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HugYouHardcore

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Everything posted by HugYouHardcore

  1. After calming down for a while and reading the quick turn of the boat I think I cold give my 2 cents: 1) First of all it really doesn't matter what the artificial limit is, there are going to be power user groups that will (need to) work around them. I really feel for the people and groups who took the NQ dream of DU being player built cities and infrastructure into their hearts and are going to be paying for that. Which brings next couple of pointers. 2) We need tooling to determine which constructs which owner entity has and it's core limits, preferably yesterday so we can start preparing to the change what ever it's last form will be. 3) NQ pretty please consider Monument program for significant constructs that makes DU great. I mean projects such as "Hedronic Library" some of the facilities displaying all different honeycombs in shapes and forms etc. Point is we need a way to nominate great things that do make the game and the communities better to be preserved. On successful selection these "Monuments" should have their core slots sponsored by Aphelia and in case of the owner dismantling (org) or ending their subscription (player) these monuments should be inspected to be in the shape expected and frozen for everyone to still access. These Monument cores should also be protected from that "random" abandonment if their owning org runs low on core slots. 4) Lets be honest. Landscaping is crazy wasteful in the core usage and same time one of the biggest projects any base takes over. Think about paved runways, roadworks etc. Please give us tools to do accurate terraforming (I mean one does not make anything pretty with current terraforming tools that are accuracy of bucket wheel excavator) to get our parking lots and environment groomed and not spamming 100s of cores doing so. Like in real life once yo lay pavement down or pour concrete, you can't go month later to pick it up and use it somewhere else. Let us place honeycombs as part of terraforming directly on the ground, without core involved, but with the cost that the honeycomb becomes part of the environment and will be lost if replaced or modified. I really think that the points 3 & 4 would be immense favor for the game, community and lessen the cores we all need to deal with.
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