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Raider00321

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Everything posted by Raider00321

  1. Heres an idea.. Some people have suggested a intergalatic dimension to travel from system a to system b. Why not simplify it dramatically. Make the two systems in the same server., but make them rediculously far apart. So far a part that it was take two weeks slow boating to get to system a to system b. If a player did decide to warp such a distance, it would cost tens if not hundreds of millions to transport those duplicated items, which would then bump up the price of those items if they did get those exploited items across, otherwise it would be a major loss in profit. Then the trick is how to prevent money transfer between the two systems. Perhaps a banking/range system?
  2. Ok, I care about this enough to put my 2 cents in. I am fully against a wipe. The main reason I started playing was because of the mentions/promises that the server will never be fully wiped again. I guess I consider myself a relatively new player. I started playing around September 2022, and played for about a month, enjoyed it but got busy. Then started playing again 2 months ago. Maybe I'm too new to see the issues but I do find the game pretty damn good, so I don't see an issue between the new players and old players as been suggested. How was this considered an issue? Infact.. Its the experienced players and their builds have keep me very interested. Nothing I love more than exploring the ground seeing what kinds of builds people have done, getting inspiration, etc. This isn't a competitive game (unless you go beyond the pvp zone), its a cooperative game. If your trying to get new players in, then focus on what makes it difficult for them to get started. Heres a list of things my friends and myself struggled with . Complexity The game has depth and with that depth, there's a lot more complexity. It took at least two weeks before we started understanding how to play the game. My friends and I are pretty stubborn so we stuck with it, but if a player cant get a hang of the UI within a few hours and get a good grasp of how to do things, they will give up quickly. This game really is immensely complex with the things it does which will scare away the majority of the players. Simplifying it will do more in attracting new players than doing a server wipe. Resources Quite frankly, if it wasn't for the player markets, we would of given up. Starting up, it took a hell of a lot to figure out how to produce things. In the end, we just started selling ores and bought the things from the market. This goes back to the complexity statement. PVP This is a negative actually. Games great, its good the pvp is enabled, BUT mining for high tier ores is can be difficult with the piracy. Its fair and reasonable. Good stuff is in the pvp zone, but you will be found 80% of the time if you go asteroid hunting for good ores. Now lets talk about exploits. I cant say I know much about this, but I'm guessing it was some sort of extreme and easy way to get resources and items really quickly and easily, flooding the market, bringing in excessive amounts of money etc. Just a thought, how does a real economy work for a country? They certainly don't raze it to the ground and start again if it gets out of control. Its a slow solution to fix it, but it certainly is fixable in time. Increasing in game taxes, temporarily reducing outputs, etc can help bring that in line. But like I said before. I'd like to point out I'm pretty sure those exploits, which I haven't directly taken advantage of (Its more like been from a player of a player of a player kind of thing), has gotten me more engaged into the game faster. So here's the question I will throw out there,. How did you come to the conclusion that the older community is the reason to why new members aren't interested? Seriously. Its the complexity thats more of an issue than anything. Note, i'd be pretty peeved as well if a wipe did occur. As I said. The promise of never doing a full wipe again was the main reason I started playing. Breaking that promise is breaking that trust. Even if DU said they would never reset again after this one I could never believe it. There's a very good chance I probably wouldn't play again and probably seek a refund. In terms of a partial wipe. - Keep Talents - Keep Blueprints/ships/etc - Kind reserve of credits/space/atmo/rocket fuel to help get started again. - Starting items for basic industry to alleviate the initial grind Id be more receptive of that admittedly
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