.....grate MMO.
  5. Mechanics "policy" will be performed in the game. We can acquire territories on the planets. If you own land why not be able to rent it ? Rent it and collect taxes. After some time, some cities, planets and space stations may become such ....... "social centers", where players from a given region of the galaxy or planetary system to meet. This will be a good place for trades.
  6. I think in the DU should be available VOIP, voice communication system. Possible to use in: 1) communications ship vs. ship, pilot with another pilot, 2) communication on board of ship / vehicle, between crew members, 3) communication between the ship and traffic control on stations or planets (we may ask for permission to land), You can do cool inflection reminiscent radio.
  7. The idea of players shops is nice. Hiring NPC for ours shops too. In DU players can built big cities. Some of them may become a trading hubs. Shopping centers on the planet or in planetary system. It would be nice to see shopping streets full of shops with clothing, weapons, medical supplies, food. An additional aspect of what I see is....of such shops landowners could charge tax.
  8. I think Dual Universe It may be a combination of EvE Online mechanic and Empyrion / Space Engineers. But of course, DU must look original, must have something unique.
  9. Welcome on Forum DU. We have some people from Star Wars Galaxies.
  10. Yes, Elite Dangerous can be played with mouse and keyboard. You must configure it well. I recommends you ThrustMaster T.Flight Hotas X. I use it in ED and I know that people from Frontier They fly over it too.
  11. I play in ESO and the "guild" auction house there it is a very bad solution. I in space games I like to trade and crafting so for me, the solution is simple. Trade is a very important aspect of the mmo game which builds interaction between players. 1) we can construct "Trade Module", 2) we have a couple of classes "Trade Module", - class I - you see things that are for sale only in the planetary system, - class II - you see things that are for sale only in the region of the galaxy, - class III - you see things that are available for sale throughout the galaxy, 3) construction of "Trade Module" needs a quantity of raw materials, semi-finished products, 4) to make the modem work you give him the energy supply, And now the most important: Let's say that you use Trade Module class III on planet ABC. Goods you bought from this module was put on the planet XYZ in planetary system away from you about 200Ly. You bought these goods, but now you have to fly these 200Ly to pick up these goods. For me, this is basic mechanics of the operation of trade in mmo / sandbox game. A different kind of trade can be on the chat channel "Trade". Channel "Trade Local" for planetary system. Channel "Trade Regional" for region of the galaxy.
  12. SzaryWilk

    Piloting

    View from the cockpit looks great. As for me it is the only sensible way of piloting the ship. In my opinion, the third-person view of ships should act only on the basis of camera. In this mode, there should not be the possibility of piloting the ship. Piloting would be more realistic and require pilot experience. Another important issue is to make ship to behave as realistically fly. That was interesting physics of flight. The weight of the vessel, the number of engines and their location, the quality and type of engines should have an impact on piloting. For large ships which require multiple players for servicing, I think one pilot can take off, fly and land the ship, he has access to general ship systems. But other systems such: weapon, manual control weapon, shields, taking on board various objects from space, repairing damaged systems, should require the actions of other players on the ship. For example: the first pilot can generally turn off and turn on the shields.....but can no longer manage the shields in details, sending power to the shields on the sides of a ship.
  13. Welcome on forum. In DU policy will be certainly important, organizations players also.
  14. We have Empire, Republic and now Alliance of Free Worlds........perhaps the only Rebels missing . Good luck AFW.
  15. Elo Elo I think.....the universe is even smaller .
  16. They construct outpost. Perhaps this is some form of defense drone, which is controlled by the player, scan the environment.
  17. He he nice .....but remember....when you're in space, never go on AFK. This usually ends badly .
  18. I think we don`t have to do this....... anyway these are two different worlds .
  19. You ask why.....Dual Universe ?? Because when you start playing in Dual Universe you will not be able to stop playing......you begin to live in two worlds, universes . One will be your current world and the second will be world in game.....so DUAL UNIVERSE .
  20. Hello to player of Elite Dangerous. I think a lot of people from Elite Dangerous come on this forum, to Dual U..
  21. If you want to build 100% MMO game, with large interaction between players......this is no place for instances, zones. Everything must be on a single server, each player sees any other player.
  22. Welcome to the DU forum. I think that many players from EvE Online begin to play in Dual Universe.
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