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KaiserSauzee

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  1. Hello, As a Star Citizen fan, I was attracted by Dual Universe, as it includes the building and sandbox aspect in an space MMO with a procedurial environment, which is a nice innovative package. Therefore I supported the project, but I had a cold shower when I saw the subscription model. I generally go away from subscription games, as they have a tendency to drain all the time of a player and are generally farming games. To understand this opinion, my profile is an adult, with a job, a family with kids, friends and other activities. Thus the time to spend on Dual Universe would be maybe 4 evenings per month. My son is getting older and he is now pleased to play such game with me, twice a month, my daughter will see us and will want to play too. This means I will need three licenses for the game, which is fine, but I will have then to pay 39€ per month to play 4x a month including 2x with my kids!!! If this is the case, I will stick to SC and play Planet Nomad as a space building game. I will probably wait until the end of the campaign to see if another model appears, if not, I will probably get out of it! OK, the goal here is not to complain, but to propose a small variation which would be a better alternative, and which doesn't exist on other games. The model would be that each DAC provides 18 credits. Playing the game costs 1 credit for each hour per month, starting after the first 30 minutes. Once the 18 credits have been spent during the next 31 days, no more credits are needed until the 32st day, when it starts again... The current model only satisfies the gamer with a lot of time, the other ones with less time will be disinterested quickly when they will realize that they have payed the subscription and played only twice during the month. The second type of players is probably 80% of the market and one market segment which has money too, it would be a pity to miss this market! When I see my friends who are playing the Alpha SC, none of them will play Dual Universe with the current model.
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