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Guiscard

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  1. Hello all, first time posting here. I have been playing DU for several years now, I weathered through the first industry changes when schematics were first introduced and despite the outcry then, the game survived. This new change however is very different. If the aim is to try to limit the use of industry to reduce server lag by making the cost of inputs so horribly expensive (time, price) that it becomes unviable, then this would not seem to be a good solution because it comes at the sacrifice of the fun factor. DU is game after all which is supposed to be fun. Nevertheless it would appear that without limiting the number of industry machines, server loads when the game is fully released won't be able to cope. Perhaps there is another way to limit the number of industry machines? Mega factories have 1000s of machine units. The play style of most players is to seek independance and self sufficiency by scaling up production until it runs itself. Instead of scaling up by adding more machinery units however, what if an existing machine could be upgraded to become the equivalent of two machines or more, and so on. Instead of ten refineries making one type of T1 pure, one refinery could be "upgraded" along a progression path such that it can produce multiple items with selectable outputs with the productivity of multiple machines. Not only would setting up factories be easier for both new players and veterans, but much of the tedium of maintaining a factory is reduced giving players more time for the fun part, actually flying ships in space and interacting more with the space environment. This approach would reduce the number of machine units that a scaled up factory required by potentially 100-fold but would still require the same amount of resources and development as traditional factories. Such a machinery upgrade system can then be fine tuned and give players something to work towards without arbitrarily having to introduce factors to artificially limit production. Is this something that the developers could consider as an alternate approach please? Thanks for reading if you got this far.
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